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Player/Player.cpp
- Committer:
- joshdavy
- Date:
- 2019-04-06
- Revision:
- 4:afbf3dd71403
- Parent:
- 3:b34685dbdb8d
- Child:
- 7:68e06dda79f7
File content as of revision 4:afbf3dd71403:
#include "Player.h"
Player::Player()
{
}
Player::~Player()
{
}
void Player::update(Gamepad &pad)
{
//if (_pos.y < 30) {
// _pos.y -= GRAVITY;
// }
}