jaume bros
/
FRDM_RelojcolorNokia
Reloj en pantalla LCD Nokia con tres botones de ajuste.
Revision 0:ef4205fcea1e, committed 2014-07-12
- Comitter:
- jaume
- Date:
- Sat Jul 12 10:27:13 2014 +0000
- Commit message:
- Reloj con FRDM-KL25Z y placa Color LCD de Sparkfun
Changed in this revision
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ColorLCDShield.cpp Sat Jul 12 10:27:13 2014 +0000 @@ -0,0 +1,625 @@ +// ColorLCDShield.cpp +// ------------------ +// Sparkfun's Color LCD Shield (LCD-09363) library for mbed FRDM-KL25Z boards. +// - https://www.sparkfun.com/products/9363 +// This library has modified from Sparkfun's Arduino library code +// - Command/data transmissions are implemented as software SPI communication +// because the FRDM board's MCUs are not 9-bit SPI capable :( +// - License is `CC BY-SA 3.0' +// - Original descriptions are below + +/* + LCDShield.cpp - Arduino Library to control a Nokia 6100 LCD, + specifically that found on SparkFun's Color LCD Shield. + This code should work for both Epson and Phillips display drivers + normally found on the Color LCD Shield. + + License: CC BY-SA 3.0: Creative Commons Share-alike 3.0. Feel free + to use and abuse this code however you'd like. If you find it useful + please attribute, and SHARE-ALIKE! + + This is based on code by Mark Sproul, and Peter Davenport. + Thanks to Coleman Sellers and Harold Timmis for help getting it to work with the Phillips Driver 7-31-2011 +*/ + +#include "ColorLCDShield.h" + +/*extern "C" { + #include "wiring.h" +}*/ + +#include "mbed.h" +// #include "Arduino.h" + +static char x_offset = 0; +static char y_offset = 0; + +DigitalOut res(PTA13); // Arduino D8 +DigitalOut cs(PTD5); // Arduino D9 +DigitalOut dio(PTD2); // Arduino D11 +DigitalOut sck(PTD1); // Arduino D13 + +LCDShield::LCDShield() +{ +} + +void LCDShield::LCDCommand(unsigned char data) +{ + char jj; + + cs = 0; // enable chip + dio = 0; // output low on data out (9th bit low = command) + + sck = 0; // send clock pulse + // wait_us(1); + sck = 1; + + for (jj = 0; jj < 8; jj++) + { + if ((data & 0x80) == 0x80) + dio = 1; + else + dio = 0; + + sck = 0; // send clock pulse + // wait_us(1); + sck = 1; + + data <<= 1; + } + + cs = 1; // disable +} + +void LCDShield::LCDData(unsigned char data) +{ + char j; + + cs = 0; // enable chip + dio = 1; // output high on data out (9th bit high = data) + + sck = 0; // send clock pulse + // wait_us(1); + sck = 1; // send clock pulse + + for (j = 0; j < 8; j++) + { + if ((data & 0x80) == 0x80) + dio = 1; + else + dio = 0; + + sck = 0; // send clock pulse + // wait_us(1); + sck = 1; + + data <<= 1; + } + + cs = 1; // disable +} + +void LCDShield::init(int type, bool colorSwap) +{ + driver = type; + + // Initialize the control pins, and reset display: + sck = 0; // CLK = LOW + dio = 0; // DIO = LOW + wait_us(10); // 10us delay + cs = 1; // CS = HIGH + wait_us(10); // 10uS Delay + res = 0; // RESET = LOW + wait_ms(200); // 200ms delay + res = 1; // RESET = HIGH + wait_ms(200); // 200ms delay + sck = 1; // SCK_PIN = HIGH + dio = 1; // DIO = HIGH + wait_us(10); // 10us delay + + if (driver == EPSON) + { + LCDCommand(DISCTL); // Display control (0xCA) + LCDData(0x0C); // 12 = 1100 - CL dividing ratio [don't divide] switching period 8H (default) + LCDData(0x20); // nlines/4 - 1 = 132/4 - 1 = 32 duty + LCDData(0x00); // No inversely highlighted lines + + LCDCommand(COMSCN); // common scanning direction (0xBB) + LCDData(0x01); // 1->68, 132<-69 scan direction + + LCDCommand(OSCON); // internal oscialltor ON (0xD1) + LCDCommand(SLPOUT); // sleep out (0x94) + + LCDCommand(PWRCTR); // power ctrl (0x20) + LCDData(0x0F); // everything on, no external reference resistors + + LCDCommand(DISINV); // invert display mode (0xA7) + + LCDCommand(DATCTL); // data control (0xBC) + LCDData(0x03); // Inverse page address, reverse rotation column address, column scan-direction !!! try 0x01 + LCDData(0x00); // normal RGB arrangement + LCDData(0x02); // 16-bit Grayscale Type A (12-bit color) + + LCDCommand(VOLCTR); // electronic volume, this is the contrast/brightness (0x81) + LCDData(32); // volume (contrast) setting - fine tuning, original (0-63) + LCDData(3); // internal resistor ratio - coarse adjustment (0-7) + + LCDCommand(NOP); // nop (0x25) + + wait_ms(100); + + LCDCommand(DISON); // display on (0xAF) + } + else if (driver == PHILIPS) + { + LCDCommand(SLEEPOUT); // Sleep Out (0x11) + LCDCommand(BSTRON); // Booster voltage on (0x03) + LCDCommand(DISPON); // Display on (0x29) + + //LCDCommand(INVON); // Inversion on (0x20) + + // 12-bit color pixel format: + LCDCommand(COLMOD); // Color interface format (0x3A) + LCDData(0x03); // 0b011 is 12-bit/pixel mode + + LCDCommand(MADCTL); // Memory Access Control(PHILLIPS) + if (colorSwap) + LCDData(0x08); + else + LCDData(0x00); + + LCDCommand(SETCON); // Set Contrast(PHILLIPS) + LCDData(0x30); + + LCDCommand(NOPP); // nop(PHILLIPS) + } +} + +void LCDShield::clear(int color) +{ + if (driver) // if it's an Epson + { + LCDCommand(PASET); + LCDData(0); + LCDData(131); + + LCDCommand(CASET); + LCDData(0); + LCDData(131); + + LCDCommand(RAMWR); + } + else // otherwise it's a phillips + { + LCDCommand(PASETP); + LCDData(0); + LCDData(131); + + LCDCommand(CASETP); + LCDData(0); + LCDData(131); + + LCDCommand(RAMWRP); + } + + for(unsigned int i=0; i < (131*131)/2; i++) + { + LCDData((color>>4)&0x00FF); + LCDData(((color&0x0F)<<4)|(color>>8)); + LCDData(color&0x0FF); + } + + x_offset = 0; + y_offset = 0; +} + +void LCDShield::contrast(char setting) +{ + if (driver == EPSON) + { + setting &= 0x3F; // 2 msb's not used, mask out + LCDCommand(VOLCTR); // electronic volume, this is the contrast/brightness(EPSON) + LCDData(setting); // volume (contrast) setting - course adjustment, -- original was 24 + LCDData(3); // TODO: Make this coarse adjustment variable, 3's a good place to stay + } + else if (driver == PHILIPS) + { + setting &= 0x7F; // msb is not used, mask it out + LCDCommand(SETCON); // contrast command (PHILLIPS) + LCDData(setting); // volume (contrast) setting - course adjustment, -- original was 24 + } +} + +// Added by Steve Sparks @ Big Nerd Ranch. +// This swaps the Epson RGB order into the Philips RGB order. (Or, vice versa, I suppose.) +uint16_t LCDShield::swapColors(uint16_t in) { + return ((in & 0x000F)<<8)|(in & 0x00F0)|((in & 0x0F00)>>8); +} + +void LCDShield::setPixel(int color, unsigned char x, unsigned char y) +{ + y = (COL_HEIGHT - 1) - y; + x = (ROW_LENGTH - 1) - x; + + if (driver == EPSON) // if it's an epson + { + LCDCommand(PASET); // page start/end ram + LCDData(x); + LCDData(ENDPAGE); + + LCDCommand(CASET); // column start/end ram + LCDData(y); + LCDData(ENDCOL); + + LCDCommand(RAMWR); // write + LCDData((color>>4)&0x00FF); + LCDData(((color&0x0F)<<4)|(color>>8)); + LCDData(color&0x0FF); + } + else if (driver == PHILIPS) // otherwise it's a phillips + { + LCDCommand(PASETP); // page start/end ram + LCDData(x); + LCDData(x); + + LCDCommand(CASETP); // column start/end ram + LCDData(y); + LCDData(y); + + LCDCommand(RAMWRP); // write + + LCDData((unsigned char)((color>>4)&0x00FF)); + LCDData((unsigned char)(((color&0x0F)<<4)|0x00)); + } +} +// 2/18/2013 This Methos added by Tony Contrada in order to create arc segments in varied line thickness, or Filled +void LCDShield::setArc(int x0, int y0, int radius, int arcSegments[], int numSegments, int lineThickness, int color) +{ + //Line Thickness (Num Pixels) + if(lineThickness == FILL) lineThickness = radius; + for(int i = 0; i < lineThickness; i++) + { + int f = 1 - radius; + int ddF_x = 0; + int ddF_y = -2 * radius; + int x = 0; + int y = radius; + while(x < y) + { + if(f >= 0) + { + y--; + ddF_y += 2; + f += ddF_y; + } + x++; + ddF_x += 2; + f += ddF_x + 1; + + for(int i = 0; i < numSegments; i++) + { + if(arcSegments[i] == NNE) setPixel(color, x0 - y, y0 + x); //SHOW NNE + if(arcSegments[i] == ENE) setPixel(color, x0 - x, y0 + y); //SHOW ENE + if(arcSegments[i] == ESE) setPixel(color, x0 + x, y0 + y); //SHOW ESE + if(arcSegments[i] == SSE) setPixel(color, x0 + y, y0 + x); //SHOW SSE + if(arcSegments[i] == SSW) setPixel(color, x0 + y, y0 - x); //SHOW SSW + if(arcSegments[i] == WSW) setPixel(color, x0 + x, y0 - y); //SHOW WSW + if(arcSegments[i] == WNW) setPixel(color, x0 - x, y0 - y); //SHOW WNW + if(arcSegments[i] == NNW) setPixel(color, x0 - y, y0 - x); //SHOW NNW + } + + } + radius--; + } + +} + +// 2/22/2013 - Modified by Tony Contrada to include Line Thickness (in pixels) or a Filled Circle +void LCDShield::setCircle (int x0, int y0, int radius, int color, int lineThickness) +{ + if(lineThickness == FILL) lineThickness = radius; + + for(int r = 0; r < lineThickness; r++) + { + int f = 1 - radius; + int ddF_x = 0; + int ddF_y = -2 * radius; + int x = 0; + int y = radius; + + setPixel(color, x0, y0 + radius); + setPixel(color, x0, y0 - radius); + setPixel(color, x0 + radius, y0); + setPixel(color, x0 - radius, y0); + + while(x < y) + { + if(f >= 0) + { + y--; + ddF_y += 2; + f += ddF_y; + } + x++; + ddF_x += 2; + f += ddF_x + 1; + + setPixel(color, x0 + x, y0 + y); + setPixel(color, x0 - x, y0 + y); + setPixel(color, x0 + x, y0 - y); + setPixel(color, x0 - x, y0 - y); + setPixel(color, x0 + y, y0 + x); + setPixel(color, x0 - y, y0 + x); + setPixel(color, x0 + y, y0 - x); + setPixel(color, x0 - y, y0 - x); + } + radius--; + } + +} + +void LCDShield::setChar(char c, int x, int y, int fColor, int bColor) +{ + y = (COL_HEIGHT - 1) - y; // make display "right" side up + x = (ROW_LENGTH - 2) - x; + + int i,j; + unsigned int nCols; + unsigned int nRows; + unsigned int