takashi kadono / Mbed OS Nucleo446_SSD1331

Dependencies:   ssd1331

Revision:
0:8fdf9a60065b
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mbed-os/features/netsocket/TCPSocket.h	Wed Oct 10 00:33:53 2018 +0000
@@ -0,0 +1,190 @@
+
+/** \addtogroup netsocket */
+/** @{*/
+/* TCPSocket
+ * Copyright (c) 2015 ARM Limited
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef TCPSOCKET_H
+#define TCPSOCKET_H
+
+#include "netsocket/InternetSocket.h"
+#include "netsocket/NetworkStack.h"
+#include "netsocket/NetworkInterface.h"
+#include "rtos/EventFlags.h"
+
+
+/** TCP socket connection
+ */
+class TCPSocket : public InternetSocket {
+public:
+    /** Create an uninitialized socket
+     *
+     *  Must call open to initialize the socket on a network stack.
+     */
+    TCPSocket();
+
+    /** Create a socket on a network interface
+     *
+     *  Creates and opens a socket on the network stack of the given
+     *  network interface.
+     *
+     *  @param stack    Network stack as target for socket
+     */
+    template <typename S>
+    TCPSocket(S *stack)
+    {
+        open(stack);
+    }
+
+    /** Destroy a socket
+     *
+     *  Closes socket if the socket is still open
+     */
+    virtual ~TCPSocket();
+
+    /** Override multicast functions to return error for TCP
+     *
+     */
+    virtual int join_multicast_group(const SocketAddress &address)
+    {
+        return NSAPI_ERROR_UNSUPPORTED;
+    }
+
+    /** Connects TCP socket to a remote host
+     *
+     *  Initiates a connection to a remote server specified by either
+     *  a domain name or an IP address and a port.
+     *
+     *  @param host     Hostname of the remote host
+     *  @param port     Port of the remote host
+     *  @return         0 on success, negative error code on failure
+     */
+    nsapi_error_t connect(const char *host, uint16_t port);
+
+    /** Connects TCP socket to a remote host
+     *
+     *  Initiates a connection to a remote server specified by the
+     *  indicated address.
+     *
+     *  @param address  The SocketAddress of the remote host
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual nsapi_error_t connect(const SocketAddress &address);
+
+    /** Send data over a TCP socket
+     *
+     *  The socket must be connected to a remote host. Returns the number of
+     *  bytes sent from the buffer.
+     *
+     *  By default, send blocks until all data is sent. If socket is set to
+     *  non-blocking or times out, a partial amount can be written.
+     *  NSAPI_ERROR_WOULD_BLOCK is returned if no data was written.
+     *
+     *  @param data     Buffer of data to send to the host
+     *  @param size     Size of the buffer in bytes
+     *  @return         Number of sent bytes on success, negative error
+     *                  code on failure
+     */
+    virtual nsapi_size_or_error_t send(const void *data, nsapi_size_t size);
+
+    /** Receive data over a TCP socket
+     *
+     *  The socket must be connected to a remote host. Returns the number of
+     *  bytes received into the buffer.
+     *
+     *  By default, recv blocks until some data is received. If socket is set to
+     *  non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK can be returned to
+     *  indicate no data.
+     *
+     *  @param data     Destination buffer for data received from the host
+     *  @param size     Size of the buffer in bytes
+     *  @return         Number of received bytes on success, negative error
+     *                  code on failure. If no data is available to be received
+     *                  and the peer has performed an orderly shutdown,
+     *                  recv() returns 0.
+     */
+    virtual nsapi_size_or_error_t recv(void *data, nsapi_size_t size);
+
+    /** Send data on a socket.
+     *
+     * TCP socket is connection oriented protocol, so address is ignored.
+     *
+     * By default, sendto blocks until data is sent. If socket is set to
+     * non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned
+     * immediately.
+     *
+     *  @param address  Remote address
+     *  @param data     Buffer of data to send to the host
+     *  @param size     Size of the buffer in bytes
+     *  @return         Number of sent bytes on success, negative error
+     *                  code on failure
+     */
+    virtual nsapi_size_or_error_t sendto(const SocketAddress &address,
+                                         const void *data, nsapi_size_t size);
+
+    /** Receive a data from a socket
+     *
+     *  Receives a data and stores the source address in address if address
+     *  is not NULL. Returns the number of bytes written into the buffer.
+     *
+     *  By default, recvfrom blocks until a data is received. If socket is set to
+     *  non-blocking or times out with no datagram, NSAPI_ERROR_WOULD_BLOCK
+     *  is returned.
+     *
+     *  @param address  Destination for the source address or NULL
+     *  @param data     Destination buffer for datagram received from the host
+     *  @param size     Size of the buffer in bytes
+     *  @return         Number of received bytes on success, negative error
+     *                  code on failure
+     */
+    virtual nsapi_size_or_error_t recvfrom(SocketAddress *address,
+                                           void *data, nsapi_size_t size);
+
+    /** Accepts a connection on a socket.
+     *
+     *  The server socket must be bound and set to listen for connections.
+     *  On a new connection, returns connected network socket which user is expected to call close()
+     *  and that deallocates the resources. Referencing a returned pointer after a close()
+     *  call is not allowed and leads to undefined behaviour.
+     *
+     *  By default, accept blocks until incomming connection occurs. If socket is set to
+     *  non-blocking or times out, error is set to NSAPI_ERROR_WOULD_BLOCK.
+     *
+     *  @param error      pointer to storage of the error value or NULL
+     *  @return           pointer to a socket
+     */
+    virtual TCPSocket *accept(nsapi_error_t *error = NULL);
+
+    /** Listen for incoming connections.
+     *
+     *  Marks the socket as a passive socket that can be used to accept
+     *  incoming connections.
+     *
+     *  @param backlog  Number of pending connections that can be queued
+     *                  simultaneously, defaults to 1
+     *  @return         0 on success, negative error code on failure
+     */
+    virtual nsapi_error_t listen(int backlog = 1);
+
+protected:
+    friend class TCPServer;
+    virtual nsapi_protocol_t get_proto();
+};
+
+
+#endif
+
+/** @}*/