NetworkSocketAPI
Dependents: HelloWizFi250Interface
Fork of NetworkSocketAPI by
NetworkInterface.h
- Committer:
- Christopher Haster
- Date:
- 2016-04-05
- Revision:
- 78:0914f9b9b24b
- Parent:
- 77:b66a6984ed2d
- Child:
- 79:43a7e8c0d6cc
File content as of revision 78:0914f9b9b24b:
/* Socket * Copyright (c) 2015 ARM Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef NETWORK_INTERFACE_H #define NETWORK_INTERFACE_H /** * @enum ns_error_t * @brief enum of standardized error codes */ enum ns_error_t { NSAPI_ERROR_WOULD_BLOCK = -3001, /*!< no data is not available but call is non-blocking */ NSAPI_ERROR_UNSUPPORTED = -3002, /*!< unsupported configuration */ NSAPI_ERROR_NO_CONNECTION = -3003, /*!< not connected to a network */ NSAPI_ERROR_NO_SOCKET = -3004, /*!< socket not available for use */ NSAPI_ERROR_NO_ADDRESS = -3005, /*!< IP address is not known */ NSAPI_ERROR_NO_MEMORY = -3006, /*!< memory resource not available */ NSAPI_ERROR_DNS_FAILURE = -3007, /*!< DNS failed to complete successfully */ NSAPI_ERROR_DHCP_FAILURE = -3008, /*!< DHCP failed to complete successfully */ NSAPI_ERROR_AUTH_FAILURE = -3009, /*!< connection to access point faield */ NSAPI_ERROR_DEVICE_ERROR = -3010, /*!< failure interfacing with the network procesor */ }; /** * @enum ns_opt_t * @brief enum of available options */ enum ns_opt_t { }; /** NetworkInterface class * Common interface that is shared between all hardware that * can connect to a network over IP. */ class NetworkInterface { public: virtual ~NetworkInterface() {}; /** Get the internally stored IP address /return IP address of the interface or null if not yet connected */ virtual const char *get_ip_address() = 0; /** Get the internally stored MAC address /return MAC address of the interface */ virtual const char *get_mac_address() = 0; /** Get the current status of the interface /return true if connected */ virtual bool is_connected() { return get_ip_address() != NULL; } /** Looks up the specified host's IP address /param name Hostname to lookup /param port Optional port to pass to SocketAddress /return Resolved IP address, SocketAddress with null IP address on failure */ virtual SocketAddress gethostbyname(const char *name, uint16_t port=0); protected: /** Enum of socket protocols /enum protocol_t */ enum protocol_t { TCP, /*!< Socket is of TCP type */ UDP, /*!< Socket is of UDP type */ }; /** Create a socket /param proto The type of socket to open, TCP or UDP /return The alocated socket or null on failure */ virtual void *socket_create(protocol_t proto) = 0; /** Destroy a socket /param socket Previously allocated socket */ virtual void socket_destroy(void *handle) = 0; /** Set socket options \param handle Socket handle \param optname Option ID \param optval Option value \param optlen Length of the option value \return 0 on success, negative on failure */ virtual int socket_set_option(void *handle, int optname, const void *optval, unsigned int optlen) = 0; /** Get socket options \param handle Socket handle \param optname Option ID \param optval Buffer pointer where to write the option value \param optlen Length of the option value \return 0 on success, negative on failure */ virtual int socket_get_option(void *handle, int optname, void *optval, unsigned int *optlen) = 0; /** Bind a server socket to a specific port \param handle Socket handle \param port The port to listen for incoming connections on \return 0 on success, negative on failure. */ virtual int socket_bind(void *handle, int port) = 0; /** Start listening for incoming connections \param handle Socket handle \param backlog Number of pending connections that can be queued up at any one time [Default: 1] \return 0 on success, negative on failure */ virtual int socket_listen(void *handle, int backlog=1) = 0; /** Accept a new connection. \param handle Socket handle \param socket A TCPSocket instance that will handle the incoming connection. \return 0 on success, negative on failure. */ virtual int socket_accept(void *handle, void **connection) = 0; /** Connects this TCP socket to the server \param handle Socket handle \param address SocketAddress to connect to \return 0 on success, negative on failure */ virtual int socket_connect(void *handle, SocketAddress address) = 0; /** Check if the socket is connected \param handle Socket handle \return true if connected, false otherwise */ virtual bool socket_is_connected(void *handle); /** Send data to the remote host \param handle Socket handle \param data The buffer to send to the host \param size The length of the buffer to send \return Number of written bytes on success, negative on failure */ virtual int socket_send(void *handle, const void *data, unsigned size) = 0; /** Receive data from the remote host \param handle Socket handle \param data The buffer in which to store the data received from the host \param size The maximum length of the buffer \return Number of received bytes on success, negative on failure */ virtual int socket_recv(void *handle, void *data, unsigned size) = 0; /** Send a packet to a remote endpoint \param handle Socket handle \param address The remote SocketAddress \param data The packet to be sent \param size The length of the packet to be sent \return the number of written bytes on success, negative on failure */ virtual int socket_sendto(void *handle, SocketAddress address, const void *data, unsigned size) = 0; /** Receive a packet from a remote endpoint \param handle Socket handle \param address Destination for the remote SocketAddress or null \param buffer The buffer for storing the incoming packet data If a packet is too long to fit in the supplied buffer, excess bytes are discarded \param size The length of the buffer \return the number of received bytes on success, negative on failure */ virtual int socket_recvfrom(void *handle, SocketAddress *address, void *buffer, unsigned size) = 0; /** Close the socket \param handle Socket handle \param shutdown free the left-over data in message queues */ virtual int socket_close(void *handle, bool shutdown) = 0; /** Register a callback on when a new connection is ready \param handle Socket handle \param callback Function to call when accept will succeed, may be called in interrupt context. */ virtual void socket_attach_accept(void *handle, FuncPtr<void()> callback) = 0; /** Register a callback on when send is ready \param handle Socket handle \param callback Function to call when send will succeed, may be called in interrupt context. */ virtual void socket_attach_send(void *handle, FuncPtr<void()> callback) = 0; /** Register a callback on when recv is ready \param handle Socket handle \param callback Function to call when recv will succeed, may be called in interrupt context. */ virtual void socket_attach_recv(void *handle, FuncPtr<void()> callback) = 0; }; #endif