The official mbed C/C SDK provides the software platform and libraries to build your applications.
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(01.May.2014) started sales! http://www.switch-science.com/catalog/1717/
(13.March.2014) updated to 0.5.0
This is a pin conversion PCB from mbed 1768/11U24 to arduino UNO.
- So if you have both mbed and arduino shields, I guess you would be happy with such a conversion board :)
Photos
- Board photo vvv
- Schematic photo vvv
- Functionality photo vvv
Latest eagle files
PCB >> /media/uploads/k4zuki/mbedshield050.brd
SCH >> /media/uploads/k4zuki/mbedshield050.sch
BIG changes from previous version
- Ethernet RJ45 connector is removed.
- http://mbed.org/components/Seeed-Ethernet-Shield-V20/ is the biggest hint to use Ethernet!
MostALL of components can be bought at Akizuki http://akizukidenshi.com/- But sorry, they do not send parts to abroad
- Pinout is changed!
arduino | 0.4.0 | 0.5.0 |
---|---|---|
D4 | p12 | p21 |
D5 | p11 | p22 |
MOSI_ | none | p11 |
MISO_ | none | p12 |
SCK_ | none | p13 |
This design has bug(s)
- I2C functional pin differs between 1768 and 11U24.
Fixed bugs here
- MiniUSB cable cannot be connected on mbed if you solder high-height electrolytic capacitor on C3.
- http://akizukidenshi.com/catalog/g/gP-05002/ is the solution to make this 100% AKIZUKI parts!
- the 6-pin ISP port is not inprimented in version 0.4.0
it will be fixed in later version 0.4.1/0.4.2/0.5.0This has beenfixed
I am doing some porting to use existing arduino shields but it may faster if you do it by yourself...
you can use arduino PinName "A0-A5,D0-D13" plus backside SPI port for easier porting.
To do this you have to edit PinName enum in
- "mbed/TARGET_LPC1768/PinNames.h" or
- "mbed/TARGET_LPC11U24/PinNames.h" as per your target mbed.
here is the actual list: This list includes define switch to switch pin assignment
part_of_PinNames.h
USBTX = P0_2, USBRX = P0_3, //from here mbeDshield mod D0=p27, D1=p28, D2=p14, D3=p13, #ifdef MBEDSHIELD_050 MOSI_=p11, MISO_=p12, SCK_=p13, D4=p21, D5=p22, #else D4=p12, D5=p11, #endif D6=p23, D7=p24, D8=p25, D9=p26, D10=p8, D11=p5, D12=p6, D13=p7, A0=p15, A1=p16, A2=p17, A3=p18, A4=p19, A5=p20, SDA=p9, SCL=p10, //mbeDshield mod ends here // Not connected NC = (int)0xFFFFFFFF
FileSystemLike.h
- Committer:
- bogdanm
- Date:
- 2013-08-12
- Revision:
- 65:5798e58a58b1
- Parent:
- 59:0883845fe643
File content as of revision 65:5798e58a58b1:
/* mbed Microcontroller Library * Copyright (c) 2006-2013 ARM Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef MBED_FILESYSTEMLIKE_H #define MBED_FILESYSTEMLIKE_H #include "platform.h" #include "FileBase.h" #include "FileHandle.h" #include "DirHandle.h" namespace mbed { /** A filesystem-like object is one that can be used to open files * though it by fopen("/name/filename", mode) * * Implementations must define at least open (the default definitions * of the rest of the functions just return error values). */ class FileSystemLike : public FileBase { public: /** FileSystemLike constructor * * @param name The name to use for the filesystem. */ FileSystemLike(const char *name); virtual ~FileSystemLike(); static DirHandle *opendir(); friend class BaseDirHandle; /** Opens a file from the filesystem * * @param filename The name of the file to open. * @param flags One of O_RDONLY, O_WRONLY, or O_RDWR, OR'd with * zero or more of O_CREAT, O_TRUNC, or O_APPEND. * * @returns * A pointer to a FileHandle object representing the * file on success, or NULL on failure. */ virtual FileHandle *open(const char *filename, int flags) = 0; /** Remove a file from the filesystem. * * @param filename the name of the file to remove. * @param returns 0 on success, -1 on failure. */ virtual int remove(const char *filename) { return -1; }; /** Rename a file in the filesystem. * * @param oldname the name of the file to rename. * @param newname the name to rename it to. * * @returns * 0 on success, * -1 on failure. */ virtual int rename(const char *oldname, const char *newname) { return -1; }; /** Opens a directory in the filesystem and returns a DirHandle * representing the directory stream. * * @param name The name of the directory to open. * * @returns * A DirHandle representing the directory stream, or * NULL on failure. */ virtual DirHandle *opendir(const char *name) { return NULL; }; /** Creates a directory in the filesystem. * * @param name The name of the directory to create. * @param mode The permissions to create the directory with. * * @returns * 0 on success, * -1 on failure. */ virtual int mkdir(const char *name, mode_t mode) { return -1; } // TODO other filesystem functions (mkdir, rm, rn, ls etc) }; } // namespace mbed #endif