James Heavey / Mbed 2 deprecated EL17JH

Dependencies:   mbed

Revision:
14:38560375d420
Parent:
13:418a71b24b37
Child:
16:1761dfe801af
--- a/PongEngine/PongEngine.cpp	Tue Apr 23 07:42:44 2019 +0000
+++ b/PongEngine/PongEngine.cpp	Tue Apr 23 16:13:17 2019 +0000
@@ -49,26 +49,26 @@
     _brick35.init(55,GAP+1+((HEIGHT_BRICK+1)*2),HEIGHT_BRICK,WIDTH_BRICK);
     _brick36.init(68,GAP+1+((HEIGHT_BRICK+1)*2),HEIGHT_BRICK,WIDTH_BRICK);
     
-    listofBricks.push_back(_brick11);
-    listofBricks.push_back(_brick12);
-    listofBricks.push_back(_brick13);
-    listofBricks.push_back(_brick14);
-    listofBricks.push_back(_brick15);
-    listofBricks.push_back(_brick16);
+    //listofBricks.push_back(_brick11);  maybe be able yo iterate through and this.draw(), maybe useful if i figure out how to delete objects aswell
+    //listofBricks.push_back(_brick12);
+    //listofBricks.push_back(_brick13);
+    //listofBricks.push_back(_brick14);
+    //listofBricks.push_back(_brick15);
+    //listofBricks.push_back(_brick16);
     
-    listofBricks.push_back(_brick21);
-    listofBricks.push_back(_brick22);
-    listofBricks.push_back(_brick23);
-    listofBricks.push_back(_brick24);
-    listofBricks.push_back(_brick25);
-    listofBricks.push_back(_brick26);
+    //listofBricks.push_back(_brick21);
+    //listofBricks.push_back(_brick22);
+    //listofBricks.push_back(_brick23);
+    //listofBricks.push_back(_brick24);
+    //listofBricks.push_back(_brick25);
+    //listofBricks.push_back(_brick26);
     
-    listofBricks.push_back(_brick31);
-    listofBricks.push_back(_brick32);
-    listofBricks.push_back(_brick33);
-    listofBricks.push_back(_brick34);
-    listofBricks.push_back(_brick35);
-    listofBricks.push_back(_brick36);
+    //listofBricks.push_back(_brick31);
+    //listofBricks.push_back(_brick32);
+    //listofBricks.push_back(_brick33);
+    //listofBricks.push_back(_brick34);
+    //listofBricks.push_back(_brick35);
+    //listofBricks.push_back(_brick36);
 }
 
 void PongEngine::read_input(Gamepad &pad)
@@ -84,13 +84,13 @@
     // pitch
     lcd.drawRect(0,0,WIDTH,HEIGHT,FILL_TRANSPARENT);
     //score
-    print_scores(lcd);
+    //print_scores(lcd);
     // paddles
     _p1.draw(lcd);
     // ball
     _ball.draw(lcd);
     
-    print_scores(lcd);
+    //print_scores(lcd);
     
     _brick11.draw(lcd);
     _brick12.draw(lcd);