Example of using "Canvas" form "Graphics" library to display 3D graphics.
Dependencies: BSP_DISCO_F746NG Graphics mbed
Diff: main.cpp
- Revision:
- 0:8acbce46eede
- Child:
- 1:4a5e329e617b
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Sun Nov 06 02:14:34 2016 +0000 @@ -0,0 +1,27 @@ +// +// main.cpp - 3D Graphics Demo +// + +#include "mbed.h" +#include "RK043FN48H.h" +#include "Canvas.h" +#include "Square.h" + +RK043FN48H display; + +int main() +{ + Canvas canvas(display.DisplayWidth(), display.DisplayHeight()); + Square model(&canvas); + + canvas.SetDrawColor(0xFF, 0, 0, 0xFF); + while(1) { + int angle = model.GetAngle(); + + canvas.Clear(); + model.Render(); + display.CopyBitmap(Foreground, canvas.GetBitmap(), canvas.DisplayWidth(), canvas.DisplayHeight(), canvas.GetDrawColor()); + + wait(0.04f); + } +} \ No newline at end of file