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Diff: Life_Powerup/Life_Powerup.h
- Revision:
- 0:92b180c8d407
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Life_Powerup/Life_Powerup.h Tue Jan 05 01:14:11 2021 +0000 @@ -0,0 +1,75 @@ +#ifndef LIFE_POWERUP_H +#define LIFE_POWERUP_H + +#include "mbed.h" +#include "N5110.h" +#include "Gamepad.h" +#include "Paddle.h" +#include "Bitmap.h" + +static int powerup_data[] = +{ + 0, 0, 0, 1, 1, 1, 0, 0, 0, + 0, 1, 1, 0, 0, 0, 1, 1, 0, + 0, 1, 0, 1, 0, 1, 0, 1, 0, + 1, 0, 1, 1, 1, 1, 1, 0, 1, + 1, 0, 1, 1, 1, 1, 1, 0, 1, + 1, 0, 0, 1, 1, 1, 0, 0, 1, + 0, 1, 0, 0, 1, 0, 0, 1, 0, + 0, 1, 1, 0, 0, 0, 1, 1, 0, + 0, 0, 0, 1, 1, 1, 0, 0, 0 +}; + +/** Life_Powerup Class +@author James Heavey, University of Leeds +@brief Controls the Life_Powerup in the Breakout game +@date May 2019 +*/ + +class Life_Powerup +{ +public: + + /** Constructor declaration */ + Life_Powerup(); + + /** Destructor declaration */ + ~Life_Powerup(); + + /** Initialises the powerup off screen with a set velocity */ + void init(); + + /** Draws the powerup at at its current coordinates on the LCD + * @param lcd @details a N5110 pointer + */ + void draw(N5110 &lcd); + + /** Update the powerup's y coordinate based on its velocity */ + void update(); + + /** Sets the powerups's x coordinate + * @param x @details set the variable _x to the new local x + */ + void set_posx(int x); + + /** Sets the powerups's x coordinate + * @param y @details set the variable _y to the new local y + */ + void set_posy(int y); + + /** Retrieve the powerup's current x coordinate + * @returns variable _x as an integer + */ + int get_x(); + + /** Retrieve the powerup's current y coordinate + * @returns variable _y as an integer + */ + int get_y(); + +private: + int _speed_y; + int _x; + int _y; +}; +#endif \ No newline at end of file