nBytes; + unsigned char PixelRow; + unsigned char Mask; + unsigned int Word0; + unsigned int Word1; + const unsigned char *pFont; + const unsigned char *pChar; + + // get pointer to the beginning of the selected font table + pFont = *FONT8x16; + // get the nColumns, nRows and nBytes + nCols = *pFont; + nRows = *(pFont + 1); + nBytes = *(pFont + 2); + // get pointer to the last byte of the desired character + pChar = pFont + (nBytes * (c - 0x1F)) + nBytes - 1; + + if (driver) // if it's an epson + { + // Row address set (command 0x2B) + LCDCommand(PASET); + LCDData(x); + LCDData(x + nRows - 1); + // Column address set (command 0x2A) + LCDCommand(CASET); + LCDData(y); + LCDData(y + nCols - 1); + + // WRITE MEMORY + LCDCommand(RAMWR); + // loop on each row, working backwards from the bottom to the top + for (i = nRows - 1; i >= 0; i--) { + // copy pixel row from font table and then decrement row + PixelRow = *(pChar++); + // loop on each pixel in the row (left to right) + // Note: we do two pixels each loop + Mask = 0x80; + for (j = 0; j < nCols; j += 2) + { + // if pixel bit set, use foreground color; else use the background color + // now get the pixel color for two successive pixels + if ((PixelRow & Mask) == 0) + Word0 = bColor; + else + Word0 = fColor; + Mask = Mask >> 1; + if ((PixelRow & Mask) == 0) + Word1 = bColor; + else + Word1 = fColor; + Mask = Mask >> 1; + // use this information to output three data bytes + LCDData((Word0 >> 4) & 0xFF); + LCDData(((Word0 & 0xF) << 4) | ((Word1 >> 8) & 0xF)); + LCDData(Word1 & 0xFF); + } + } + } + else + { + fColor = swapColors(fColor); + bColor = swapColors(bColor); + + // Row address set (command 0x2B) + LCDCommand(PASETP); + LCDData(x); + LCDData(x + nRows - 1); + // Column address set (command 0x2A) + LCDCommand(CASETP); + LCDData(y); + LCDData(y + nCols - 1); + + // WRITE MEMORY + LCDCommand(RAMWRP); + // loop on each row, working backwards from the bottom to the top + pChar+=nBytes-1; // stick pChar at the end of the row - gonna reverse print on phillips + for (i = nRows - 1; i >= 0; i--) { + // copy pixel row from font table and then decrement row + PixelRow = *(pChar--); + // loop on each pixel in the row (left to right) + // Note: we do two pixels each loop + Mask = 0x01; // <- opposite of epson + for (j = 0; j < nCols; j += 2) + { + // if pixel bit set, use foreground color; else use the background color + // now get the pixel color for two successive pixels + if ((PixelRow & Mask) == 0) + Word0 = bColor; + else + Word0 = fColor; + Mask = Mask << 1; // <- opposite of epson + if ((PixelRow & Mask) == 0) + Word1 = bColor; + else + Word1 = fColor; + Mask = Mask << 1; // <- opposite of epson + // use this information to output three data bytes + LCDData((Word0 >> 4) & 0xFF); + LCDData(((Word0 & 0xF) << 4) | ((Word1 >> 8) & 0xF)); + LCDData(Word1 & 0xFF); + } + } + } +} + + +void LCDShield::setStr(char *pString, int x, int y, int fColor, int bColor) +{ + x = x + 16; + y = y + 8; + int originalY = y; + + // loop until null-terminator is seen + while (*pString != 0x00) { + // draw the character + setChar(*pString++, x, y, fColor, bColor); + // advance the y position + y = y + 8; + // bail out if y exceeds 131 + if (y > 131) { + x = x + 16; + y = originalY; + } + if (x > 123) break; + } +} + +void LCDShield::setLine(int x0, int y0, int x1, int y1, int color) +{ + int dy = y1 - y0; // Difference between y0 and y1 + int dx = x1 - x0; // Difference between x0 and x1 + int stepx, stepy; + + if (dy < 0) + { + dy = -dy; + stepy = -1; + } + else + stepy = 1; + + if (dx < 0) + { + dx = -dx; + stepx = -1; + } + else + stepx = 1; + + dy <<= 1; // dy is now 2*dy + dx <<= 1; // dx is now 2*dx + setPixel(color, x0, y0); + + if (dx > dy) + { + int fraction = dy - (dx >> 1); + while (x0 != x1) + { + if (fraction >= 0) + { + y0 += stepy; + fraction -= dx; + } + x0 += stepx; + fraction += dy; + setPixel(color, x0, y0); + } + } + else + { + int fraction = dx - (dy >> 1); + while (y0 != y1) + { + if (fraction >= 0) + { + x0 += stepx; + fraction -= dy; + } + y0 += stepy; + fraction += dx; + setPixel(color, x0, y0); + } + } +} + +void LCDShield::setRect(int x0, int y0, int x1, int y1, unsigned char fill, int color) +{ + // check if the rectangle is to be filled + if (fill == 1) + { + int xDiff; + + if(x0 > x1) + xDiff = x0 - x1; //Find the difference between the x vars + else + xDiff = x1 - x0; + + while(xDiff > 0) + { + setLine(x0, y0, x0, y1, color); + + if(x0 > x1) + x0--; + else + x0++; + + xDiff--; + } + + } + else + { + // best way to draw an unfilled rectangle is to draw four lines + setLine(x0, y0, x1, y0, color); + setLine(x0, y1, x1, y1, color); + setLine(x0, y0, x0, y1, color); + setLine(x1, y0, x1, y1, color); + } +} + +void LCDShield::printLogo(void) +{ + int x = 4, y = 