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Debouncing
main.cpp
- Committer:
- jforde
- Date:
- 2020-07-28
- Revision:
- 1:73ef4330603a
- Parent:
- 0:6b510cf92f81
File content as of revision 1:73ef4330603a:
#include "mbed.h" //Preprocessor Directives #include "C12832.h" C12832 lcd(p5, p7, p6, p8, p11); // Declarations InterruptIn joystickcenter(p14); InterruptIn button(p9); DigitalOut led(LED1); DigitalOut flash(LED4); Timer debounce; int x; void flip() { debounce.start(); // Start debounce timer if (debounce.read_ms()>=5000) { led = !led; // toggles the led when the joystick button is pressed. x=1; } } int main() { //instructions in main () function joystickcenter.rise(&flip); // attach the function address to the rising edge button.mode(PullUp); // With this, no external pullup resistor needed button.rise(&flip); // attach the function address to the rising edge while(1) { // wait around, interrupts will interrupt this! flash = !flash; // turns LED4 on if off, off if on if (x ==1) { lcd.locate (0,0); lcd.printf("Variable Is Set"); x=0; } wait(0.25); // the instruction to wait for a quarter-second } }