Example of using "Canvas" form "Graphics" library to display 3D graphics.

Dependencies:   BSP_DISCO_F746NG Graphics mbed

Revision:
2:ef3093a7a43e
Parent:
1:4a5e329e617b
Child:
3:aca7fe2d44b3
diff -r 4a5e329e617b -r ef3093a7a43e Models/Sphere.h
--- a/Models/Sphere.h	Thu Nov 10 15:38:50 2016 +0000
+++ b/Models/Sphere.h	Fri Nov 11 15:30:07 2016 +0000
@@ -10,12 +10,12 @@
 #define _SPHERE_H
 
 #include <ArduinoGL.h>
-#include "Angle.h"
+#include "Model.h"
 
 /**
 * @brief 3D model of the sphere
 */
-class Sphere : public Angle
+class Sphere : public Model
 {
 public:
     Sphere(Display * display);
@@ -24,14 +24,14 @@
     * @brief  Model setup.
     * @retval None
     */
-    void Setup();
+    void virtual Setup();
 
     /**
     * @brief  Renders model for given view angle.
     * @param  None
     * @retval None
     */
-    void Render();
+    void virtual Render();
 
 private: