affichage MAX7219 4 afficheur 8x8 en SPI 4 in 1 Dot Matrix MAX7219

Dependencies:   mbed

ascii_char_v.h

Committer:
jlsalvat
Date:
2022-06-16
Revision:
3:97af1281969a
Parent:
ascii_char.h@ 2:675b923da5d2

File content as of revision 3:97af1281969a:

#ifndef ASCII_CHART_V
#define ASCII_CHART_V
//------------------------------------------------------------------------------
unsigned const char symbol_v[97][8] =
{
     { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }, //Ascii-32
     { 0x00,0x00,0x00,0x5F,0x5F,0x00,0x00,0x00 }, //Ascii-33
     { 0x00,0x07,0x07,0x00,0x00,0x07,0x07,0x00 }, //Ascii-34
     { 0x24,0x7E,0x7E,0x24,0x7E,0x7E,0x24,0x00 }, //Ascii-35
     { 0x00,0x24,0x2E,0x6B,0x6B,0x3A,0x12,0x00 }, //Ascii-36
     { 0x00,0x66,0x36,0x18,0x0C,0x66,0x62,0x00 }, //Ascii-37
     { 0x30,0x7A,0x4F,0x5D,0x37,0x72,0x50,0x00 }, //Ascii-38
     { 0x00,0x00,0x00,0x07,0x07,0x00,0x00,0x00 }, //Ascii-39
     { 0x00,0x00,0x00,0x3E,0x7F,0x63,0x41,0x00 }, //Ascii-40
     { 0x00,0x41,0x63,0x7F,0x3E,0x00,0x00,0x00 }, //Ascii-41
     { 0x08,0x2A,0x3E,0x1C,0x1C,0x3E,0x2A,0x08 }, //Ascii-42
     { 0x00,0x08,0x08,0x3E,0x3E,0x08,0x08,0x00 }, //Ascii-43
     { 0x00,0x80,0xE0,0x60,0x00,0x00,0x00,0x00 }, //Ascii-44
     { 0x00,0x08,0x08,0x08,0x08,0x08,0x08,0x00 }, //Ascii-45
     { 0x00,0x00,0x00,0x60,0x60,0x00,0x00,0x00 }, //Ascii-46
     { 0x00,0x60,0x30,0x18,0x0C,0x06,0x03,0x00 }, //Ascii-47
     { 0x00,0x3E,0x7F,0x49,0x45,0x7F,0x3E,0x00 }, //Ascii-48
     { 0x00,0x40,0x42,0x7F,0x7F,0x40,0x40,0x00 }, //Ascii-49
     { 0x00,0x42,0x63,0x71,0x59,0x4F,0x46,0x00 }, //Ascii-50
     { 0x00,0x21,0x61,0x45,0x4F,0x7B,0x31,0x00 }, //Ascii-51
     { 0x00,0x18,0x1C,0x16,0x7F,0x7F,0x10,0x00 }, //Ascii-52
     { 0x00,0x27,0x67,0x45,0x45,0x7D,0x39,0x00 }, //Ascii-53
     { 0x00,0x3E,0x7F,0x49,0x49,0x79,0x30,0x00 }, //Ascii-54
     { 0x00,0x01,0x71,0x79,0x0D,0x07,0x03,0x00 }, //Ascii-55
     { 0x00,0x36,0x7F,0x49,0x49,0x7F,0x36,0x00 }, //Ascii-56
     { 0x00,0x06,0x4F,0x49,0x69,0x3F,0x1E,0x00 }, //Ascii-57
     { 0x00,0x00,0x00,0x36,0x36,0x00,0x00,0x00 }, //Ascii-58
     { 0x00,0x00,0x40,0x76,0x36,0x00,0x00,0x00 }, //Ascii-59
