SharpShooter
Dependencies: 4DGL-uLCD-SE SDFileSystem mbed-rtos mbed wave_player
Bullet.h@11:55b65415b6ba, 2016-10-28 (annotated)
- Committer:
- jboettcher
- Date:
- Fri Oct 28 20:07:38 2016 +0000
- Revision:
- 11:55b65415b6ba
- Parent:
- 7:ed2c73e25681
- Child:
- 12:2f358065ba3f
First compile;
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
jboettcher | 11:55b65415b6ba | 1 | extern uLCD_4DGL uLCD; |
jboettcher | 11:55b65415b6ba | 2 | |
jboettcher | 11:55b65415b6ba | 3 | struct BulletLocation { |
jboettcher | 11:55b65415b6ba | 4 | int x, topY, bottomY; |
jboettcher | 11:55b65415b6ba | 5 | }; |
jboettcher | 11:55b65415b6ba | 6 | |
SeanBuckingham | 2:e8f2b2320353 | 7 | class Bullet { |
SeanBuckingham | 2:e8f2b2320353 | 8 | |
SeanBuckingham | 7:ed2c73e25681 | 9 | int x, topY, bottomY; |
jboettcher | 11:55b65415b6ba | 10 | int length; |
jboettcher | 11:55b65415b6ba | 11 | int speed; |
jboettcher | 11:55b65415b6ba | 12 | |
SeanBuckingham | 7:ed2c73e25681 | 13 | |
SeanBuckingham | 7:ed2c73e25681 | 14 | public: |
jboettcher | 11:55b65415b6ba | 15 | Bullet(); |
SeanBuckingham | 7:ed2c73e25681 | 16 | void drawBullet(int x, int bottomY); |
SeanBuckingham | 7:ed2c73e25681 | 17 | void eraseBullet(); |
jboettcher | 11:55b65415b6ba | 18 | void move(); |
jboettcher | 11:55b65415b6ba | 19 | BulletLocation getLocation(); |
SeanBuckingham | 7:ed2c73e25681 | 20 | }; |
SeanBuckingham | 7:ed2c73e25681 | 21 | |
jboettcher | 11:55b65415b6ba | 22 | Bullet::Bullet() { |
jboettcher | 11:55b65415b6ba | 23 | length = 3; |
jboettcher | 11:55b65415b6ba | 24 | speed = 3; |
jboettcher | 11:55b65415b6ba | 25 | x=1; |
jboettcher | 11:55b65415b6ba | 26 | topY=2; |
jboettcher | 11:55b65415b6ba | 27 | bottomY=3; |
SeanBuckingham | 7:ed2c73e25681 | 28 | } |
SeanBuckingham | 7:ed2c73e25681 | 29 | |
SeanBuckingham | 7:ed2c73e25681 | 30 | /*Bullet::Bullet(int x, int bottomY, uLCD_4DGL uLCD) { |
SeanBuckingham | 7:ed2c73e25681 | 31 | this->x = x; |
SeanBuckingham | 7:ed2c73e25681 | 32 | this->bottomY = bottomY; |
SeanBuckingham | 7:ed2c73e25681 | 33 | this->topY = bottomY + length; |
SeanBuckingham | 7:ed2c73e25681 | 34 | this->uLCD = uLCD; |
SeanBuckingham | 7:ed2c73e25681 | 35 | }*/ |
SeanBuckingham | 7:ed2c73e25681 | 36 | |
SeanBuckingham | 7:ed2c73e25681 | 37 | void Bullet::drawBullet(int x, int bottomY) { |
SeanBuckingham | 7:ed2c73e25681 | 38 | this->x = x; |
SeanBuckingham | 7:ed2c73e25681 | 39 | this->bottomY = bottomY; |
SeanBuckingham | 7:ed2c73e25681 | 40 | this->topY = bottomY + length; |
SeanBuckingham | 7:ed2c73e25681 | 41 | uLCD.line(x,topY,x,bottomY, 0xFFFFFF); |
SeanBuckingham | 7:ed2c73e25681 | 42 | } |
SeanBuckingham | 7:ed2c73e25681 | 43 | |
SeanBuckingham | 7:ed2c73e25681 | 44 | void Bullet::move() { |
SeanBuckingham | 7:ed2c73e25681 | 45 | bottomY+= speed; |
SeanBuckingham | 7:ed2c73e25681 | 46 | drawBullet(x, bottomY); |
SeanBuckingham | 7:ed2c73e25681 | 47 | } |
SeanBuckingham | 7:ed2c73e25681 | 48 | |
SeanBuckingham | 7:ed2c73e25681 | 49 | void Bullet::eraseBullet() { |
SeanBuckingham | 7:ed2c73e25681 | 50 | uLCD.line(x,topY,x,bottomY, 0x000000); |
SeanBuckingham | 7:ed2c73e25681 | 51 | } |
SeanBuckingham | 7:ed2c73e25681 | 52 | |
jboettcher | 11:55b65415b6ba | 53 | BulletLocation Bullet::getLocation() { |
jboettcher | 11:55b65415b6ba | 54 | BulletLocation coor {x, topY, bottomY}; |
SeanBuckingham | 7:ed2c73e25681 | 55 | return coor; |
SeanBuckingham | 7:ed2c73e25681 | 56 | } |