The first video game for the mbed video game console. The code utilizes the SimpleLib package developed by thomas@soete.org. For more information about the project and if you'd like to download the schematics and PCB design visit http://www.mbedgc.com/
ip.h
- Committer:
- jp
- Date:
- 2011-07-09
- Revision:
- 0:31cd577d85a4
File content as of revision 0:31cd577d85a4:
/* * Copyright or © or Copr. 2010, Thomas SOETE * * Author e-mail: thomas@soete.org * Library website : http://mbed.org/users/Alkorin/libraries/SimpleLib/ * * This software is governed by the CeCILL license under French law and * abiding by the rules of distribution of free software. You can use, * modify and/ or redistribute the software under the terms of the CeCILL * license as circulated by CEA, CNRS and INRIA at the following URL * "http://www.cecill.info". * * As a counterpart to the access to the source code and rights to copy, * modify and redistribute granted by the license, users are provided only * with a limited warranty and the software's author, the holder of the * economic rights, and the successive licensors have only limited * liability. * * In this respect, the user's attention is drawn to the risks associated * with loading, using, modifying and/or developing or reproducing the * software by the user in light of its specific status of free software, * that may mean that it is complicated to manipulate, and that also * therefore means that it is reserved for developers and experienced * professionals having in-depth computer knowledge. Users are therefore * encouraged to load and test the software's suitability as regards their * requirements in conditions enabling the security of their systems and/or * data to be ensured and, more generally, to use and operate it in the * same conditions as regards security. * * The fact that you are presently reading this means that you have had * knowledge of the CeCILL license and that you accept its terms. */ #ifndef __SIMPLELIB_IP_H__ #define __SIMPLELIB_IP_H__ #include "ip.h" typedef __packed struct { unsigned char version:4; unsigned char length:4; unsigned char services; uint16_t total_length; uint16_t identification; unsigned int flags:3; unsigned fragment_offset:13; unsigned char ttl; unsigned char protocol; uint16_t header_checksum; unsigned char source[4]; unsigned char destination[4]; } s_ip; typedef __packed struct { ethernet_packet eth; s_ip ip; } ipv4_packet; #define asIPV4(x) ((ipv4_packet*)(x)) #define PROTO_ICMP 0x01 typedef __packed struct { ethernet_packet eth; s_ip ip; __packed struct { unsigned char type; unsigned char code; uint16_t checksum; uint16_t identifier; uint16_t sequence_number; unsigned char data[]; } icmp; } icmp_packet; #define asICMP(x) ((icmp_packet*)(x)) #define ICMP_REQUEST 0x08 #define ICMP_REPLY 0x00 #endif