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Diff: Level/Level.h
- Revision:
- 11:db27d3838514
- Parent:
- 9:96969b1c6bde
- Child:
- 12:5549a299d41e
--- a/Level/Level.h Mon May 06 10:11:42 2019 +0000
+++ b/Level/Level.h Mon May 06 14:43:01 2019 +0000
@@ -1,16 +1,12 @@
#ifndef LEVEL_H
#define LEVEL_H
+
#include "mbed.h"
#include "N5110.h"
#include "Gamepad.h"
#include "Bitmap.h"
-
-
-struct Block {
- Vector2D first;
- Vector2D second;
-};
+#include "LevelDefinitions.h"
struct MovingBlock {
int index;
@@ -46,7 +42,9 @@
~Level();
void init(Block blocks [],
int number_of_blocks,
- Vector2D goal);
+ Vector2D goal,
+ MovingBlockDefinition moving_blocks[],
+ int number_of_moving_blocks);
void update_moving_blocks();
void render(N5110 &lcd);
void declare_moving_block(int index,bool extending,int distance);