menu v1
Fork of Menu by
Navigator.h
- Committer:
- jjcimon
- Date:
- 2015-05-13
- Revision:
- 3:3cdd377f5899
- Parent:
- 2:2654dc659298
File content as of revision 3:3cdd377f5899:
#ifndef NAVIGATOR_H #define NAVIGATOR_H #include "SMARTGPU.h" #include "mbed.h" #include "Menu.h" // #include "TextLCD.h" #include "RPG.h" #include "SMARTGPU.h" class Navigator { private: public: Navigator(Menu *, RPG &, SMARTGPU *); Menu *activeMenu; // the current menu - can change when RPG is pushed on selection with child menu RPG rpg; SMARTGPU *lcd; bool lastButton, button; int direction; // 1 = CW, -1 = CCW int hor; int courb; int bottom; // the index of the last item of current menu int cursorPos; // what selection the cursor points to int cursorLine; // what line of the lcd the cursor is on. 1 = first line, 2 = second line void poll(); // repeatedly call this function to determine if RPG is being used void moveUp(); void moveDown(); void printMenu(); void printCursor(); }; #endif