An unfinished code

Dependencies:   4DGL-uLCD-SE PinDetect SDFileSystem mbed

Fork of SDFileSystem_HelloWorld by mbed official

Files at this revision

API Documentation at this revision

Comitter:
kbeck8
Date:
Wed Dec 21 17:20:33 2016 +0000
Parent:
0:bdbd3d6fc5d5
Commit message:
An almost functional sorting hat.

Changed in this revision

4DGL-uLCD-SE.lib Show annotated file Show diff for this revision Revisions of this file
PinDetect.lib Show annotated file Show diff for this revision Revisions of this file
main.cpp Show annotated file Show diff for this revision Revisions of this file
wave_player/wave_player.cpp Show annotated file Show diff for this revision Revisions of this file
wave_player/wave_player.h Show annotated file Show diff for this revision Revisions of this file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/4DGL-uLCD-SE.lib	Wed Dec 21 17:20:33 2016 +0000
@@ -0,0 +1,1 @@
+https://mbed.org/users/4180_1/code/4DGL-uLCD-SE/#e39a44de229a
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/PinDetect.lib	Wed Dec 21 17:20:33 2016 +0000
@@ -0,0 +1,1 @@
+http://mbed.org/users/AjK/code/PinDetect/#cb3afc45028b
--- a/main.cpp	Fri Dec 07 11:25:01 2012 +0000
+++ b/main.cpp	Wed Dec 21 17:20:33 2016 +0000
@@ -1,19 +1,54 @@
 #include "mbed.h"
+#include "wave_player.h"
+#include "PinDetect.h"
 #include "SDFileSystem.h"
- 
-SDFileSystem sd(p5, p6, p7, p8, "sd"); // the pinout on the mbed Cool Components workshop board
- 
-int main() {
-    printf("Hello World!\n");   
- 
-    mkdir("/sd/mydir", 0777);
-    
-    FILE *fp = fopen("/sd/mydir/sdtest.txt", "w");
-    if(fp == NULL) {
-        error("Could not open file for write\n");
-    }
-    fprintf(fp, "Hello fun SD Card World!");
-    fclose(fp); 
- 
-    printf("Goodbye World!\n");
-}
+#include <vector>
+#include <string>
+
+
+using namespace std;
+int count = 0;
+int rnjesus[] = {2,1,3,4,4,3,2,1,3,1,2,4,4,1,2,3,1,2,4,3,2,1,4,3,3,1,4,2,4,1,3,2,1,3,2,4,2,3,4,1,3,2,1,4,4,2,1,3,1,3,4,2,2,3,1,4,3,2,4,1,4,2,3,1,1,4,3,2,2,4,1,3,3,4,1,2,4,3,1,2,1,4,2,3,2,4,3,1,3,4,2,1,1,2,3,4};
+bool buttonpressed = true;
+string filenames[] = {"Ravenclaw","Hufflepuff","Slytherin","Gryffindor"};
+
+SDFileSystem sd(p5,p6,p7,p8,"sd"); //set up SD reader
+AnalogOut DACout(p18); //set up speaker
+wave_player waver(&DACout); //set up wave player library         
+                 
+PinDetect Button(p13);
+
+int main(){
+    Button.mode(PullUp);   
+    while(true){   
+        if (count>=95){ // if the count is higher than the number of variables in rnjesus, resets count to 0
+            count = 0;
+        }
+        buttonpressed = true;
+        while (buttonpressed) {
+                if (!Button){
+                    buttonpressed = false;
+                    wait_ms(100); //debounce button
+            
+                    string songname = filenames[rnjesus[count]-1];
+                    string a = "/sd/Filenames/";
+                    string b = ".wav";
+                    string fname = a + songname + b; //retrieves the file name
+                    
+                    
+                    char* name = new char[fname.length() + 1];
+                    strcpy(name, fname.c_str()); 
+                    wave_file=fopen(name,"r");
+                    waver.play(wave_file);
+                    fclose(wave_file);
+                    
+                    count = count + 1; // keep up the count
+                }      
+            }
+
+        }
+}                
+
+
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/wave_player/wave_player.cpp	Wed Dec 21 17:20:33 2016 +0000
@@ -0,0 +1,212 @@
+//-----------------------------------------------------------------------------
+// a sample mbed library to play back wave files.
+//
+// explanation of wave file format.
+// https://ccrma.stanford.edu/courses/422/projects/WaveFormat/
+
+// if VERBOSE is uncommented then the wave player will enter a verbose
+// mode that displays all data values as it reads them from the file
+// and writes them to the DAC.  Very slow and unusable output on the DAC,
+// but useful for debugging wave files that don't work.
+//#define VERBOSE
+
+
+#include <mbed.h>
+#include <stdio.h>
+#include <wave_player.h>
+
+
+//-----------------------------------------------------------------------------
+// constructor -- accepts an mbed pin to use for AnalogOut.  Only p18 will work
+wave_player::wave_player(AnalogOut *_dac)
+{
+  wave_DAC=_dac;
+  wave_DAC->write_u16(32768);        //DAC is 0-3.3V, so idles at ~1.6V
+  verbosity=0;
+}
+
