NetworkSocketAPI
Dependents: HelloWizFi250Interface
Fork of NetworkSocketAPI by
Diff: NetworkStack.h
- Revision:
- 105:2fd212f8da61
- Child:
- 112:e0cbb3e43c20
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/NetworkStack.h Tue Apr 19 18:26:36 2016 -0500 @@ -0,0 +1,327 @@ +/* NetworkStack + * Copyright (c) 2015 ARM Limited + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef NETWORK_INTERFACE_H +#define NETWORK_INTERFACE_H + +#include "mbed.h" +#include "SocketAddress.h" + + +/** Enum of standardized error codes + * + * Valid error codes have negative values and may + * be returned by any network operation. + * + * @enum nsapi_error_t + */ +enum nsapi_error_t { + NSAPI_ERROR_WOULD_BLOCK = -3001, /*!< no data is not available but call is non-blocking */ + NSAPI_ERROR_UNSUPPORTED = -3002, /*!< unsupported configuration */ + NSAPI_ERROR_NO_CONNECTION = -3003, /*!< not connected to a network */ + NSAPI_ERROR_NO_SOCKET = -3004, /*!< socket not available for use */ + NSAPI_ERROR_NO_ADDRESS = -3005, /*!< IP address is not known */ + NSAPI_ERROR_NO_MEMORY = -3006, /*!< memory resource not available */ + NSAPI_ERROR_DNS_FAILURE = -3007, /*!< DNS failed to complete successfully */ + NSAPI_ERROR_DHCP_FAILURE = -3008, /*!< DHCP failed to complete successfully */ + NSAPI_ERROR_AUTH_FAILURE = -3009, /*!< connection to access point faield */ + NSAPI_ERROR_DEVICE_ERROR = -3010, /*!< failure interfacing with the network procesor */ +}; + +/** Enum of socket protocols + * + * The socket protocol specifies a particular protocol to + * be used with a newly created socket. + * + * @enum nsapi_protocol_t + */ +enum nsapi_protocol_t { + NSAPI_TCP, /*!< Socket is of TCP type */ + NSAPI_UDP, /*!< Socket is of UDP type */ +}; + +/** Maximum size of MAC address representation + */ +#define NSAPI_MAC_SIZE 18 + +/** Maximum number of bytes for MAC address + */ +#define NSAPI_MAC_BYTES 6 + + +/** NetworkStack class + * + * Common interface that is shared between hardware that + * can connect to a network over IP. By implementing the + * NetworkStack, a network stack can be used as a target + * for instantiating network sockets. + */ +class NetworkStack +{ +public: + virtual ~NetworkStack() {}; + + /** Get the local IP address + * + * @return Null-terminated representation of the local IP address + * or null if not yet connected + */ + virtual const char *get_ip_address() = 0; + + /** Get the local MAC address + * + * @return Null-terminated representation of the local MAC address + */ + virtual const char *get_mac_address() = 0; + + /** Translates a hostname to an IP address + * + * The hostname may be either a domain name or an IP address. If the + * hostname is an IP address, no network transactions will be performed. + * + * If no stack-specific DNS resolution is provided, the hostname + * will be resolve using a UDP socket on the stack. + * + * @param address Destination for the host SocketAddress + * @param host Hostname to resolve + * @return 0 on success, negative error code on failure + */ + virtual int gethostbyname(SocketAddress *address, const char *host); + + /* Set stack-specific stack options + * + * The setstackopt allow an application to pass stack-specific hints + * to the underlying stack. For unsupported options, + * NSAPI_ERROR_UNSUPPORTED is returned and the stack is unmodified. + * + * @param level Stack-specific protocol level + * @param optname Stack-specific option identifier + * @param optval Option value + * @param optlen Length of the option value + * @return 0 on success, negative error code on failure + */ + virtual int setstackopt(int level, int optname, const void *optval, unsigned optlen); + + /* Get stack-specific stack options + * + * The getstackopt allow an application to retrieve stack-specific hints + * from the underlying stack. For unsupported options, + * NSAPI_ERROR_UNSUPPORTED is returned and optval is unmodified. + * + * @param level Stack-specific protocol level + * @param optname Stack-specific option identifier + * @param optval Destination for option value + * @param optlen Length of the option value + * @return 0 on success, negative error code on failure + */ + virtual int getstackopt(int level, int optname, void *optval, unsigned *optlen); + +protected: + friend class Socket; + friend class UDPSocket; + friend class TCPSocket; + friend class TCPServer; + + /** Opens a socket + * + * Creates a network socket and stores it in the specified handle. + * The handle must be passed to following calls on the socket. + * + * A stack may have a finite number of sockets, in this case + * NSAPI_ERROR_NO_SOCKET is returned if no socket is available. + * + * @param handle Destination for the handle to a newly created socket + * @param proto Protocol of socket to open, NSAPI_TCP or NSAPI_UDP + * @return 0 on success, negative error code on failure + */ + virtual int socket_open(void **handle, nsapi_protocol_t proto) = 0; + + /** Close the socket + * + * Closes any open connection and deallocates any memory associated + * with the socket. + * + * @param handle Socket handle + * @return 0 on success, negative error code on failure + */ + virtual int socket_close(void *handle) = 0; + + /** Bind a specific address to a socket + * + * Binding a socket specifies the address and port on which to recieve + * data. If the IP address is zeroed, only the port is bound. + * + * @param handle Socket handle + * @param address Local address to bind + * @return 0 on success, negative error code on failure. + */ + virtual int socket_bind(void *handle, const SocketAddress &address) = 0; + + /** Listen for connections on a TCP socket + * + * Marks the socket as a passive socket that can be used to accept + * incoming