25, logo_ix = 0, z; + char logo; + + for (logo_ix = 0; logo_ix < 1120; logo_ix++) + { + logo = logo_spark[logo_ix]; + for (z = 0; z < 8; z++) + { + if ((logo & 0x80) == 0x80) setPixel(RED, y, x); + x++; + if (x == 132) + { + x = 4; + y++; + } + logo <<= 1; + } + } +} + +void LCDShield::off(void) +{ + if (driver) // If it's an epson + LCDCommand(DISOFF); + else // otherwise it's a phillips + LCDCommand(DISPOFF); +} + +void LCDShield::on(void) +{ + if (driver) // If it's an epson + LCDCommand(DISON); + else // otherwise it's a phillips + LCDCommand(DISPON); +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ColorLCDShield.h Sat Jul 12 10:27:13 2014 +0000 @@ -0,0 +1,358 @@ +// ColorLCDShield.h +// ---------------- +// Sparkfun's Color LCD Shield (LCD-09363) library for mbed FRDM-KL25Z boards. +// - https://www.sparkfun.com/products/9363 +// This library has modified from Sparkfun's Arduino library code +// - Command/data transmissions are implemented as software SPI communication +// because the FRDM board's MCUs are not 9-bit SPI capable :( +// - License is `CC BY-SA 3.0' +// - Original descriptions are below + +/* + ColorLCDShield.h - Arduino Library to control a Nokia 6100 LCD, + specifically that found on SparkFun's Color LCD Shield. + This code should work for both Epson and Phillips display drivers + normally found on the Color LCD Shield. + + License: CC BY-SA 3.0: Creative Commons Share-alike 3.0. Feel free + to use and abuse this code however you'd like. If you find it useful + please attribute, and SHARE-ALIKE! + + This is based on code by Mark Sproul, and Peter Davenport. +*/ + +#ifndef ColorLCDShield_H +#define ColorLCDShield_H + +#define PHILLIPS 0 +#define PHILIPS 0 +#define EPSON 1 + +#include "mbed.h" +#include <stdint.h> + +//#include <WProgram.h> + +// #include <inttypes.h> +// #include <avr/pgmspace.h> + +//******************************************************* +// Macros +//******************************************************* +// #define sbi(var, mask) ((var) |= (uint8_t)(1 << mask)) +// #define cbi(var, mask) ((var) &= (uint8_t)~(1 << mask)) + +//******************************************************************** +// +// LCD Dimension Definitions +// +//******************************************************************** +#define ROW_LENGTH 132 +#define COL_HEIGHT 132 +#define ENDPAGE 132 +#define ENDCOL 130 + +//******************************************************************** +// +// EPSON Controller Definitions +// +//******************************************************************** +#define DISON 0xAF // Display on +#define DISOFF 0xAE // Display off +#define DISNOR 0xA6 // Normal display +#define DISINV 0xA7 // Inverse display +#define SLPIN 0x95 // Sleep in +#define SLPOUT 0x94 // Sleep out +#define COMSCN 0xBB // Common scan direction +#define DISCTL 0xCA // Display control +#define PASET 0x75 // Page address set +#define CASET 0x15 // Column address set +#define DATCTL 0xBC // Data scan direction, etc. +#define RGBSET8 0xCE // 256-color position set +#define RAMWR 0x5C // Writing to memory +#define RAMRD 0x5D // Reading from memory +#define PTLIN 0xA8 // Partial display in +#define PTLOUT 0xA9 // Partial display out +#define RMWIN 0xE0 // Read and modify write +#define RMWOUT 0xEE // End +#define ASCSET 0xAA // Area scroll set +#define SCSTART 0xAB // Scroll start set +#define OSCON 0xD1 // Internal oscillation on +#define OSCOFF 0xD2 // Internal osciallation off +#define PWRCTR 0x20 // Power control +#define VOLCTR 0x81 // Electronic volume control +#define VOLUP 0xD6 // Increment electronic control by 1 +#define VOLDOWN 0xD7 // Decrement electronic control by 1 +#define TMPGRD 0x82 // Temperature gradient set +#define EPCTIN 0xCD // Control EEPROM +#define EPCOUT 0xCC // Cancel EEPROM control +#define EPMWR 0xFC // Write into EEPROM +#define EPMRD 0xFD // Read from EEPROM +#define EPSRRD1 0x7C // Read register 1 +#define EPSRRD2 0x7D // Read register 2 +#define NOP 0x25 // No op + +//******************************************************************** +// +// PHILLIPS Controller Definitions +// +//******************************************************************** +//LCD Commands +#define NOPP 0x00 // No operation +#define BSTRON 0x03 // Booster voltage on +#define SLEEPIN 0x10 // Sleep in +#define SLEEPOUT 0x11 // Sleep out +#define NORON 0x13 // Normal display mode on +#define INVOFF 0x20 // Display inversion off +#define INVON 0x21 // Display inversion on +#define SETCON 0x25 // Set contrast +#define DISPOFF 0x28 // Display off +#define DISPON 0x29 // Display on +#define CASETP 0x2A // Column address set +#define PASETP 0x2B // Page address set +#define RAMWRP 0x2C // Memory write +#define RGBSET 0x2D // Color set +#define MADCTL 0x36 // Memory data access control +#define