Game controller_v2: 091815. changed to read acceleration in x axis

Dependencies:   DebounceIn MMA8451Q USBDevice mbed

Fork of HW3_Game_Controller by Ardalan Moazeni

Revision:
1:f7b35d39b137
Parent:
0:1bc96dc5dc31
--- a/main.cpp	Wed Sep 16 00:06:41 2015 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,64 +0,0 @@
-#include "mbed.h"
-#include "DebounceIn.h"
-#include "USBKeyboard.h"
-#include "MMA8451Q.h"
-
-PinName const SDA = PTE25;
-PinName const SCL = PTE24;
-#define MMA8451_I2C_ADDRESS (0X1d<<1)
-Serial pc(USBTX, USBRX);
-
-USBKeyboard keyboard;
-
-DigitalOut ledr(LED_RED);
-DigitalOut ledg(LED_GREEN);
-DigitalOut ledb(LED_BLUE);
-
-DebounceIn pb1(D2);
-DebounceIn pb2(D3);
-DebounceIn pb3(D4);
-DebounceIn pb4(D5);
-DebounceIn pb5(D6);
-DebounceIn pb6(D7);
-DebounceIn pb7(D8);
-DebounceIn pbs(D9);
-DebounceIn pbm(D10);
-
-int main()
-{ 
-int m = 1;
-ledr = 1;
-ledg = 1;
-ledb = 1;
-    // Use internal pullup for pushbutton
-    pb1.mode(PullUp);
-    pb2.mode(PullUp);
-    pb3.mode(PullUp);
-    pb4.mode(PullUp);
-    pb5.mode(PullUp);
-    pb6.mode(PullUp);
-    pb7.mode(PullUp);
-    pbs.mode(PullUp);
-    pbm.mode(PullUp);
-    
-    // Delay for initial pullup to take effect
-    wait(.001);
-    
-    MMA8451Q acc(SDA, SCL, MMA8451_I2C_ADDRESS);
-    
-    float x;
-    float y;
-    float z;
-    
-    while(true) 
-        {
-        x = acc.getAccX();
-        y = acc.getAccY();
-        z = acc.getAccZ();
-        keyboard.printf("X = %1.2f   ", x);
-        keyboard.printf("Y = %1.2f   ", y);
-        keyboard.printf("Z = %1.2f\n", z);
-        wait(0.05f);
-        }
-    
-}
\ No newline at end of file