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Diff: Level/Level.h
- Revision:
- 7:68e06dda79f7
- Parent:
- 6:2ca1516ec1e2
- Child:
- 8:21b6d4dbce44
diff -r 2ca1516ec1e2 -r 68e06dda79f7 Level/Level.h
--- a/Level/Level.h Wed Apr 10 11:03:07 2019 +0000
+++ b/Level/Level.h Wed Apr 17 12:39:46 2019 +0000
@@ -6,7 +6,12 @@
#include "Gamepad.h"
#include "Bitmap.h"
-#define GRAVITY 2
+
+struct Block {
+ Vector2D first;
+ Vector2D second;
+};
+
/*Level Class*/
@@ -15,13 +20,13 @@
public:
Level();
~Level();
- void init(Vector2D blocks [][2],int number_of_blocks);
+ void init(Block blocks [],int number_of_blocks);
void render(N5110 &lcd);
private:
- Vector2D _blocks [][2] ;
+ Block _blocks [2] ;
int _number_of_blocks;
};