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Diff: rtos/Thread.h
- Revision:
- 118:6635230e06ba
- Parent:
- 107:bdd541595fc5
- Child:
- 119:19af2d39a542
--- a/rtos/Thread.h Mon May 23 11:00:15 2016 +0100 +++ b/rtos/Thread.h Mon Jul 25 14:12:24 2016 +0100 @@ -24,23 +24,146 @@ #include <stdint.h> #include "cmsis_os.h" +#include "Callback.h" +#include "toolchain.h" namespace rtos { /** The Thread class allow defining, creating, and controlling thread functions in the system. */ class Thread { public: + /** Allocate a new thread without starting execution + @param priority initial priority of the thread function. (default: osPriorityNormal). + @param stack_size stack size (in bytes) requirements for the thread function. (default: DEFAULT_STACK_SIZE). + @param stack_pointer pointer to the stack area to be used by this thread (default: NULL). + */ + Thread(osPriority priority=osPriorityNormal, + uint32_t stack_size=DEFAULT_STACK_SIZE, + unsigned char *stack_pointer=NULL) { + constructor(priority, stack_size, stack_pointer); + } + /** Create a new thread, and start it executing the specified function. @param task function to be executed by this thread. @param argument pointer that is passed to the thread function as start argument. (default: NULL). @param priority initial priority of the thread function. (default: osPriorityNormal). @param stack_size stack size (in bytes) requirements for the thread function. (default: DEFAULT_STACK_SIZE). @param stack_pointer pointer to the stack area to be used by this thread (default: NULL). + @deprecated + Thread-spawning constructors hide errors and may lead to complex + program state when a thread is declared. + + The explicit Thread::start member function should be used to spawn + a thread. */ + MBED_DEPRECATED( + "Thread-spawning constructors hide errors and may lead to complex " + "program state when a thread is declared") + Thread(mbed::Callback<void()> task, + osPriority priority=osPriorityNormal, + uint32_t stack_size=DEFAULT_STACK_SIZE, + unsigned char *stack_pointer=NULL) { + constructor(task, priority, stack_size, stack_pointer); + } + + /** Create a new thread, and start it executing the specified function. + @param obj argument to task. + @param method function to be executed by this thread. + @param argument pointer that is passed to the thread function as start argument. (default: NULL). + @param priority initial priority of the thread function. (default: osPriorityNormal). + @param stack_size stack size (in bytes) requirements for the thread function. (default: DEFAULT_STACK_SIZE). + @param stack_pointer pointer to the stack area to be used by this thread (default: NULL). + @deprecated + Thread-spawning constructors hide errors and may lead to complex + program state when a thread is declared. + + The explicit Thread::start member function should be used to spawn + a thread. + */ + template <typename T> + MBED_DEPRECATED( + "Thread-spawning constructors hide errors and may lead to complex " + "program state when a thread is declared") + Thread(T *obj, void (T::*method)(), + osPriority priority=osPriorityNormal, + uint32_t stack_size=DEFAULT_STACK_SIZE, + unsigned char *stack_pointer=NULL) { + constructor(mbed::Callback<void()>(obj, method), + priority, stack_size, stack_pointer); + } + + /** Create a new thread, and start it executing the specified function. + @param obj argument to task. + @param method function to be executed by this thread. + @param argument pointer that is passed to the thread function as start argument. (default: NULL). + @param priority initial priority of the thread function. (default: osPriorityNormal). + @param stack_size stack size (in bytes) requirements for the thread function. (default: DEFAULT_STACK_SIZE). + @param stack_pointer pointer to the stack area to be used by this thread (default: NULL). + @deprecated + Thread-spawning constructors hide errors and may lead to complex + program state when a thread is declared. + + The explicit Thread::start member function should be used to spawn + a thread. + */ + template <typename T> + MBED_DEPRECATED( + "Thread-spawning constructors hide errors and may lead to complex " + "program state when a thread is declared") + Thread(T *obj, void (*method)(T *), + osPriority priority=osPriorityNormal, + uint32_t stack_size=DEFAULT_STACK_SIZE, + unsigned char *stack_pointer=NULL) { + constructor(mbed::Callback<void()>(obj, method), + priority, stack_size, stack_pointer); + } + + /** Create a new thread, and start it executing the specified function. + Provided for backwards compatibility + @param task function to be executed by this thread. + @param argument pointer that is passed to the thread function as start argument. (default: NULL). + @param priority initial priority of the thread function. (default: osPriorityNormal). + @param stack_size stack size (in bytes) requirements for the thread function. (default: DEFAULT_STACK_SIZE). + @param stack_pointer pointer to the stack area to be used by this thread (default: NULL). + @deprecated + Thread-spawning constructors hide errors and may lead to complex + program state when a thread is declared. + + The explicit Thread::start member function should be used to spawn + a thread. + */ + MBED_DEPRECATED( + "Thread-spawning constructors hide errors and may lead to complex " + "program state when a thread is declared") Thread(void (*task)(void const *argument), void *argument=NULL, osPriority priority=osPriorityNormal, uint32_t stack_size=DEFAULT_STACK_SIZE, - unsigned char *stack_pointer=NULL); + unsigned char *stack_pointer=NULL) { + constructor(mbed::Callback<void()>(argument, (void (*)(void *))task), + priority, stack_size, stack_pointer); + } + + /** Starts a thread executing the specified function. + @param task function to be executed by this thread. + @return status code that indicates the execution status of the function. + */ + osStatus start(mbed::Callback<void()> task); + + /** Starts a thread executing the specified function. + @param obj argument to task + @param method function to be executed by this thread. + @return status code that indicates the execution status of the function. + */ + template <typename T, typename M> + osStatus start(T *obj, M method) { + return start(mbed::Callback<void()>(obj, method)); + } + + /** Wait for thread to terminate + @return status code that indicates the execution status of the function. + @note not callable from interrupt + */ + osStatus join(); /** Terminate execution of a thread and remove it from Active Threads @return status code that indicates the execution status of the function. @@ -113,17 +236,20 @@ @param signals wait until all specified signal flags set or 0 for any single signal flag. @param millisec timeout value or 0 in case of no time-out. (default: osWaitForever). @return event flag information or error code. + @note not callable from interrupt */ static osEvent signal_wait(int32_t signals, uint32_t millisec=osWaitForever); /** Wait for a specified time period in millisec: @param millisec time delay value @return status code that indicates the execution status of the function. + @note not callable from interrupt */ static osStatus wait(uint32_t millisec); /** Pass control to next thread that is in state READY. @return status code that indicates the execution status of the function. + @note not callable from interrupt */ static osStatus yield(); @@ -140,6 +266,17 @@ virtual ~Thread(); private: + // Required to share definitions without + // delegated constructors + void constructor(osPriority priority=osPriorityNormal, + uint32_t stack_size=DEFAULT_STACK_SIZE, + unsigned char *stack_pointer=NULL); + void constructor(mbed::Callback<void()> task, + osPriority priority=osPriorityNormal, + uint32_t stack_size=DEFAULT_STACK_SIZE, + unsigned char *stack_pointer=NULL); + + mbed::Callback<void()> _task; osThreadId _tid; osThreadDef_t _thread_def; bool _dynamic_stack;