mbed library sources modified for open wear

Dependents:   openwear-lifelogger-example

Fork of mbed-src by mbed official

Revision:
0:fd0d7bdfcdc2
Child:
1:62685faffa05
diff -r 000000000000 -r fd0d7bdfcdc2 cpp/FileSystemLike.h
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/cpp/FileSystemLike.h	Tue Nov 20 17:24:08 2012 +0000
@@ -0,0 +1,150 @@
+/* mbed Microcontroller Library
+ * Copyright (c) 2006-2012 ARM Limited
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+#ifndef MBED_FILESYSTEMLIKE_H
+#define MBED_FILESYSTEMLIKE_H
+
+#ifdef __ARMCC_VERSION
+#    define O_RDONLY 0
+#    define O_WRONLY 1
+#    define O_RDWR   2
+#    define O_CREAT  0x0200
+#    define O_TRUNC  0x0400
+#    define O_APPEND 0x0008
+typedef int mode_t;
+
+#else
+#    include <sys/fcntl.h>
+#endif
+
+#include "platform.h"
+
+#include "FileHandle.h"
+#include "DirHandle.h"
+
+namespace mbed {
+
+/** A filesystem-like object is one that can be used to open files
+ *  though it by fopen("/name/filename", mode)
+ *
+ *  Implementations must define at least open (the default definitions
+ *  of the rest of the functions just return error values).
+ */
+class FileSystemLike {
+
+public:
+    /** FileSystemLike constructor
+     *
+     *  @param name The name to use for the filesystem.
+     */
+    FileSystemLike(const char *name);
+    
+    virtual ~FileSystemLike();
+    
+    /* Function lookup
+     *  Lookup and return the object that has the given name.
+     *
+     * Variables
+     *  name - the name to lookup.
+     *  len - the length of name.
+     */
+    static FileSystemLike *lookup(const char *name, unsigned int len);
+    
+    static DirHandle *opendir();
+    friend class BaseDirHandle;
+    
+    /** Opens a file from the filesystem
+     *
+     *  @param filename The name of the file to open.
+     *  @param flags One of O_RDONLY, O_WRONLY, or O_RDWR, OR'd with
+     *    zero or more of O_CREAT, O_TRUNC, or O_APPEND.
+     *
+     *  @returns
+     *    A pointer to a FileHandle object representing the
+     *   file on success, or NULL on failure.
+     */
+    virtual FileHandle *open(const char *filename, int flags) = 0;
+
+    /** Remove a file from the filesystem.
+     *
+     *  @param filename the name of the file to remove.
+     *  @param returns 0 on success, -1 on failure.
+     */
+    virtual int remove(const char *filename) { return -1; };
+
+    /** Rename a file in the filesystem.
+     *
+     *  @param oldname the name of the file to rename.
+     *  @param newname the name to rename it to.
+     *
+     *  @returns
+     *    0 on success,
+     *   -1 on failure.
+     */
+    virtual int rename(const char *oldname, const char *newname) { return -1; };
+
+    /** Opens a directory in the filesystem and returns a DirHandle
+     *   representing the directory stream.
+     *
+     *  @param name The name of the directory to open.
+     *
+     *  @returns
+     *    A DirHandle representing the directory stream, or
+     *   NULL on failure.
+     */
+    virtual DirHandle *opendir(const char *name) { return NULL; };
+
+    /** Creates a directory in the filesystem.
+     *
+     *  @param name The name of the directory to create.
+     *  @param mode The permissions to create the directory with.
+     *
+     *  @returns
+     *    0 on success,
+     *   -1 on failure.
+     */
+    virtual int mkdir(const char *name, mode_t mode) { return -1; }
+
+    // TODO other filesystem functions (mkdir, rm, rn, ls etc)
+
+protected: 
+    static FileSystemLike *_head;
+    FileSystemLike *_next;
+    const char *_name;
+};
+
+class FilePath {
+public:
+    FilePath(const char* file_path);
+    
+    const char* fileName(void);
+    FileSystemLike* fileSystem(void);
+    
+    static FileSystemLike* getFileSystem(const char* path);
+
+private:
+    const char* file_name;
+    FileSystemLike* fs;
+};
+
+} // namespace mbed
+
+#endif