+//-----------------------------------------------------------------------------
+// if verbosity is set then wave player enters a mode where the wave file
+// is decoded and displayed to the screen, including sample values put into
+// the DAC FIFO, and values read out of the DAC FIFO by the ISR.  The DAC output
+// itself is so slow as to be unusable, but this might be handy for debugging
+// wave files that don't play
+//-----------------------------------------------------------------------------
+void wave_player::set_verbosity(int v)
+{
+  verbosity=v;
+}
+
+//-----------------------------------------------------------------------------
+// player function.  Takes a pointer to an opened wave file.  The file needs
+// to be stored in a filesystem with enough bandwidth to feed the wave data.
+// LocalFileSystem isn't, but the SDcard is, at least for 22kHz files.  The
+// SDcard filesystem can be hotrodded by increasing the SPI frequency it uses
+// internally.
+//-----------------------------------------------------------------------------
+void wave_player::play(FILE *wavefile)
+{
+        unsigned chunk_id,chunk_size,channel;
+        unsigned data,samp_int,i;
+        short unsigned dac_data;
+        long long slice_value;
+        char *slice_buf;
+        short *data_sptr;
+        unsigned char *data_bptr;
+        int *data_wptr;
+        FMT_STRUCT wav_format;
+        long slice,num_slices;
+  DAC_wptr=0;
+  DAC_rptr=0;
+  for (i=0;i<256;i+=2) {
+    DAC_fifo[i]=0;
+    DAC_fifo[i+1]=3000;
+  }
+  DAC_wptr=4;
+  DAC_on=0;
+
+  fread(&chunk_id,4,1,wavefile);
+  fread(&chunk_size,4,1,wavefile);
+  while (!feof(wavefile)) {
+    if (verbosity)
+      printf("Read chunk ID 0x%x, size 0x%x\n",chunk_id,chunk_size);
+    switch (chunk_id) {
+      case 0x46464952:
+        fread(&data,4,1,wavefile);
+        if (verbosity) {
+          printf("RIFF chunk\n");
+          printf("  chunk size %d (0x%x)\n",chunk_size,chunk_size);
+          printf("  RIFF type 0x%x\n",data);
+        }
+        break;
+      case 0x20746d66:
+        fread(&wav_format,sizeof(wav_format),1,wavefile);
+        if (verbosity) {
+          printf("FORMAT chunk\n");
+          printf("  chunk size %d (0x%x)\n",chunk_size,chunk_size);
+          printf("  compression code %d\n",wav_format.comp_code);
+          printf("  %d channels\n",wav_format.num_channels);
+          printf("  %d samples/sec\n",wav_format.sample_rate);
+          printf("  %d bytes/sec\n",wav_format.avg_Bps);
+          printf("  block align %d\n",wav_format.block_align);
+          printf("  %d bits per sample\n",wav_format.sig_bps);
+        }
+        if (chunk_size > sizeof(wav_format))
+          fseek(wavefile,chunk_size-sizeof(wav_format),SEEK_CUR);
+        break;
+      case 0x61746164:
+// allocate a buffer big enough to hold a slice
+        slice_buf=(char *)malloc(wav_format.block_align);
+        if (!slice_buf) {
+          printf("Unable to malloc slice buffer");
+          exit(1);
+        }
+        num_slices=chunk_size/wav_format.block_align;
+        samp_int=1000000/(wav_format.sample_rate);
+        if (verbosity) {
+          printf("DATA chunk\n");
+          printf("  chunk size %d (0x%x)\n",chunk_size,chunk_size);
+          printf("  %d slices\n",num_slices);
+          printf("  Ideal sample interval=%d\n",(unsigned)(1000000.0/wav_format.sample_rate));
+          printf("  programmed interrupt tick interval=%d\n",samp_int);
+        }
+
+// starting up ticker to write samples out -- no printfs until tick.detach is called
+        if (verbosity)
+          tick.attach_us(this,&wave_player::dac_out, 500000); 
+        else
+          tick.attach_us(this,&wave_player::dac_out, samp_int); 
+        DAC_on=1; 
+
+// start reading slices, which contain one sample each for however many channels
+// are in the wave file.  one channel=mono, two channels=stereo, etc.  Since
+// mbed only has a single AnalogOut, all of the channels present are averaged
+// to produce a single sample value.  This summing and averaging happens in
+// a variable of type signed long long, to make sure that the data doesn't
+// overflow regardless of sample size (8 bits, 16 bits, 32 bits).
+//
+// note that from what I can find that 8 bit wave files use unsigned data,
+// while 16 and 32 bit wave files use signed data
+//
+        for (slice=0;slice<num_slices;slice+=1) {
+          fread(slice_buf,wav_format.block_align,1,wavefile);
+          if (feof(wavefile)) {
+            printf("Oops -- not enough slices in the wave file\n");
