Switch debouncing library

Dependents:   DebouncedIn_HelloWorld ascensor

Files at this revision

API Documentation at this revision

Comitter:
janhavi
Date:
Tue May 24 08:56:29 2016 +0000
Commit message:
Simple debouncing library use example

Changed in this revision

DebouncedIn.cpp Show annotated file Show diff for this revision Revisions of this file
DebouncedIn.h Show annotated file Show diff for this revision Revisions of this file
diff -r 000000000000 -r e2ba40ab11e8 DebouncedIn.cpp
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/DebouncedIn.cpp	Tue May 24 08:56:29 2016 +0000
@@ -0,0 +1,93 @@
+#include "DebouncedIn.h"
+#include "mbed.h"
+
+/*
+ * Constructor
+ */
+DebouncedIn::DebouncedIn(PinName in) 
+    : _in(in) {    
+        
+    // reset all the flags and counters    
+    _samples = 0;
+    _output = 0;
+    _output_last = 0;
+    _rising_flag = 0;
+    _falling_flag = 0;
+    _state_counter = 0;
+    
+    // Attach ticker
+    _ticker.attach(this, &DebouncedIn::_sample, 0.005);     
+}
+  
+void DebouncedIn::_sample() {
+
+    // take a sample
+    _samples = _samples >> 1; // shift left
+      
+    if (_in) {
+        _samples |= 0x80;
+    }  
+      
+    // examine the sample window, look for steady state
+    if (_samples == 0x00) {
+        _output = 0;
+    } 
+    else if (_samples == 0xFF) {
+        _output = 1;
+    }
+
+
+    // Rising edge detection
+    if ((_output == 1) && (_output_last == 0)) {
+        _rising_flag++;
+        _state_counter = 0;
+    }
+
+    // Falling edge detection
+    else if ((_output == 0) && (_output_last == 1)) {
+        _falling_flag++;
+        _state_counter = 0;
+    }
+    
+    // steady state
+    else {
+        _state_counter++;
+    }
+    
+   // update the output
+    _output_last = _output;
+    
+}
+
+
+
+// return number of rising edges
+int DebouncedIn::rising(void) {
+    int return_value = _rising_flag; 
+    _rising_flag = 0;
+    return(return_value);
+}
+
+// return number of falling edges
+int DebouncedIn::falling(void) {
+    int return_value = _falling_flag; 
+    _falling_flag = 0;
+    return(return_value);
+}
+
+// return number of ticsk we've bene steady for
+int DebouncedIn::steady(void) {
+return(_state_counter);
+}
+
+// return the debounced status
+int DebouncedIn::read(void) {
+    return(_output);
+}
+
+// shorthand for read()
+DebouncedIn::operator int() {
+    return read();
+}
+
+
diff -r 000000000000 -r e2ba40ab11e8 DebouncedIn.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/DebouncedIn.h	Tue May 24 08:56:29 2016 +0000
@@ -0,0 +1,31 @@
+#include "mbed.h"
+
+    class DebouncedIn {
+        public:      
+             DebouncedIn(PinName in);
+
+             int read (void);
+             operator int();
+              
+             int rising(void);
+             int falling(void);
+             int steady(void);
+              
+        private :    
+               // objects
+               DigitalIn _in;    
+               Ticker _ticker;
+
+               // function to take a sample, and update flags
+               void _sample(void);
+
+               // counters and flags
+               int _samples;
+               int _output;
+               int _output_last;
+               int _rising_flag;
+               int _falling_flag;
+               int _state_counter;
+
+    };
+    
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