World In Balance game

Dependencies:   4DGL-uLCD-SE PinDetect mbed

Committer:
jchin32
Date:
Wed Nov 08 20:25:03 2017 +0000
Revision:
0:1305fa20a8db
World In Balance Game

Who changed what in which revision?

UserRevisionLine numberNew contents of line
jchin32 0:1305fa20a8db 1 #include "ScreenObject.h"
jchin32 0:1305fa20a8db 2
jchin32 0:1305fa20a8db 3 class SpaceShipEarth : public ScreenObject {
jchin32 0:1305fa20a8db 4 public:
jchin32 0:1305fa20a8db 5 SpaceShipEarth();
jchin32 0:1305fa20a8db 6 virtual void draw();
jchin32 0:1305fa20a8db 7 virtual void update();
jchin32 0:1305fa20a8db 8 };