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Gamepad/Gamepad.h@0:92b180c8d407, 2021-01-05 (annotated)
- Committer:
- jamesheavey
- Date:
- Tue Jan 05 01:14:11 2021 +0000
- Revision:
- 0:92b180c8d407
test
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
jamesheavey | 0:92b180c8d407 | 1 | #ifndef GAMEPAD_H |
jamesheavey | 0:92b180c8d407 | 2 | #define GAMEPAD_H |
jamesheavey | 0:92b180c8d407 | 3 | |
jamesheavey | 0:92b180c8d407 | 4 | #include <bitset> |
jamesheavey | 0:92b180c8d407 | 5 | #include "FXOS8700CQ.h" |
jamesheavey | 0:92b180c8d407 | 6 | |
jamesheavey | 0:92b180c8d407 | 7 | // Forward declaration of the classes that we use from the mbed library |
jamesheavey | 0:92b180c8d407 | 8 | // This avoids the need for us to include the huge mbed.h header inside our |
jamesheavey | 0:92b180c8d407 | 9 | // own library API |
jamesheavey | 0:92b180c8d407 | 10 | namespace mbed |
jamesheavey | 0:92b180c8d407 | 11 | { |
jamesheavey | 0:92b180c8d407 | 12 | class AnalogIn; |
jamesheavey | 0:92b180c8d407 | 13 | class InterruptIn; |
jamesheavey | 0:92b180c8d407 | 14 | class PwmOut; |
jamesheavey | 0:92b180c8d407 | 15 | class Timeout; |
jamesheavey | 0:92b180c8d407 | 16 | } |
jamesheavey | 0:92b180c8d407 | 17 | |
jamesheavey | 0:92b180c8d407 | 18 | #define TOL 0.1f |
jamesheavey | 0:92b180c8d407 | 19 | #define RAD2DEG 57.2957795131f |
jamesheavey | 0:92b180c8d407 | 20 | |
jamesheavey | 0:92b180c8d407 | 21 | /** Enum for direction */ |
jamesheavey | 0:92b180c8d407 | 22 | enum Direction { |
jamesheavey | 0:92b180c8d407 | 23 | CENTRE, /**< joystick centred */ |
jamesheavey | 0:92b180c8d407 | 24 | N, /**< pushed North (0)*/ |
jamesheavey | 0:92b180c8d407 | 25 | NE, /**< pushed North-East (45) */ |
jamesheavey | 0:92b180c8d407 | 26 | E, /**< pushed East (90) */ |
jamesheavey | 0:92b180c8d407 | 27 | SE, /**< pushed South-East (135) */ |
jamesheavey | 0:92b180c8d407 | 28 | S, /**< pushed South (180) */ |
jamesheavey | 0:92b180c8d407 | 29 | SW, /**< pushed South-West (225) */ |
jamesheavey | 0:92b180c8d407 | 30 | W, /**< pushed West (270) */ |
jamesheavey | 0:92b180c8d407 | 31 | NW /**< pushed North-West (315) */ |
jamesheavey | 0:92b180c8d407 | 32 | }; |
jamesheavey | 0:92b180c8d407 | 33 | |
jamesheavey | 0:92b180c8d407 | 34 | /** Vector 2D struct */ |
jamesheavey | 0:92b180c8d407 | 35 | struct Vector2D { |
jamesheavey | 0:92b180c8d407 | 36 | float x; /**< float for x value */ |
jamesheavey | 0:92b180c8d407 | 37 | float y; /**< float for y value */ |
jamesheavey | 0:92b180c8d407 | 38 | }; |
jamesheavey | 0:92b180c8d407 | 39 | |
jamesheavey | 0:92b180c8d407 | 40 | /** Polar coordinate struct */ |
jamesheavey | 0:92b180c8d407 | 41 | struct Polar { |
jamesheavey | 0:92b180c8d407 | 42 | float mag; /**< float for magnitude */ |
jamesheavey | 0:92b180c8d407 | 43 | float angle; /**< float for angle (in degrees) */ |
jamesheavey | 0:92b180c8d407 | 44 | }; |
jamesheavey | 0:92b180c8d407 | 45 | |
jamesheavey | 0:92b180c8d407 | 46 | /** Gamepad Class |
jamesheavey | 0:92b180c8d407 | 47 | @brief Library for interfacing with ELEC2645 Gamepad PCB, University of Leeds |
