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Life_Powerup/Life_Powerup.cpp@0:92b180c8d407, 2021-01-05 (annotated)
- Committer:
- jamesheavey
- Date:
- Tue Jan 05 01:14:11 2021 +0000
- Revision:
- 0:92b180c8d407
test
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
jamesheavey | 0:92b180c8d407 | 1 | #include "Life_Powerup.h" |
jamesheavey | 0:92b180c8d407 | 2 | |
jamesheavey | 0:92b180c8d407 | 3 | Life_Powerup::Life_Powerup() |
jamesheavey | 0:92b180c8d407 | 4 | { |
jamesheavey | 0:92b180c8d407 | 5 | |
jamesheavey | 0:92b180c8d407 | 6 | } |
jamesheavey | 0:92b180c8d407 | 7 | |
jamesheavey | 0:92b180c8d407 | 8 | Life_Powerup::~Life_Powerup() |
jamesheavey | 0:92b180c8d407 | 9 | { |
jamesheavey | 0:92b180c8d407 | 10 | |
jamesheavey | 0:92b180c8d407 | 11 | } |
jamesheavey | 0:92b180c8d407 | 12 | |
jamesheavey | 0:92b180c8d407 | 13 | void Life_Powerup::init() // initialises the Life_Powerup off screen |
jamesheavey | 0:92b180c8d407 | 14 | { |
jamesheavey | 0:92b180c8d407 | 15 | _x = -10; |
jamesheavey | 0:92b180c8d407 | 16 | _y = 0; |
jamesheavey | 0:92b180c8d407 | 17 | _speed_y = 1; // -2 speed in the y direction, doesnt change even off screen |
jamesheavey | 0:92b180c8d407 | 18 | } |
jamesheavey | 0:92b180c8d407 | 19 | |
jamesheavey | 0:92b180c8d407 | 20 | |
jamesheavey | 0:92b180c8d407 | 21 | void Life_Powerup::draw(N5110 &lcd) |
jamesheavey | 0:92b180c8d407 | 22 | { |
jamesheavey | 0:92b180c8d407 | 23 | if (_x >= 0) { // only draw if on screen (more efficient?) |
jamesheavey | 0:92b180c8d407 | 24 | Bitmap powerup(powerup_data, 9, 9); // assign the powerup sprite data |
jamesheavey | 0:92b180c8d407 | 25 | powerup.render(lcd,_x,_y); |
jamesheavey | 0:92b180c8d407 | 26 | } |
jamesheavey | 0:92b180c8d407 | 27 | } |
jamesheavey | 0:92b180c8d407 | 28 | |
jamesheavey | 0:92b180c8d407 | 29 | |
jamesheavey | 0:92b180c8d407 | 30 | void Life_Powerup::update() // updates the Life_Powerup's y coordinate according to its speed |
jamesheavey | 0:92b180c8d407 | 31 | { |
jamesheavey | 0:92b180c8d407 | 32 | _y += _speed_y; |
jamesheavey | 0:92b180c8d407 | 33 | } |
jamesheavey | 0:92b180c8d407 | 34 | |
jamesheavey | 0:92b180c8d407 | 35 | |
jamesheavey | 0:92b180c8d407 | 36 | int Life_Powerup::get_x() // retrieves the Life_Powerups's x coordinate |
jamesheavey | 0:92b180c8d407 | 37 | { |
jamesheavey | 0:92b180c8d407 | 38 | return _x; |
jamesheavey | 0:92b180c8d407 | 39 | } |
jamesheavey | 0:92b180c8d407 | 40 | |
jamesheavey | 0:92b180c8d407 | 41 | |
jamesheavey | 0:92b180c8d407 | 42 | int Life_Powerup::get_y() // retrieves the Life_Powerups's y coordinate |
jamesheavey | 0:92b180c8d407 | 43 | { |
jamesheavey | 0:92b180c8d407 | 44 | return _y; |
jamesheavey | 0:92b180c8d407 | 45 | } |
jamesheavey | 0:92b180c8d407 | 46 | |
jamesheavey | 0:92b180c8d407 | 47 | |
jamesheavey | 0:92b180c8d407 | 48 | void Life_Powerup::set_posx(int x) // sets the Life_Powerup's x coordinate |
jamesheavey | 0:92b180c8d407 | 49 | { |
jamesheavey | 0:92b180c8d407 | 50 | _x = x; |
jamesheavey | 0:92b180c8d407 | 51 | } |
jamesheavey | 0:92b180c8d407 | 52 | |
jamesheavey | 0:92b180c8d407 | 53 | |
jamesheavey | 0:92b180c8d407 | 54 | void Life_Powerup::set_posy(int y) // sets the Life_Powerups's y coordinate |
jamesheavey | 0:92b180c8d407 | 55 | { |
jamesheavey | 0:92b180c8d407 | 56 | _y = y; |
jamesheavey | 0:92b180c8d407 | 57 | } |