Meteor defense project

Dependencies:   N5110 mbed

Revision:
16:ddc4d5669a6e
Parent:
15:c68a5c22a2a2
Child:
17:53aedd20155a
--- a/GameEngine/GameEngine.cpp	Mon Apr 03 15:52:59 2017 +0000
+++ b/GameEngine/GameEngine.cpp	Fri Apr 07 10:49:57 2017 +0000
@@ -31,7 +31,7 @@
     if (pad.buttonhold_A == 1) {
         //printf("hi, button is working \n");
         weap.weaponMath(pad);
-        weap.drawLaser(Array1, lcd);
+        weap.drawLaser(Array1, charArray, lcd);
     }
 }
 
@@ -65,7 +65,7 @@
         if (weap._shield < weap._shieldCapacity ) {
             weap._shield = weap._shield + weap._shieldRegenRate;
             //printf("current shield = %d \n",weap._shield); 
-            printf("shield regen rate = %d \n",weap._shieldRegenRate);
+            //printf("shield regen rate = %d \n",weap._shieldRegenRate);
         }    
     }
     weap.shieldMeter(lcd);