Example of using "Canvas" form "Graphics" library to display 3D graphics.

Dependencies:   BSP_DISCO_F746NG Graphics mbed

Revision:
3:aca7fe2d44b3
Parent:
1:4a5e329e617b
diff -r ef3093a7a43e -r aca7fe2d44b3 Models/Cube.h
--- a/Models/Cube.h	Fri Nov 11 15:30:07 2016 +0000
+++ b/Models/Cube.h	Fri Nov 11 17:06:53 2016 +0000
@@ -9,12 +9,12 @@
 #pragma once
 
 #include <ArduinoGL.h>
-#include "Angle.h"
+#include "Model.h"
 
 /**
  * @brief 3D model of the cube
  */
-class Cube : public Angle
+class Cube : public Model
 {
 public:
 
@@ -24,13 +24,13 @@
     * @brief  Model setup.
     * @retval None
     */
-    void Setup();
+    void virtual Setup();
 
     /**
     * @brief  Render single frame on the display.
     * @retval None
     */
-    void Render();
+    void virtual Render();
 
 private: