Simple vertical scrolling space shooter game using navigation switch (joystick), uLCD-144-G2, and a pushbutton switch.
Dependencies: 4DGL-uLCD-SE PinDetect mbed
Diff: Display/Point.h
- Revision:
- 0:5c666e5cd22d
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Display/Point.h Thu Mar 17 20:47:11 2016 +0000 @@ -0,0 +1,14 @@ +#ifndef POINT_H +#define POINT_H + +class Point { + +public: + Point(); + Point(int sx, int sy); + int x; + int y; + +}; + +#endif \ No newline at end of file