COLMOD 0x3A // Interface pixel format +#define DISCTR 0xB9 // Super frame inversion +#define EC 0xC0 // Internal or external oscillator + +//******************************************************* +// 12-Bit Color Definitions +//******************************************************* +#define BLACK 0x000 +#define NAVY 0x008 +#define BLUE 0x00F +#define TEAL 0x088 +#define EMERALD 0x0C5 +#define GREEN 0x0F0 +#define CYAN 0x0FF +#define SLATE 0x244 +#define INDIGO 0x408 +#define TURQUOISE 0x4ED +#define OLIVE 0x682 +#define MAROON 0x800 +#define PURPLE 0x808 +#define GRAY 0x888 +#define SKYBLUE 0x8CE +#define BROWN 0xB22 +#define CRIMSON 0xD13 +#define ORCHID 0xD7D +#define RED 0xF00 +#define MAGENTA 0xF0F +#define ORANGE 0xF40 +#define PINK 0xF6A +#define CORAL 0xF75 +#define SALMON 0xF87 +#define GOLD 0xFD0 +#define YELLOW 0xFF0 +#define WHITE 0xFFF + +//******************************************************* +// Circle Definitions +//******************************************************* +#define FILL 0 + +//****************************************************** +// Arc Definitions +//****************************************************** +#define ESE 1 +#define ENE 2 +#define WSW 3 +#define WNW 4 +#define SSE 5 +#define NNE 6 +#define SSW 7 +#define NNW 8 + +const unsigned char FONT8x16[97][16] = { +{0x08,0x10,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, // columns, rows, bytes, ... +{0x08,0x10,0x10,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, // columns, rows, bytes, ... +{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, // ' ' +{0x00,0x00,0x18,0x3C,0x3C,0x3C,0x18,0x18,0x18,0x00,0x18,0x18,0x00,0x00,0x00,0x00}, // '!' +{0x00,0x63,0x63,0x63,0x22,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, // '"' +{0x00,0x00,0x00,0x36,0x36,0x7F,0x36,0x36,0x36,0x7F,0x36,0x36,0x00,0x00,0x00,0x00}, // '#' +{0x0C,0x0C,0x3E,0x63,0x61,0x60,0x3E,0x03,0x03,0x43,0x63,0x3E,0x0C,0x0C,0x00,0x00}, // '$' +{0x00,0x00,0x00,0x00,0x00,0x61,0x63,0x06,0x0C,0x18,0x33,0x63,0x00,0x00,0x00,0x00}, // '%' +{0x00,0x00,0x00,0x1C,0x36,0x36,0x1C,0x3B,0x6E,0x66,0x66,0x3B,0x00,0x00,0x00,0x00}, +{0x00,0x30,0x30,0x30,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x0C,0x18,0x18,0x30,0x30,0x30,0x30,0x18,0x18,0x0C,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x18,0x0C,0x0C,0x06,0x06,0x06,0x06,0x0C,0x0C,0x18,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x42,0x66,0x3C,0xFF,0x3C,0x66,0x42,0x00,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x18,0x18,0x18,0xFF,0x18,0x18,0x18,0x00,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x18,0x30,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x01,0x03,0x07,0x0E,0x1C,0x38,0x70,0xE0,0xC0,0x80,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x3E,0x63,0x63,0x63,0x6B,0x6B,0x63,0x63,0x63,0x3E,0x00,0x00,0x00,0x00}, // '0' +{0x00,0x00,0x0C,0x1C,0x3C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x3F,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x3E,0x63,0x03,0x06,0x0C,0x18,0x30,0x61,0x63,0x7F,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x3E,0x63,0x03,0x03,0x1E,0x03,0x03,0x03,0x63,0x3E,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x06,0x0E,0x1E,0x36,0x66,0x66,0x7F,0x06,0x06,0x0F,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x7F,0x60,0x60,0x60,0x7E,0x03,0x03,0x63,0x73,0x3E,0x00,0x00,0x00,0x00}, // '5' +{0x00,0x00,0x1C,0x30,0x60,0x60,0x7E,0x63,0x63,0x63,0x63,0x3E,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x7F,0x63,0x03,0x06,0x06,0x0C,0x0C,0x18,0x18,0x18,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x3E,0x63,0x63,0x63,0x3E,0x63,0x63,0x63,0x63,0x3E,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x3E,0x63,0x63,0x63,0x63,0x3F,0x03,0x03,0x06,0x3C,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,0x00}, // ':' +{0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00,0x00,0x00,0x18,0x18,0x18,0x30,0x00,0x00}, +{0x00,0x00,0x00,0x06,0x0C,0x18,0x30,0x60,0x30,0x18,0x0C,0x06,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x00,0x7E,0x00,0x00,0x7E,0x00,0x00,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x60,0x30,0x18,0x0C,0x06,0x0C,0x18,0x30,0x60,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x3E,0x63,0x63,0x06,0x0C,0x0C,0x0C,0x00,0x0C,0x0C,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x3E,0x63,0x63,0x6F,0x6B,0x6B,0x6E,0x60,0x60,0x3E,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x08,0x1C,0x36,0x63,0x63,0x63,0x7F,0x63,0x63,0x63,0x00,0x00,0x00,0x00}, // 'A' +{0x00,0x00,0x7E,0x33,0x33,0x33,0x3E,0x33,0x33,0x33,0x33,0x7E,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x1E,0x33,0x61,0x60,0x60,0x60,0x60,0x61,0x33,0x1E,0x00,0x00,0x00,0x00}, // 