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DISCO-F469NI_LCDTS_Test
Dependencies: mbed LCD_DISCO_F469NI BSP_DISCO_F469NI
Diff: main.cpp
- Revision:
- 0:7082d958eabc
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Tue Apr 27 10:55:10 2021 +0000 @@ -0,0 +1,105 @@ +#include "mbed.h" +#include "TS_DISCO_F469NI.h" +#include "LCD_DISCO_F469NI.h" + +LCD_DISCO_F469NI lcd; +TS_DISCO_F469NI ts; + +DigitalIn Key_Chk(USER_BUTTON); +DigitalOut led1(LED1); + +int main() +{ + TS_StateTypeDef TS_State; + uint16_t x, y; + uint8_t text[30]; + uint8_t status; + uint8_t idx; + uint8_t cleared = 0; + uint8_t prev_nb_touches = 0; +//cs. + uint8_t i, key, key_buf; + + //if(Key_Chk) wait(1); //Key Pressed, 1 + //else wait(10); + + BSP_LCD_SetFont(&Font24); + + for (i=0; i<32; i++) + { + lcd.DisplayStringAt(0, LINE(i), (uint8_t *)"TOUCHSCREEN DEMO ", CENTER_MODE); + } + + //wait(10); + while(1) + { + if(Key_Chk) break; //Key Pressed + }; + + status = ts.Init(lcd.GetXSize(), lcd.GetYSize()); + if (status != TS_OK) + { + lcd.Clear(LCD_COLOR_RED); + lcd.SetBackColor(LCD_COLOR_RED); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN INIT FAIL", CENTER_MODE); + } + else + { + lcd.Clear(LCD_COLOR_GREEN); + lcd.SetBackColor(LCD_COLOR_GREEN); + lcd.SetTextColor(LCD_COLOR_WHITE); + lcd.DisplayStringAt(0, LINE(5), (uint8_t *)"TOUCHSCREEN INIT OK", CENTER_MODE); + } + + while(1) + { + if(Key_Chk) break; //Key Pressed + }; + + wait(1); + lcd.SetBackColor(LCD_COLOR_BLUE); + lcd.SetTextColor(LCD_COLOR_WHITE); + + while(1) + { + + ts.GetState(&TS_State); + if (TS_State.touchDetected) + { + // Clear lines corresponding to old touches coordinates + if (TS_State.touchDetected < prev_nb_touches) + { + for (idx = (TS_State.touchDetected + 1); idx <= 5; idx++) + { + lcd.ClearStringLine(idx); + } + } + prev_nb_touches = TS_State.touchDetected; + + cleared = 0; + + sprintf((char*)text, "Touches: %d", TS_State.touchDetected); + lcd.DisplayStringAt(0, LINE(0), (uint8_t *)&text, LEFT_MODE); + + for (idx = 0; idx < TS_State.touchDetected; idx++) + { + x = TS_State.touchX[idx]; + y = TS_State.touchY[idx]; + sprintf((char*)text, "Touch %d: x=%d y=%d ", idx+1, x, y); + lcd.DisplayStringAt(0, LINE(idx+1), (uint8_t *)&text, LEFT_MODE); + lcd.FillCircle(TS_State.touchX[idx], TS_State.touchY[idx], 20); + } + } + else + { + if (!cleared) + { + lcd.Clear(LCD_COLOR_BLUE); + sprintf((char*)text, "Touches: 0"); + lcd.DisplayStringAt(0, LINE(0), (uint8_t *)&text, LEFT_MODE); + cleared = 1; + } + } + } +}