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Debouncing
Revision 1:73ef4330603a, committed 2020-07-28
- Comitter:
- jforde
- Date:
- Tue Jul 28 11:52:58 2020 +0000
- Parent:
- 0:6b510cf92f81
- Commit message:
- Debouncing
Changed in this revision
main.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/main.cpp Sat Jun 20 10:35:02 2020 +0000 +++ b/main.cpp Tue Jul 28 11:52:58 2020 +0000 @@ -1,6 +1,7 @@ -#include "mbed.h" +#include "mbed.h" //Preprocessor Directives #include "C12832.h" -C12832 lcd(p5, p7, p6, p8, p11); + +C12832 lcd(p5, p7, p6, p8, p11); // Declarations InterruptIn joystickcenter(p14); InterruptIn button(p9); DigitalOut led(LED1); @@ -9,23 +10,24 @@ int x; void flip() { - debounce.start(); /* Start debounce timer */ - if (debounce.read_ms()>=3000) - { led = !led; // toggles the led when the joystick button is pressed. + debounce.start(); // Start debounce timer + if (debounce.read_ms()>=5000) + { led = !led; // toggles the led when the joystick button is pressed. x=1; } } -int main() { - joystickcenter.rise(&flip); // attach the function address to the rising edge - button.mode(PullUp); // With this, no external pullup resistor needed - button.rise(&flip); // attach the function address to the rising edge - while(1) { // wait around, interrupts will interrupt this! - flash = !flash; // turns LED4 on if off, off if on +int main() { //instructions in main () function + joystickcenter.rise(&flip); // attach the function address to the rising edge + button.mode(PullUp); // With this, no external pullup resistor needed + button.rise(&flip); // attach the function address to the rising edge + while(1) { // wait around, interrupts will interrupt this! + flash = !flash; // turns LED4 on if off, off if on if (x ==1) { - lcd.printf("Test "); + lcd.locate (0,0); + lcd.printf("Variable Is Set"); x=0; } - wait(0.25); // the instruction to wait for a quarter-second + wait(0.25); // the instruction to wait for a quarter-second } }