     { 0x00,0x00,0x08,0x1C,0x36,0x63,0x41,0x00 }, //Ascii-60
     { 0x00,0x24,0x24,0x24,0x24,0x24,0x24,0x00 }, //Ascii-61
     { 0x00,0x41,0x63,0x36,0x1C,0x08,0x00,0x00 }, //Ascii-62
     { 0x00,0x02,0x03,0x51,0x59,0x0F,0x06,0x00 }, //Ascii-63
     { 0x00,0x3E,0x7F,0x41,0x5D,0x57,0x5E,0x00 }, //Ascii-64
     { 0x00,0x7C,0x7E,0x13,0x13,0x7E,0x7C,0x00 }, //Ascii-65
     { 0x00,0x7F,0x7F,0x49,0x49,0x7F,0x36,0x00 }, //Ascii-66
     { 0x00,0x3E,0x7F,0x41,0x41,0x63,0x22,0x00 }, //Ascii-67
     { 0x00,0x7F,0x7F,0x41,0x63,0x3E,0x1C,0x00 }, //Ascii-68
     { 0x00,0x7F,0x7F,0x49,0x49,0x49,0x41,0x00 }, //Ascii-69
     { 0x00,0x7F,0x7F,0x09,0x09,0x09,0x01,0x00 }, //Ascii-70
     { 0x00,0x3E,0x7F,0x41,0x49,0x79,0x79,0x00 }, //Ascii-71
     { 0x00,0x7F,0x7F,0x08,0x08,0x7F,0x7F,0x00 }, //Ascii-72
     { 0x00,0x00,0x41,0x7F,0x7F,0x41,0x00,0x00 }, //Ascii-73
     { 0x00,0x20,0x60,0x40,0x40,0x7F,0x3F,0x00 }, //Ascii-74
     { 0x00,0x7F,0x7F,0x1C,0x36,0x63,0x41,0x00 }, //Ascii-75
     { 0x00,0x7F,0x7F,0x40,0x40,0x40,0x40,0x00 }, //Ascii-76
     { 0x7F,0x7F,0x06,0x0C,0x06,0x7F,0x7F,0x00 }, //Ascii-77
     { 0x00,0x7F,0x7F,0x0E,0x1C,0x7F,0x7F,0x00 }, //Ascii-78
     { 0x00,0x3E,0x7F,0x41,0x41,0x7F,0x3E,0x00 }, //Ascii-79
     { 0x00,0x7F,0x7F,0x09,0x09,0x0F,0x06,0x00 }, //Ascii-80
     { 0x00,0x3E,0x7F,0x51,0x21,0x7F,0x5E,0x00 }, //Ascii-81
     { 0x00,0x7F,0x7F,0x09,0x19,0x7F,0x66,0x00 }, //Ascii-82
     { 0x00,0x26,0x6F,0x49,0x49,0x7B,0x32,0x00 }, //Ascii-83
     { 0x00,0x01,0x01,0x7F,0x7F,0x01,0x01,0x00 }, //Ascii-84
     { 0x00,0x3F,0x7F,0x40,0x40,0x7F,0x7F,0x00 }, //Ascii-85
     { 0x00,0x1F,0x3F,0x60,0x60,0x3F,0x1F,0x00 }, //Ascii-86
     { 0x7F,0x7F,0x30,0x18,0x30,0x7F,0x7F,0x00 }, //Ascii-87
     { 0x00,0x63,0x77,0x1C,0x1C,0x77,0x63,0x00 }, //Ascii-88
     { 0x00,0x07,0x0F,0x78,0x78,0x0F,0x07,0x00 }, //Ascii-89
     { 0x00,0x61,0x71,0x59,0x4D,0x47,0x43,0x00 }, //Ascii-90
     { 0x00,0x00,0x00,0x7F,0x7F,0x41,0x41,0x00 }, //Ascii-91
     { 0x00,0x03,0x06,0x0C,0x18,0x30,0x60,0x00 }, //Ascii-92
     { 0x00,0x41,0x41,0x7F,0x7F,0x00,0x00,0x00 }, //Ascii-93
     { 0x08,0x0C,0x06,0x03,0x06,0x0C,0x08,0x00 }, //Ascii-94
