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Player/Player.h@9:96969b1c6bde, 2019-04-24 (annotated)
- Committer:
- joshdavy
- Date:
- Wed Apr 24 10:18:45 2019 +0000
- Revision:
- 9:96969b1c6bde
- Parent:
- 8:21b6d4dbce44
- Child:
- 10:58cf89dd878c
Added win screen aswell as multiple levels.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
joshdavy | 3:b34685dbdb8d | 1 | #ifndef PLAYER_H |
joshdavy | 3:b34685dbdb8d | 2 | #define PLAYER_H |
joshdavy | 3:b34685dbdb8d | 3 | |
joshdavy | 3:b34685dbdb8d | 4 | #include "mbed.h" |
joshdavy | 3:b34685dbdb8d | 5 | #include "N5110.h" |
joshdavy | 3:b34685dbdb8d | 6 | #include "Gamepad.h" |
joshdavy | 3:b34685dbdb8d | 7 | #include "Bitmap.h" |
joshdavy | 3:b34685dbdb8d | 8 | #include "Sprite.h" |
joshdavy | 7:68e06dda79f7 | 9 | #include "Level.h" |
joshdavy | 8:21b6d4dbce44 | 10 | #include "PlayerMap.h" |
joshdavy | 3:b34685dbdb8d | 11 | |
joshdavy | 3:b34685dbdb8d | 12 | #define GRAVITY 2 |
joshdavy | 3:b34685dbdb8d | 13 | /*Sprite Class*/ |
joshdavy | 3:b34685dbdb8d | 14 | |
joshdavy | 3:b34685dbdb8d | 15 | //extern N5110 lcd; |
joshdavy | 3:b34685dbdb8d | 16 | |
joshdavy | 3:b34685dbdb8d | 17 | class Player : public Sprite{ |
joshdavy | 3:b34685dbdb8d | 18 | |
joshdavy | 3:b34685dbdb8d | 19 | public: |
joshdavy | 3:b34685dbdb8d | 20 | Player(); |
joshdavy | 3:b34685dbdb8d | 21 | ~Player(); |
joshdavy | 7:68e06dda79f7 | 22 | void update(Gamepad &pad, Block blocks [],int number_of_blocks); |
joshdavy | 8:21b6d4dbce44 | 23 | void init(int height,int width,Vector2D pos); |
joshdavy | 8:21b6d4dbce44 | 24 | |
joshdavy | 9:96969b1c6bde | 25 | void check_out_of_range(); |
joshdavy | 9:96969b1c6bde | 26 | bool check_goal_reached(Vector2D goal); |
joshdavy | 9:96969b1c6bde | 27 | |
joshdavy | 8:21b6d4dbce44 | 28 | bool can_move_up(Block blocks [],int number_of_blocks); |
joshdavy | 8:21b6d4dbce44 | 29 | bool can_move_down(Block blocks [],int number_of_blocks); |
joshdavy | 8:21b6d4dbce44 | 30 | bool can_move_left(Block blocks [],int number_of_blocks); |
joshdavy | 8:21b6d4dbce44 | 31 | bool can_move_right(Block blocks [],int number_of_blocks); |
joshdavy | 7:68e06dda79f7 | 32 | |
joshdavy | 7:68e06dda79f7 | 33 | private: |
joshdavy | 7:68e06dda79f7 | 34 | int _orientation; |
joshdavy | 8:21b6d4dbce44 | 35 | int _direction; |
joshdavy | 9:96969b1c6bde | 36 | Vector2D _initial_pos; |
joshdavy | 3:b34685dbdb8d | 37 | }; |
joshdavy | 3:b34685dbdb8d | 38 | |
joshdavy | 3:b34685dbdb8d | 39 | #endif |