'C' +{0x00,0x00,0x7C,0x36,0x33,0x33,0x33,0x33,0x33,0x33,0x36,0x7C,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x7F,0x33,0x31,0x34,0x3C,0x34,0x30,0x31,0x33,0x7F,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x7F,0x33,0x31,0x34,0x3C,0x34,0x30,0x30,0x30,0x78,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x1E,0x33,0x61,0x60,0x60,0x6F,0x63,0x63,0x37,0x1D,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x63,0x63,0x63,0x63,0x7F,0x63,0x63,0x63,0x63,0x63,0x00,0x00,0x00,0x00}, // 'H' +{0x00,0x00,0x3C,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x18,0x3C,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x0F,0x06,0x06,0x06,0x06,0x06,0x06,0x66,0x66,0x3C,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x73,0x33,0x36,0x36,0x3C,0x36,0x36,0x33,0x33,0x73,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x78,0x30,0x30,0x30,0x30,0x30,0x30,0x31,0x33,0x7F,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x63,0x77,0x7F,0x6B,0x63,0x63,0x63,0x63,0x63,0x63,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x63,0x63,0x73,0x7B,0x7F,0x6F,0x67,0x63,0x63,0x63,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x1C,0x36,0x63,0x63,0x63,0x63,0x63,0x63,0x36,0x1C,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x7E,0x33,0x33,0x33,0x3E,0x30,0x30,0x30,0x30,0x78,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x3E,0x63,0x63,0x63,0x63,0x63,0x63,0x6B,0x6F,0x3E,0x06,0x07,0x00,0x00}, +{0x00,0x00,0x7E,0x33,0x33,0x33,0x3E,0x36,0x36,0x33,0x33,0x73,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x3E,0x63,0x63,0x30,0x1C,0x06,0x03,0x63,0x63,0x3E,0x00,0x00,0x00,0x00}, +{0x00,0x00,0xFF,0xDB,0x99,0x18,0x18,0x18,0x18,0x18,0x18,0x3C,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x63,0x63,0x63,0x63,0x63,0x63,0x63,0x63,0x63,0x3E,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x63,0x63,0x63,0x63,0x63,0x63,0x63,0x36,0x1C,0x08,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x63,0x63,0x63,0x63,0x63,0x6B,0x6B,0x7F,0x36,0x36,0x00,0x00,0x00,0x00}, +{0x00,0x00,0xC3,0xC3,0x66,0x3C,0x18,0x18,0x3C,0x66,0xC3,0xC3,0x00,0x00,0x00,0x00}, +{0x00,0x00,0xC3,0xC3,0xC3,0x66,0x3C,0x18,0x18,0x18,0x18,0x3C,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x7F,0x63,0x43,0x06,0x0C,0x18,0x30,0x61,0x63,0x7F,0x00,0x00,0x00,0x00}, // 'Z' +{0x00,0x00,0x3C,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x3C,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x80,0xC0,0xE0,0x70,0x38,0x1C,0x0E,0x07,0x03,0x01,0x00,0x00,0x00,0x00}, // '\' +{0x00,0x00,0x3C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x3C,0x00,0x00,0x00,0x00}, +{0x08,0x1C,0x36,0x63,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00}, // '^' +{0x18,0x18,0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x3C,0x46,0x06,0x3E,0x66,0x66,0x3B,0x00,0x00,0x00,0x00}, // '_' +{0x00,0x00,0x70,0x30,0x30,0x3C,0x36,0x33,0x33,0x33,0x33,0x6E,0x00,0x00,0x00,0x00}, // '`' +{0x00,0x00,0x00,0x00,0x00,0x3E,0x63,0x60,0x60,0x60,0x63,0x3E,0x00,0x00,0x00,0x00}, // 'a' +{0x00,0x00,0x0E,0x06,0x06,0x1E,0x36,0x66,0x66,0x66,0x66,0x3B,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x3E,0x63,0x63,0x7E,0x60,0x63,0x3E,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x1C,0x36,0x32,0x30,0x7C,0x30,0x30,0x30,0x30,0x78,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x3B,0x66,0x66,0x66,0x66,0x3E,0x06,0x66,0x3C,0x00,0x00}, +{0x00,0x00,0x70,0x30,0x30,0x36,0x3B,0x33,0x33,0x33,0x33,0x73,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x0C,0x0C,0x00,0x1C,0x0C,0x0C,0x0C,0x0C,0x0C,0x1E,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x06,0x06,0x00,0x0E,0x06,0x06,0x06,0x06,0x06,0x66,0x66,0x3C,0x00,0x00}, +{0x00,0x00,0x70,0x30,0x30,0x33,0x33,0x36,0x3C,0x36,0x33,0x73,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x1C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x0C,0x1E,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x6E,0x7F,0x6B,0x6B,0x6B,0x6B,0x6B,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x6E,0x33,0x33,0x33,0x33,0x33,0x33,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x3E,0x63,0x63,0x63,0x63,0x63,0x3E,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x6E,0x33,0x33,0x33,0x33,0x3E,0x30,0x30,0x78,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x3B,0x66,0x66,0x66,0x66,0x3E,0x06,0x06,0x0F,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x6E,0x3B,0x33,0x30,0x30,0x30,0x78,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x3E,0x63,0x38,0x0E,0x03,0x63,0x3E,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x08,0x18,0x18,0x7E,0x18,0x18,0x18,0x18,0x1B,0x0E,0x00,0x00,0x00,0x00}, // 't' +{0x00,0x00,0x00,0x00,0x00,0x66,0x66,0x66,0x66,0x66,0x66,0x3B,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x63,0x63,0x36,0x36,0x1C,0x1C,0x08,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x63,0x63,0x63,0x6B,0x6B,0x7F,0x36,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x63,0x36,0x1C,0x1C,0x1C,0x36,0x63,0x00,0x00,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x63,0x63,0x63,0x63,0x63,0x3F,0x03,0x06,0x3C,0x00,0x00}, +{0x00,0x00,0x00,0x00,0x00,0x7F,0x66,0x0C,0x18,0x30,0x63,0x7F,0x00,0x00,0x00,0x00}, // 