Wii Classic Controller /Pro のライブラリです。
Dependents: WiiClassicController_test
WiiClassicController.h
- Committer:
- kambara1415
- Date:
- 2016-06-16
- Revision:
- 0:726fea07d08f
File content as of revision 0:726fea07d08f:
/********************************* TOTTORI_U ROBOT_LABO 2016/6/16 **********************************/ #ifndef WII_CLASSIC_CONTROLLER_H #define WII_CLASSIC_CONTROLLER_H #include "mbed.h" // I2C #define CLASSIC_ADDR 0xA4 // 0x52 << 1 #define CLASSIC_REGADDR 0x40 // #define CLASSIC_READLEN 0x06 // #define I2C_ACK 0 #define I2C_READ_DELAY 0.01 class WiiClassicController{ public: WiiClassicController(PinName p_sda, PinName p_scl); //read(); unsigned char joy_LX(); unsigned char joy_LY(); unsigned char joy_RX(); unsigned char joy_RY(); bool button_DL(); bool button_DR(); bool button_DD(); bool button_DU(); bool button_minus(); bool button_plus(); bool button_home(); bool button_B(); bool button_Y(); bool button_A(); bool button_X(); bool button_R(); bool button_L(); bool button_ZL(); bool button_ZR(); private: I2C i2c; Timer timer; bool WiiClaInitFlag; //= false; char readBuf[CLASSIC_READLEN]; unsigned char joyRX, joyRY, joyLX, joyLY; bool buttonA, buttonB, buttonX, buttonY, buttonR, buttonL, buttonZR, buttonZL, buttonDU, buttonDD, buttonDL, buttonDR, buttonPlus, buttonMinus, buttonHome; bool init(); void read(); }; #endif