connections. + * + * @param handle Socket handle + * @param backlog Number of pending connections that can be queued + * simultaneously + * @return 0 on success, negative error code on failure + */ + virtual int socket_listen(void *handle, int backlog) = 0; + + /** Connects TCP socket to a remote host + * + * Initiates a connection to a remote server specified by the + * indicated address. + * + * @param handle Socket handle + * @param address The SocketAddress of the remote host + * @return 0 on success, negative error code on failure + */ + virtual int socket_connect(void *handle, const SocketAddress &address) = 0; + + /** Accepts a connection on a TCP socket + * + * The server socket must be bound and set to listen for connections. + * On a new connection, creates a network socket and stores it in the + * specified handle. The handle must be passed to following calls on + * the socket. + * + * A stack may have a finite number of sockets, in this case + * NSAPI_ERROR_NO_SOCKET is returned if no socket is available. + * + * This call is non-blocking. If accept would block, + * NSAPI_ERROR_WOULD_BLOCK is returned immediately. + * + * @param handle Destination for a handle to the newly created sockey + * @param server Socket handle to server to accept from + * @return 0 on success, negative error code on failure + */ + virtual int socket_accept(void **handle, void *server) = 0; + + /** Send data over a TCP socket + * + * The socket must be connected to a remote host. Returns the number of + * bytes sent from the buffer. + * + * This call is non-blocking. If send would block, + * NSAPI_ERROR_WOULD_BLOCK is returned immediately. + * + * @param handle Socket handle + * @param data Buffer of data to send to the host + * @param size Size of the buffer in bytes + * @return Number of sent bytes on success, negative error + * code on failure + */ + virtual int socket_send(void *handle, const void *data, unsigned size) = 0; + + /** Receive data over a TCP socket + * + * The socket must be connected to a remote host. Returns the number of + * bytes received into the buffer. + * + * This call is non-blocking. If recv would block, + * NSAPI_ERROR_WOULD_BLOCK is returned immediately. + * + * @param handle Socket handle + * @param data Destination buffer for data received from the host + * @param size Size of the buffer in bytes + * @return Number of received bytes on success, negative error + * code on failure + */ + virtual int socket_recv(void *handle, void *data, unsigned size) = 0; + + /** Send a packet over a UDP socket + * + * Sends data to the specified address. Returns the number of bytes + * sent from the buffer. + * + * This call is non-blocking. If sendto would block, + * NSAPI_ERROR_WOULD_BLOCK is returned immediately. + * + * @param handle Socket handle + * @param address The SocketAddress of the remote host + * @param data Buffer of data to send to the host + * @param size Size of the buffer in bytes + * @return Number of sent bytes on success, negative error + * code on failure + */ + virtual int socket_sendto(void *handle, const SocketAddress &address, const void *data, unsigned size) = 0; + + /** Receive a packet over a UDP socket + * + * Receives data and stores the source address in address if address + * is not NULL. Returns the number of bytes received into the buffer. + * + * This call is non-blocking. If recvfrom would block, + * NSAPI_ERROR_WOULD_BLOCK is returned immediately. + * + * @param handle Socket handle + * @param address Destination for the source address or NULL + * @param data Destination buffer for data received from the host + * @param size Size of the buffer in bytes + * @return Number of received bytes on success, negative error + * code on failure + */ + virtual int socket_recvfrom(void *handle, SocketAddress *address, void *buffer, unsigned size) = 0; + + /** Register a callback on state change of the socket + * + * The specified callback will be called on state changes such as when + * the socket can recv/send/accept successfully and on when an error + * occurs. The callback may also be called spuriously without reason. + * + * The callback may be called in an interrupt context and should not + * perform expensive operations such as recv/send calls. + * + * @param handle Socket handle + * @param callback Function to call on state change + * @param data Argument to pass to callback + */ + virtual void socket_attach(void *handle, void (*callback)(void *), void *data) = 0; + + /* Set stack-specific socket options + * + * The setsockopt allow an application to pass stack-specific hints + * to the underlying stack. For unsupported options, + * NSAPI_ERROR_UNSUPPORTED is returned and the socket is unmodified. + * + * @param handle Socket handle + * @param level Stack-specific protocol level + * @param optname Stack-specific option identifier + * @param optval Option value + * @param optlen Length of the option value + * @return 0 on success, negative error code on failure + */ + virtual int setsockopt(void *handle, int level, int optname, const void *optval, unsigned optlen); + + /* Get stack-specific socket options + * + * The getstackopt allow an application to retrieve stack-specific hints + * from the underlying stack. For unsupported options, + * NSAPI_ERROR_UNSUPPORTED is returned and optval is unmodified. + * + * @param handle Socket handle + * @param level Stack-specific protocol level + * @param optname Stack-specific option identifier + * @param optval Destination for option value + * @param optlen Length of the option value + * @return 0 on success, negative error code on failure + */ + virtual int getsockopt(void *handle, int level, int optname, void *optval, unsigned *optlen); +}; + +#endif