Simple starter skeleton for asteroids video game.

Dependencies:   PinDetect

Projectile.cpp

Committer:
jhurley31
Date:
2021-04-01
Revision:
5:454ff3197a74
Parent:
3:98aa3db6a48f

File content as of revision 5:454ff3197a74:


#include "Projectile.h"
#include "graphic.h"

// Replace the code below.  You should pass in the direction of the command
// ship and then have the projectile move along that direction 
void Projectile::reset()
{

    int offset = 64;
    m_xPoints[0] = (0+offset);
    m_yPoints[0] = (5+offset); 
    m_xPoints[1] = (0+offset);
    m_yPoints[1] = (8+offset); 
    m_color = YELLW;
    m_numPoints = 2;
    m_bIsValid = true;
}