Simple vertical scrolling space shooter game using navigation switch (joystick), uLCD-144-G2, and a pushbutton switch.
Dependencies: 4DGL-uLCD-SE PinDetect mbed
Diff: Display/Star.h
- Revision:
- 0:5c666e5cd22d
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Display/Star.h Thu Mar 17 20:47:11 2016 +0000 @@ -0,0 +1,21 @@ +#ifndef STAR_H +#define STAR_H + + +#include "uLCD_4DGL.h" + +class Star { +public: + Star( uLCD_4DGL *uLCD); + void update(); + int offScreen(); + +private: + int _x; + int _y; + int _dy; + uLCD_4DGL *_uLCDptr; + +}; + +#endif \ No newline at end of file