'z' +{0x00,0x00,0x0E,0x18,0x18,0x18,0x70,0x18,0x18,0x18,0x18,0x0E,0x00,0x00,0x00,0x00}, // '{' +{0x00,0x00,0x18,0x18,0x18,0x18,0x18,0x00,0x18,0x18,0x18,0x18,0x18,0x00,0x00,0x00}, // '|' +{0x00,0x00,0x70,0x18,0x18,0x18,0x0E,0x18,0x18,0x18,0x18,0x70,0x00,0x00,0x00,0x00}, // '}' +{0x00,0x00,0x3B,0x6E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00} // '~' +}; + +static unsigned char logo_spark[1120] = { +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xf0,0x00,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xe0,0x00,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xe0,0x00,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xf0,0x00,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xfb,0x80,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xff,0x80,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7f,0x80,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0c,0x3f,0xc0,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1c,0x3f,0xc0,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3c,0x7f,0xc0,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3f,0xff,0x80,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3f,0xff,0x80,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3f,0xff,0x80,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3f,0xff,0x00,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3f,0xfe,0x00,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3f,0xfc,0x00,0x00,0x00,0x00,0x00,0x00,0x00, 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+0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, +0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}; + +class LCDShield +{ +private: + void LCDCommand(unsigned char data); + void LCDData(unsigned char data); + uint8_t driver; + uint16_t swapColors(uint16_t in); +public: + LCDShield(); + + void init(int type, bool colorSwap = 0); + void clear(int color); + void contrast(char setting); + + void setPixel(int color, unsigned char x, unsigned char y); + void setCircle (int x0, int y0, int radius, int color, int lineThickness = 1); + void setArc(int x0, int y0, int radius, int segments[], int numSegments, int lineThickness, int color); + + void setChar(char c, int x, int y, int fColor, int bColor); + void setStr(char *pString, int x, int y, int fColor, int bColor); + + + void setLine(int x0, int y0, int x1, int y1, int color); + void setRect(int x0, int y0, int x1, int y1, unsigned char fill, int color); + + void printLogo(void); + + void on(void); + void off(void); +}; + +#endif // ColorLCDShield_H
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/main.cpp Sat Jul 12 10:27:13 2014 +0000 @@ -0,0 +1,187 @@ +/* Reloj en Color LCD Shield Sparkfun desde Jim Lindblom fecha: 3-2014 */ +#include "mbed.h" +#include <ColorLCDShield.h> + +#define HOURS 03 +#define MINUTES 00 +#define SECONDS 00 +#define AMPM 0 // enter 0 for AM, 1 for PM +#define CLOCK_RADIUS 50 // radio de la circunferencia de reloj +#define CLOCK_CENTER 55 // Ajusta del radio, igual es necesario reajustar +#define H_LENGTH 30 // length of hour hand +#define M_LENGTH 40 // length of minute hand +#define S_LENGTH 48 // length of second hand +#define BACKGROUND BLACK // room for growth, adjusta color de fondo segun luz de dia +#define C_COLOR RED // This is the color of the clock face, and digital clock +#define H_COLOR BLUE // color de las horas +#define M_COLOR GREEN // color de los minutos +#define S_COLOR YELLOW // color de los segundos + +LCDShield lcd; +DigitalIn buttonPin3(PTA12); +DigitalIn buttonPin4(PTA4); +DigitalIn buttonPin5(PTA5); +DigitalOut g(LED_GREEN); + +Ticker reloj; +int hours, minutes, seconds, ampm; + +void drawClock() { +/* drawClock() dibuja el circulo del reloj con las cifras 12,3,6 y 9 */ + + lcd.setCircle(CLOCK_CENTER, 66, CLOCK_RADIUS, C_COLOR); // pinta circulo + + lcd.setStr("12", CLOCK_CENTER - CLOCK_RADIUS, 66-9, C_COLOR, BACKGROUND); + lcd.setStr("3", CLOCK_CENTER - 9, 66 + CLOCK_RADIUS - 12, C_COLOR, BACKGROUND); + lcd.setStr("6", CLOCK_CENTER + CLOCK_RADIUS - 18, 66-4, C_COLOR, BACKGROUND); + lcd.setStr("9", CLOCK_CENTER - 9, 66 - CLOCK_RADIUS + 4, C_COLOR, BACKGROUND); +} + +void displayAnalogTime(int h, int m, int s) { + /* displayAnalogTime() dibuja hhmmss en su posicion correspondiente */ + double midHours; // this will be used to slightly adjust the hour hand + static int hx, hy, mx, my, sx, sy; + + /* Adjusta el tiempo para mostrar 90 grados ccw y gira en el reloj el texto */ + h -= 3; + m -= 15; + s -= 15; + if (h <= 0) h += 12; + if (m < 0) m += 60; + if (s < 0) s += 60; + + /* Borra lineas anteriores */ + lcd.setLine(CLOCK_CENTER, 66, CLOCK_CENTER+sx, 66+sy, BACKGROUND); // borra segundos + lcd.setLine(CLOCK_CENTER, 66, CLOCK_CENTER+mx, 66+my, BACKGROUND); // borra minutos + lcd.setLine(CLOCK_CENTER, 66, CLOCK_CENTER+hx, 66+hy, BACKGROUND); // borra horas + + /* Calcula y dibuja nuevas lineas */ + //s = map(s, 0, 60, 0, 360); // ajusta de 0-60, a "360 degrees" + s = (s-0)*(360-0)/(60-0)+360; + sx = S_LENGTH * sin(3.14 * ((double) s)/180); // woo trig! + sy = S_LENGTH * cos(3.14 * ((double) s)/180); // woo trig! + lcd.setLine(CLOCK_CENTER, 66, CLOCK_CENTER+sx, 66+sy, S_COLOR); // print second hand + + //m = map(m, 0, 60, 0, 360); // map the 0-60, to "360 degrees" + m = (m-0)*(360-0)/(60-0)+360; + mx = M_LENGTH * sin(3.14 * ((double) m)/180); // woo trig! + my = M_LENGTH * cos(3.14 * ((double) m)/180); // woo trig! + lcd.setLine(CLOCK_CENTER, 66, CLOCK_CENTER+mx, 66+my, M_COLOR); // print minute hand + + midHours = minutes/12; // midHours is used to set the hours hand to middling levels between whole hours + h *= 5; // Get hours and midhours to the same scale + h += midHours; // add hours and midhours + + //h = map(h, 0, 60, 0, 360); // map the 0-60, to "360 degrees" + h = (h-0)*(360-0)/(60-0)+360; + hx = H_LENGTH * sin(3.14 * ((double) h)/180); // woo trig! + hy = H_LENGTH * cos(3.14 * ((double) h)/180); // woo trig! + lcd.setLine(CLOCK_CENTER, 66, CLOCK_CENTER+hx, 66+hy, H_COLOR); // print hour hand +} + +void displayDigitalTime(int h, int m, int s, int ap) { +/* displayDigitalTime() muestra hh:mm:ss am/pm en parte inferior */ + char timeChar[11] = {'x','x',0x0A,'x','x',0x0A,'x','x',' ',' ',' '}; + + /* Convierte los valores */ + timeChar[0] = h/10; + timeChar[1] = h - (timeChar[0] * 10); + timeChar[3] = m/10; + timeChar[4] = m - (timeChar[3] * 10); + timeChar[6] = s/10; + timeChar[7] = s - (timeChar[6] * 10); + + /* once we have each integer separated, we need to turn them + into displayable characters. Adding 0x30 does this (check an + ASCII table. We set the colons to 0x0A initially, this will + turn them into the proper 0x3A.*/ + for (int i=0; i<8; i++) timeChar[i] += 0x30; + timeChar[8] = ' '; // add a space between the time and AM/PM + + /* Add AM or PM to the end of the timeChar string */ + if (!ap) { + timeChar[9] = 'A'; + timeChar[10] = 'M'; + } + else { + timeChar[9] = 'P'; + timeChar[10] = 'M'; + } + + /* añade espacios despues hora, otherwise it'll display unwanted characters */ + //timeChar[11] = ' '; + //timeChar[12] = ' '; + + /* Print the time on the clock */ + for (int i=0; i<12; i++) { + lcd.setChar(timeChar[i], CLOCK_CENTER + CLOCK_RADIUS + 16, 22+8*i, C_COLOR, BACKGROUND); + } + lcd.setStr(" ", CLOCK_CENTER + CLOCK_RADIUS + 16, 118, C_COLOR, BACKGROUND); +} + +void setTime() { + /* setTime Incrementa con S1 horas, S2 segundos y S3 para salir */ + /* Pone el reloj a 12 horas */ + lcd.setStr("Ajusta el reloj", 20, 1, C_COLOR, BACKGROUND); + lcd.setStr("S1 para horas ", 40, 1, H_COLOR, BACKGROUND); + lcd.setStr("S2 para minutos", 60, 1, M_COLOR, BACKGROUND); + lcd.setStr("S3 para salir ", 80, 1, S_COLOR, BACKGROUND); + seconds = 0; + minutes = 0; + hours = 12; + ampm = 0; + displayDigitalTime(hours, minutes, seconds, ampm); + wait_ms(100); + + /* Mientras no pulses S3 sigues ajustando el reloj */ + while(buttonPin5) { + /* Si pulsas S1 ajustar horas */ + if (!buttonPin3) { + hours++; // Increase hours by 1 + if (hours == 12) ampm ^= 1; // Flip am/pm if it's 12 o'clock + if (hours >= 13) hours = 1; // Set hours to 1 if it's 13. 12-hour clock. + } + /* Si pulsas S2 ajustar minutos*/ + if (!buttonPin4) { + minutes++; // Increase minutes by 1 + if (minutes >= 60) minutes = 0; // If minutes is 60, set it back to 0 + } + /* and update the clock, so we can see it */ + displayDigitalTime(hours, minutes, seconds, ampm); + wait_ms(100); + } +} + +void cadasegundo(){ + /* cada segundo recalcula y redibuja agujas y reloj */ + g = !g; + if (seconds >= 60) { + seconds = 0; // Al llegar a 60 vuelve a 0 + minutes++; // e incrementa los minutos + if (minutes >= 60) { + minutes = 0; // Al llegar a 60 vuelve a 0 + hours++; // e incrementa las horas + if (hours == 12) ampm ^= 1; // Si llega a 12 o'clock, alterna ampm + if (hours >= 13) hours = 1; // Si llega a 13, vuelve a 1. + } + } + drawClock(); + displayAnalogTime(hours, minutes, seconds); + displayDigitalTime(hours, minutes, seconds, ampm); + seconds++; +} + +int main() { + hours = HOURS; + minutes = MINUTES; + seconds = SECONDS; + ampm = AMPM; + lcd.init(PHILLIPS); + lcd.contrast(50); + lcd.clear(BACKGROUND); + setTime(); + lcd.clear(BACKGROUND); + reloj.attach(&cadasegundo,1.0); // Cada segundo pinta y actualiza el reloj */ + + while(1) {} +} \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mbed.bld Sat Jul 12 10:27:13 2014 +0000 @@ -0,0 +1,1 @@ +http://mbed.org/users/mbed_official/code/mbed/builds/8e73be2a2ac1 \ No newline at end of file