+            exit(1);
+          }
+          data_sptr=(short *)slice_buf;     // 16 bit samples
+          data_bptr=(unsigned char *)slice_buf;     // 8 bit samples
+          data_wptr=(int *)slice_buf;     // 32 bit samples
+          slice_value=0;
+          for (channel=0;channel<wav_format.num_channels;channel++) {
+            switch (wav_format.sig_bps) {
+              case 16:
+                if (verbosity)
+                  printf("16 bit channel %d data=%d ",channel,data_sptr[channel]);
+                slice_value+=data_sptr[channel];
+                break;
+              case 32:
+                if (verbosity)
+                  printf("32 bit channel %d data=%d ",channel,data_wptr[channel]);
+                slice_value+=data_wptr[channel];
+                break;
+              case 8:
+                if (verbosity)
+                  printf("8 bit channel %d data=%d ",channel,(int)data_bptr[channel]);
+                slice_value+=data_bptr[channel];
+                break;
+            }
+          }
+          slice_value/=wav_format.num_channels;
+          
+// slice_value is now averaged.  Next it needs to be scaled to an unsigned 16 bit value
+// with DC offset so it can be written to the DAC.
+          switch (wav_format.sig_bps) {
+            case 8:     slice_value<<=8;
+                        break;
+            case 16:    slice_value+=32768;
+                        break;
+            case 32:    slice_value>>=16;
+                        slice_value+=32768;
+                        break;
+          }
+          dac_data=(short unsigned)slice_value;
+          if (verbosity)
+            printf("sample %d wptr %d slice_value %d dac_data %u\n",slice,DAC_wptr,(int)slice_value,dac_data);
+          DAC_fifo[DAC_wptr]=dac_data;
+          DAC_wptr=(DAC_wptr+1) & 0xff;
+          while (DAC_wptr==DAC_rptr) {
+          }
+        }
+        DAC_on=0;
+        tick.detach();
+        free(slice_buf);
+        break;
+      case 0x5453494c:
+        if (verbosity)
+          printf("INFO chunk, size %d\n",chunk_size);
+        fseek(wavefile,chunk_size,SEEK_CUR);
+        break;
+      default:
+        printf("unknown chunk type 0x%x, size %d\n",chunk_id,chunk_size);
+        data=fseek(wavefile,chunk_size,SEEK_CUR);
+        break;
+    }
+    fread(&chunk_id,4,1,wavefile);
+    fread(&chunk_size,4,1,wavefile);
+  }
+}
+
+
+void wave_player::dac_out()
+{
+  if (DAC_on) {
+#ifdef VERBOSE
+  printf("ISR rdptr %d got %u\n",DAC_rptr,DAC_fifo[DAC_rptr]);
+#endif
+    wave_DAC->write_u16(DAC_fifo[DAC_rptr]);
+    DAC_rptr=(DAC_rptr+1) & 0xff;
+  }
+}
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/wave_player/wave_player.h	Wed Dec 21 17:20:33 2016 +0000
@@ -0,0 +1,73 @@
+#include <mbed.h>
+
+typedef struct uFMT_STRUCT {
+  short comp_code;
+  short num_channels;
+  unsigned sample_rate;
+  unsigned avg_Bps;
+  short block_align;
+  short sig_bps;
+} FMT_STRUCT;
+
+
+/** wave file player class.
+ *
+ * Example:
+ * @code
+ * #include <mbed.h>
+ * #include <wave_player.h>
+ *
+ * AnalogOut DACout(p18);
+ * wave_player waver(&DACout);
+ *
+ * int main() {
+ *  FILE *wave_file;
+ *  
+ *  printf("\n\n\nHello, wave world!\n");
+ *  wave_file=fopen("/sd/44_8_st.wav","r");
+ *  waver.play(wave_file);
+ *  fclose(wave_file); 
+ * }
+ * @endcode
+ */
+class wave_player {
+
+public:
+/** Create a wave player using a pointer to the given AnalogOut object.
+ *
+ * @param _dac pointer to an AnalogOut object to which the samples are sent.
+ */
+wave_player(AnalogOut *_dac);
+
+/** the player function.
+ *
+ * @param wavefile  A pointer to an opened wave file
+ */
+void play(FILE *wavefile);
+
+/** Set the printf verbosity of the wave player.  A nonzero verbosity level
+ * will put wave_player in a mode where the complete contents of the wave
+ * file are echoed to the screen, including header values, and including
+ * all of the sample values placed into the DAC FIFO, and the sample values
+ * removed from the DAC FIFO by the ISR.  The sample output frequency is
+ * fixed at 2 Hz in this mode, so it's all very slow and the DAC output isn't
+ * very useful, but it lets you see what's going on and may help for debugging
+ * wave files that don't play correctly.
+ *
+ * @param v the verbosity level
+ */
+void set_verbosity(int v);
+
+private:
+void dac_out(void);
+int verbosity;
+AnalogOut *wave_DAC;
+Ticker tick;
+unsigned short DAC_fifo[256];
+short DAC_wptr;
+volatile short DAC_rptr;
+short DAC_on;
+};
+
+
+