menu v1

Fork of Menu by Peihsun Yeh

Navigator.h

Committer:
jjcimon
Date:
2015-05-13
Revision:
3:3cdd377f5899
Parent:
2:2654dc659298

File content as of revision 3:3cdd377f5899:

#ifndef NAVIGATOR_H
#define NAVIGATOR_H
#include "SMARTGPU.h"
#include "mbed.h"
#include "Menu.h"
// #include "TextLCD.h"
#include "RPG.h"
#include "SMARTGPU.h"
class Navigator {   
    private: 
               
    public:
        Navigator(Menu *, RPG &, SMARTGPU *);
        Menu *activeMenu; // the current menu - can change when RPG is pushed on selection with child menu
        RPG rpg;
        SMARTGPU *lcd; 
        
        
        bool lastButton, button;
        int direction;  // 1 = CW, -1 = CCW
        
        int hor;
        int courb;
        int bottom;     // the index of the last item of current menu
        int cursorPos;  // what selection the cursor points to
        int cursorLine; // what line of the lcd the cursor is on. 1 = first line, 2 = second line
        
        void poll();    // repeatedly call this function to determine if RPG is being used
        void moveUp();
        void moveDown();
        void printMenu();
        void printCursor();
};

#endif