jamesheavey | 0:92b180c8d407 | 48 | @author Dr Craig A. Evans |
jamesheavey | 0:92b180c8d407 | 49 | @author Dr Alex Valanvanis |
jamesheavey | 0:92b180c8d407 | 50 | @date Febraury 2017 |
jamesheavey | 0:92b180c8d407 | 51 | */ |
jamesheavey | 0:92b180c8d407 | 52 | class Gamepad |
jamesheavey | 0:92b180c8d407 | 53 | { |
jamesheavey | 0:92b180c8d407 | 54 | public: |
jamesheavey | 0:92b180c8d407 | 55 | /** Gamepad events |
jamesheavey | 0:92b180c8d407 | 56 | * @brief List of events that can be registered on the gamepad |
jamesheavey | 0:92b180c8d407 | 57 | */ |
jamesheavey | 0:92b180c8d407 | 58 | enum GamepadEvent { |
jamesheavey | 0:92b180c8d407 | 59 | A_PRESSED, ///< Button A has been pressed |
jamesheavey | 0:92b180c8d407 | 60 | B_PRESSED, ///< Button B has been pressed |
jamesheavey | 0:92b180c8d407 | 61 | X_PRESSED, ///< Button X has been pressed |
jamesheavey | 0:92b180c8d407 | 62 | Y_PRESSED, ///< Button Y has been pressed |
jamesheavey | 0:92b180c8d407 | 63 | L_PRESSED, ///< Button L has been pressed |
jamesheavey | 0:92b180c8d407 | 64 | R_PRESSED, ///< Button R has been pressed |
jamesheavey | 0:92b180c8d407 | 65 | BACK_PRESSED, ///< Button "Back" has been pressed |
jamesheavey | 0:92b180c8d407 | 66 | START_PRESSED, ///< Button "Start" has been pressed |
jamesheavey | 0:92b180c8d407 | 67 | JOY_PRESSED, ///< Joystick button has been pressed |
jamesheavey | 0:92b180c8d407 | 68 | N_EVENTS ///< A dummy flag that marks the end of the list |
jamesheavey | 0:92b180c8d407 | 69 | }; |
jamesheavey | 0:92b180c8d407 | 70 | private: |
jamesheavey | 0:92b180c8d407 | 71 | mbed::PwmOut *_led1; |
jamesheavey | 0:92b180c8d407 | 72 | mbed::PwmOut *_led2; |
jamesheavey | 0:92b180c8d407 | 73 | mbed::PwmOut *_led3; |
jamesheavey | 0:92b180c8d407 | 74 | mbed::PwmOut *_led4; |
jamesheavey | 0:92b180c8d407 | 75 | mbed::PwmOut *_led5; |
jamesheavey | 0:92b180c8d407 | 76 | mbed::PwmOut *_led6; |
jamesheavey | 0:92b180c8d407 | 77 | |
jamesheavey | 0:92b180c8d407 | 78 | mbed::InterruptIn *_button_A; |
jamesheavey | 0:92b180c8d407 | 79 | mbed::InterruptIn *_button_B; |
jamesheavey | 0:92b180c8d407 | 80 | mbed::InterruptIn *_button_X; |
jamesheavey | 0:92b180c8d407 | 81 | mbed::InterruptIn *_button_Y; |
jamesheavey | 0:92b180c8d407 | 82 | mbed::InterruptIn *_button_L; |
jamesheavey | 0:92b180c8d407 | 83 | mbed::InterruptIn *_button_R; |
jamesheavey | 0:92b180c8d407 | 84 | mbed::InterruptIn *_button_back; |
jamesheavey | 0:92b180c8d407 | 85 | mbed::InterruptIn *_button_start; |
jamesheavey | 0:92b180c8d407 | 86 | mbed::InterruptIn *_button_joystick; |
jamesheavey | 0:92b180c8d407 | 87 | |
jamesheavey | 0:92b180c8d407 | 88 | mbed::AnalogIn *_vert; |
jamesheavey | 0:92b180c8d407 | 89 | mbed::AnalogIn *_horiz; |
jamesheavey | 0:92b180c8d407 | 90 | |
jamesheavey | 0:92b180c8d407 | 91 | mbed::PwmOut *_buzzer; |
jamesheavey | 0:92b180c8d407 | 92 | mbed::AnalogIn *_pot; |
jamesheavey | 0:92b180c8d407 | 93 | |
jamesheavey | 0:92b180c8d407 | 94 | mbed::Timeout *_timeout; |
