Dependencies:   4DGL-uLCD-SE PinDetect mbed

Revision:
0:5c666e5cd22d
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Display/Enemy.cpp	Thu Mar 17 20:47:11 2016 +0000
@@ -0,0 +1,75 @@
+ #include "Enemy.h"
+ 
+Enemy::Enemy(int x, uLCD_4DGL *uLCD) {
+    _health = 2;
+     _x = x;
+    _y = -10;
+    _uLCDptr = uLCD;
+    _cockpit.init(0,0,uLCD);
+    _cockpit.setRadius(10);
+    _glare1.init(3,3,uLCD);
+    _glare1.setRadius(4);
+    _glare2.init(-3,-3,uLCD);
+    _glare2.setRadius(3);
+    _gun.init(0,10,uLCD);
+    _gun.setDimensions(4,2);
+    _engine.init(-2,-15,uLCD);
+    _engine.setDimensions(5,5);
+    _healthBar.init(-9, 16,uLCD);
+    _healthBar.setDimensions(1,20);
+}
+
+void Enemy::drawEnemy() {
+    _cockpit.drawCircle(_x, _y, EnemyCockpitColor);
+    _glare1.drawCircle(_x, _y, EnemyGlareColor1);
+    _glare2.drawCircle(_x, _y, EnemyGlareColor2);
+    _gun.drawRect(_x, _y, EnemyGunColor);
+    _engine.drawRect(_x, _y, EnemyEngineColor);
+    if(_health == 2) {
+        _healthBar.setDimensions(1,20);
+    }
+    else if(_health == 1) {
+        _healthBar.setDimensions(1,10);
+    }
+    else {
+        _healthBar.setDimensions(1,1);
+    }
+    _healthBar.drawRect(_x,_y, HealthColor);
+}
+
+void Enemy::addY(int dy) {
+    _y += dy;
+}
+
+int Enemy::getY() {
+    return _y;    
+}
+
+Point Enemy::hitBoxStart() {
+    Point hitStart;
+    hitStart.x = _x - 11;
+    hitStart.y = _y - 11;
+    return hitStart;
+}
+
+Point Enemy::hitBoxDim() {
+    Point hitDim;
+    hitDim.x = 21;
+    hitDim.y = 21;
+    return hitDim;
+}
+
+Point Enemy::getGunLoc() {
+    Point gunLocation;
+    gunLocation.x = _x;
+    gunLocation.y = _y + 5;
+    return gunLocation;
+}
+
+void Enemy::damage(int dmg) {
+    _health -= dmg;    
+}
+
+int Enemy::getHealth() {
+    return _health;    
+}
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