     { 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00 }, //Ascii-95
     { 0x02,0x06,0x0C,0x08,0x00,0x00,0x00,0x00 }, //Ascii-96
     { 0x00,0x20,0x74,0x54,0x54,0x7C,0x78,0x00 }, //Ascii-97
     { 0x00,0x7F,0x7F,0x44,0x44,0x7C,0x38,0x00 }, //Ascii-98
     { 0x00,0x38,0x7C,0x44,0x44,0x44,0x00,0x00 }, //Ascii-99
     { 0x00,0x38,0x7C,0x44,0x44,0x7F,0x7F,0x00 }, //Ascii-100
     { 0x00,0x38,0x7C,0x54,0x54,0x5C,0x18,0x00 }, //Ascii-101
     { 0x00,0x04,0x7E,0x7F,0x05,0x05,0x00,0x00 }, //Ascii-102
     { 0x00,0x98,0xBC,0xA4,0xA4,0xFC,0x7C,0x00 }, //Ascii-103
     { 0x00,0x7F,0x7F,0x04,0x04,0x7C,0x78,0x00 }, //Ascii-104
     { 0x00,0x00,0x44,0x7D,0x7D,0x40,0x00,0x00 }, //Ascii-105
     { 0x00,0x80,0x80,0xFD,0x7D,0x00,0x00,0x00 }, //Ascii-106
     { 0x00,0x7F,0x7F,0x10,0x38,0x6C,0x44,0x00 }, //Ascii-107
     { 0x00,0x00,0x41,0x7F,0x7F,0x40,0x00,0x00 }, //Ascii-108
     { 0x7C,0x7C,0x0C,0x18,0x0C,0x7C,0x78,0x00 }, //Ascii-109
     { 0x00,0x7C,0x7C,0x04,0x04,0x7C,0x78,0x00 }, //Ascii-110
     { 0x00,0x38,0x7C,0x44,0x44,0x7C,0x38,0x00 }, //Ascii-111
     { 0x00,0xFC,0xFC,0x44,0x44,0x7C,0x38,0x00 }, //Ascii-112
     { 0x00,0x38,0x7C,0x44,0x44,0xFC,0xFC,0x00 }, //Ascii-113
     { 0x00,0x7C,0x7C,0x04,0x04,0x0C,0x08,0x00 }, //Ascii-114
     { 0x00,0x48,0x5C,0x54,0x54,0x74,0x24,0x00 }, //Ascii-115
     { 0x00,0x04,0x04,0x3E,0x7E,0x44,0x44,0x00 }, //Ascii-116
     { 0x00,0x3C,0x7C,0x40,0x40,0x7C,0x7C,0x00 }, //Ascii-117
     { 0x00,0x1C,0x3C,0x60,0x60,0x3C,0x1C,0x00 }, //Ascii-118
     { 0x1C,0x7C,0x60,0x30,0x60,0x7C,0x1C,0x00 }, //Ascii-119
     { 0x00,0x44,0x6C,0x38,0x38,0x6C,0x44,0x00 }, //Ascii-120
     { 0x00,0x9C,0xBC,0xA0,0xA0,0xFC,0x7C,0x00 }, //Ascii-121
     { 0x00,0x44,0x64,0x74,0x5C,0x4C,0x44,0x00 }, //Ascii-122
     { 0x00,0x00,0x08,0x3E,0x77,0x41,0x41,0x00 }, //Ascii-123
     { 0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x00 }, //Ascii-124
     { 0x00,0x41,0x41,0x77,0x3E,0x08,0x00,0x00 }, //Ascii-125
     { 0x0C,0x06,0x06,0x0C,0x18,0x18,0x0C,0x00 }, //Ascii-126
     { 0x00,0x60,0x78,0x5E,0x46,0x58,0x60,0x00 }  //Ascii-127
};
//------------------------------------------------------------------------------
#endif