jamesheavey | 0:92b180c8d407 | 95 | |
jamesheavey | 0:92b180c8d407 | 96 | std::bitset<N_EVENTS> _event_state; ///< A binary list of buttons that has been pressed |
jamesheavey | 0:92b180c8d407 | 97 | |
jamesheavey | 0:92b180c8d407 | 98 | // centred x,y values |
jamesheavey | 0:92b180c8d407 | 99 | float _x0; |
jamesheavey | 0:92b180c8d407 | 100 | float _y0; |
jamesheavey | 0:92b180c8d407 | 101 | |
jamesheavey | 0:92b180c8d407 | 102 | public: |
jamesheavey | 0:92b180c8d407 | 103 | |
jamesheavey | 0:92b180c8d407 | 104 | /** Constructor */ |
jamesheavey | 0:92b180c8d407 | 105 | Gamepad(); |
jamesheavey | 0:92b180c8d407 | 106 | |
jamesheavey | 0:92b180c8d407 | 107 | /** Destructor */ |
jamesheavey | 0:92b180c8d407 | 108 | ~Gamepad(); |
jamesheavey | 0:92b180c8d407 | 109 | |
jamesheavey | 0:92b180c8d407 | 110 | /** Initialise all peripherals and configure interrupts */ |
jamesheavey | 0:92b180c8d407 | 111 | void init(); |
jamesheavey | 0:92b180c8d407 | 112 | |
jamesheavey | 0:92b180c8d407 | 113 | /** Turn all LEDs on */ |
jamesheavey | 0:92b180c8d407 | 114 | void leds_on(); |
jamesheavey | 0:92b180c8d407 | 115 | |
jamesheavey | 0:92b180c8d407 | 116 | /** Turn all LEDs off */ |
jamesheavey | 0:92b180c8d407 | 117 | void leds_off(); |
jamesheavey | 0:92b180c8d407 | 118 | |
jamesheavey | 0:92b180c8d407 | 119 | /** Set all LEDs to duty-cycle |
jamesheavey | 0:92b180c8d407 | 120 | *@param value in range 0.0 to 1.0 |
jamesheavey | 0:92b180c8d407 | 121 | */ |
jamesheavey | 0:92b180c8d407 | 122 | void leds(float val) const; |
jamesheavey | 0:92b180c8d407 | 123 | |
jamesheavey | 0:92b180c8d407 | 124 | /** Set LED to duty-cycle |
jamesheavey | 0:92b180c8d407 | 125 | *@param led number (0 to 5) |
jamesheavey | 0:92b180c8d407 | 126 | *@param value in range 0.0 to 1.0 |
jamesheavey | 0:92b180c8d407 | 127 | */ |
jamesheavey | 0:92b180c8d407 | 128 | void led(int n,float val) const; |
jamesheavey | 0:92b180c8d407 | 129 | |
jamesheavey | 0:92b180c8d407 | 130 | /** Read potentiometer |
jamesheavey | 0:92b180c8d407 | 131 | *@returns potentiometer value in range 0.0 to 1.0 |
jamesheavey | 0:92b180c8d407 | 132 | */ |
jamesheavey | 0:92b180c8d407 | 133 | float read_pot() const; |
jamesheavey | 0:92b180c8d407 | 134 | |
jamesheavey | 0:92b180c8d407 | 135 | /** Play tone on piezo |
jamesheavey | 0:92b180c8d407 | 136 | * @param frequency in Hz |
jamesheavey | 0:92b180c8d407 | 137 | * @param duration of tone in seconds |
jamesheavey | 0:92b180c8d407 | 138 | */ |
jamesheavey | 0:92b180c8d407 | 139 | void tone(float frequency, float duration); |
jamesheavey | 0:92b180c8d407 | 140 | |
jamesheavey | 0:92b180c8d407 | 141 | /** |
jamesheavey | 0:92b180c8d407 | 142 | * @brief Check whether an event flag has been set and clear it |
jamesheavey | 0:92b180c8d407 | 143 | * @param id[in] The ID of the event to test |
jamesheavey | 0:92b180c8d407 | 144 | * @return true if the event occurred |
jamesheavey | 0:92b180c8d407 | 145 | */ |
jamesheavey | 0:92b180c8d407 | 146 | bool check_event(GamepadEvent const id); |
jamesheavey | 0:92b180c8d407 | 147 | |
