
An unfinished code
Dependencies: 4DGL-uLCD-SE PinDetect SDFileSystem mbed
Fork of SDFileSystem_HelloWorld by
main.cpp
- Committer:
- kbeck8
- Date:
- 2016-12-21
- Revision:
- 1:e293e396a208
- Parent:
- 0:bdbd3d6fc5d5
File content as of revision 1:e293e396a208:
#include "mbed.h" #include "wave_player.h" #include "PinDetect.h" #include "SDFileSystem.h" #include <vector> #include <string> using namespace std; int count = 0; int rnjesus[] = {2,1,3,4,4,3,2,1,3,1,2,4,4,1,2,3,1,2,4,3,2,1,4,3,3,1,4,2,4,1,3,2,1,3,2,4,2,3,4,1,3,2,1,4,4,2,1,3,1,3,4,2,2,3,1,4,3,2,4,1,4,2,3,1,1,4,3,2,2,4,1,3,3,4,1,2,4,3,1,2,1,4,2,3,2,4,3,1,3,4,2,1,1,2,3,4}; bool buttonpressed = true; string filenames[] = {"Ravenclaw","Hufflepuff","Slytherin","Gryffindor"}; SDFileSystem sd(p5,p6,p7,p8,"sd"); //set up SD reader AnalogOut DACout(p18); //set up speaker wave_player waver(&DACout); //set up wave player library PinDetect Button(p13); int main(){ Button.mode(PullUp); while(true){ if (count>=95){ // if the count is higher than the number of variables in rnjesus, resets count to 0 count = 0; } buttonpressed = true; while (buttonpressed) { if (!Button){ buttonpressed = false; wait_ms(100); //debounce button string songname = filenames[rnjesus[count]-1]; string a = "/sd/Filenames/"; string b = ".wav"; string fname = a + songname + b; //retrieves the file name char* name = new char[fname.length() + 1]; strcpy(name, fname.c_str()); wave_file=fopen(name,"r"); waver.play(wave_file); fclose(wave_file); count = count + 1; // keep up the count } } } }