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Game/Game.h
- Committer:
- joshdavy
- Date:
- 2019-04-10
- Revision:
- 6:2ca1516ec1e2
- Parent:
- 3:b34685dbdb8d
- Child:
- 7:68e06dda79f7
File content as of revision 6:2ca1516ec1e2:
#ifndef GAME_H #define GAME_H /*Game Class*/ #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Sprite.h" #include "Player.h" #include "Level.h" class Game { public: Game(); ~Game(); void read_input(Gamepad &pad); void update(Gamepad &pad); void draw(N5110 &lcd); private: Direction _d; float _mag; Player _player; Level _level; }; #endif