Arduino style GUI
Diff: Controls/ProgressBar.cpp
- Revision:
- 0:90962b684403
diff -r 000000000000 -r 90962b684403 Controls/ProgressBar.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Controls/ProgressBar.cpp Fri May 06 16:51:15 2016 +0000 @@ -0,0 +1,57 @@ +/* NeatGUI Library + * Copyright (c) 2014 Neil Thiessen + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "ProgressBar.h" + +ProgressBar::ProgressBar(int x, int y, int w, int h, Font *fnt) : Control(x, y, w, h) +{ + m_Value = 0.0; + text(NULL); + font(fnt); + border(1); + padding(1); + foreColor(0xFFFFFFFF); + backColor(0xFF000000); +} + +float ProgressBar::value() +{ + //Return the current value + return m_Value; +} + +void ProgressBar::value(float v) +{ + //Update the value with range-limiting + if (v < 0) + m_Value = 0; + else if (v > 100) + m_Value = 100; + else + m_Value = v; + + //Force a repaint + invalidate(); +} + +void ProgressBar::paint(Canvas* canvas) +{ + //Paint the base class + Control::paint(canvas); + + //Draw the progress bar + canvas->fillRect(contentPosX(), contentPosY(), contentWidth() * m_Value, contentHeight(), foreColor()); +}