jamesheavey | 0:92b180c8d407 | 148 | /** Reset all button flags */ |
jamesheavey | 0:92b180c8d407 | 149 | void reset_flags(); |
jamesheavey | 0:92b180c8d407 | 150 | |
jamesheavey | 0:92b180c8d407 | 151 | /** Get magnitude of joystick movement |
jamesheavey | 0:92b180c8d407 | 152 | * @returns value in range 0.0 to 1.0 |
jamesheavey | 0:92b180c8d407 | 153 | */ |
jamesheavey | 0:92b180c8d407 | 154 | |
jamesheavey | 0:92b180c8d407 | 155 | float get_mag(); |
jamesheavey | 0:92b180c8d407 | 156 | |
jamesheavey | 0:92b180c8d407 | 157 | /** Get angle of joystick movement |
jamesheavey | 0:92b180c8d407 | 158 | * @returns value in range 0.0 to 359.9. 0.0 corresponds to N, 180.0 to S. -1.0 is central |
jamesheavey | 0:92b180c8d407 | 159 | */ |
jamesheavey | 0:92b180c8d407 | 160 | float get_angle(); |
jamesheavey | 0:92b180c8d407 | 161 | |
jamesheavey | 0:92b180c8d407 | 162 | /** Gets joystick direction |
jamesheavey | 0:92b180c8d407 | 163 | * @returns an enum: CENTRE, N, NE, E, SE, S, SW, W, NW, |
jamesheavey | 0:92b180c8d407 | 164 | */ |
jamesheavey | 0:92b180c8d407 | 165 | Direction get_direction(); // N,NE,E,SE etc. |
jamesheavey | 0:92b180c8d407 | 166 | |
jamesheavey | 0:92b180c8d407 | 167 | /** Gets raw cartesian co-ordinates of joystick |
jamesheavey | 0:92b180c8d407 | 168 | * @returns a struct with x,y members, each in the range 0.0 to 1.0 |
jamesheavey | 0:92b180c8d407 | 169 | */ |
jamesheavey | 0:92b180c8d407 | 170 | Vector2D get_coord(); // cartesian co-ordinates x,y |
jamesheavey | 0:92b180c8d407 | 171 | |
jamesheavey | 0:92b180c8d407 | 172 | /** Gets cartesian coordinates mapped to circular grid |
jamesheavey | 0:92b180c8d407 | 173 | * @returns a struct with x,y members, each in the range 0.0 to 1.0 |
jamesheavey | 0:92b180c8d407 | 174 | */ |
jamesheavey | 0:92b180c8d407 | 175 | Vector2D get_mapped_coord(); // x,y mapped to circle |
jamesheavey | 0:92b180c8d407 | 176 | |
jamesheavey | 0:92b180c8d407 | 177 | /** Gets polar coordinates of the joystick |
jamesheavey | 0:92b180c8d407 | 178 | * @returns a struct contains mag and angle |
jamesheavey | 0:92b180c8d407 | 179 | */ |
jamesheavey | 0:92b180c8d407 | 180 | Polar get_polar(); // mag and angle in struct form |
jamesheavey | 0:92b180c8d407 | 181 | |
jamesheavey | 0:92b180c8d407 | 182 | private: |
jamesheavey | 0:92b180c8d407 | 183 | void init_buttons(); |
jamesheavey | 0:92b180c8d407 | 184 | void tone_off(); |
jamesheavey | 0:92b180c8d407 | 185 | |
jamesheavey | 0:92b180c8d407 | 186 | void a_isr(); |
jamesheavey | 0:92b180c8d407 | 187 | void b_isr(); |
jamesheavey | 0:92b180c8d407 | 188 | void x_isr(); |
jamesheavey | 0:92b180c8d407 | 189 | void y_isr(); |
jamesheavey | 0:92b180c8d407 | 190 | void l_isr(); |
jamesheavey | 0:92b180c8d407 | 191 | void r_isr(); |
jamesheavey | 0:92b180c8d407 | 192 | void back_isr(); |
jamesheavey | 0:92b180c8d407 | 193 | void start_isr(); |
jamesheavey | 0:92b180c8d407 | 194 | void joy_isr(); |
jamesheavey | 0:92b180c8d407 | 195 | }; |
jamesheavey | 0:92b180c8d407 | 196 | |
jamesheavey | 0:92b180c8d407 | 197 | #endif |