Josh Davy / Mbed OS Flip_OS_5

Dependencies:   el17jd

Revision:
11:db27d3838514
Parent:
9:96969b1c6bde
Child:
12:5549a299d41e
--- a/Game/Game.h	Mon May 06 10:11:42 2019 +0000
+++ b/Game/Game.h	Mon May 06 14:43:01 2019 +0000
@@ -1,4 +1,4 @@
-#ifndef GAME_H
+ #ifndef GAME_H
 #define GAME_H
 
 /*Game Class*/
@@ -8,7 +8,7 @@
 #include "Sprite.h"
 #include "Player.h"
 #include "Level.h"
-#include "LevelDefinitions.h"
+
 
 
 
@@ -19,13 +19,12 @@
     ~Game();
     void init();
     void update(Gamepad &pad);
-    void draw(N5110 &lcd);
-    void load_level(int level_number);
+    void draw(N5110 &lcd);   
     bool game_won();
     
 private:
-    Direction _d;
-    float _mag;
+    void load_level(int level_number);
+
     Player _player;
     Level _level;
     int _current_level;