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Ball/Ball.h@0:92b180c8d407, 2021-01-05 (annotated)
- Committer:
- jamesheavey
- Date:
- Tue Jan 05 01:14:11 2021 +0000
- Revision:
- 0:92b180c8d407
test
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
jamesheavey | 0:92b180c8d407 | 1 | #ifndef BALL_H |
jamesheavey | 0:92b180c8d407 | 2 | #define BALL_H |
jamesheavey | 0:92b180c8d407 | 3 | |
jamesheavey | 0:92b180c8d407 | 4 | #include "mbed.h" |
jamesheavey | 0:92b180c8d407 | 5 | #include "N5110.h" |
jamesheavey | 0:92b180c8d407 | 6 | #include "Gamepad.h" |
jamesheavey | 0:92b180c8d407 | 7 | #include "Paddle.h" |
jamesheavey | 0:92b180c8d407 | 8 | |
jamesheavey | 0:92b180c8d407 | 9 | #define BALL_SIZE 2 |
jamesheavey | 0:92b180c8d407 | 10 | #define BALL_SPEED 2 |
jamesheavey | 0:92b180c8d407 | 11 | |
jamesheavey | 0:92b180c8d407 | 12 | /** Ball Class |
jamesheavey | 0:92b180c8d407 | 13 | @author James Heavey, University of Leeds |
jamesheavey | 0:92b180c8d407 | 14 | @brief Controls the ball in the Breakout game |
jamesheavey | 0:92b180c8d407 | 15 | @date May 2019 |
jamesheavey | 0:92b180c8d407 | 16 | */ |
jamesheavey | 0:92b180c8d407 | 17 | |
jamesheavey | 0:92b180c8d407 | 18 | class Ball |
jamesheavey | 0:92b180c8d407 | 19 | { |
jamesheavey | 0:92b180c8d407 | 20 | |
jamesheavey | 0:92b180c8d407 | 21 | public: |
jamesheavey | 0:92b180c8d407 | 22 | |
jamesheavey | 0:92b180c8d407 | 23 | /** Constructor declaration */ |
jamesheavey | 0:92b180c8d407 | 24 | Ball(); |
jamesheavey | 0:92b180c8d407 | 25 | |
jamesheavey | 0:92b180c8d407 | 26 | /** Destructor declaration */ |
jamesheavey | 0:92b180c8d407 | 27 | ~Ball(); |
jamesheavey | 0:92b180c8d407 | 28 | |
jamesheavey | 0:92b180c8d407 | 29 | /** Initialise Ball attributes |
jamesheavey | 0:92b180c8d407 | 30 | * @param size @details initialises _size |
jamesheavey | 0:92b180c8d407 | 31 | * @param speed @details initialises _speed |
jamesheavey | 0:92b180c8d407 | 32 | * @param x @details initialises the _x coordinate over the centre of the paddle |
jamesheavey | 0:92b180c8d407 | 33 | */ |
jamesheavey | 0:92b180c8d407 | 34 | void init(int size,int speed,int x); |
jamesheavey | 0:92b180c8d407 | 35 | |
jamesheavey | 0:92b180c8d407 | 36 | /** Draws the Ball at at its current coordinates on the LCD |
jamesheavey | 0:92b180c8d407 | 37 | * @param lcd @details a N5110 pointer |
jamesheavey | 0:92b180c8d407 | 38 | */ |
jamesheavey | 0:92b180c8d407 | 39 | void draw(N5110 &lcd); |
jamesheavey | 0:92b180c8d407 | 40 | |
jamesheavey | 0:92b180c8d407 | 41 | /** Update the Laser's x and y coordinates based on its velocity */ |
jamesheavey | 0:92b180c8d407 | 42 | void update(); |
jamesheavey | 0:92b180c8d407 | 43 | |
jamesheavey | 0:92b180c8d407 | 44 | /** Set the Ball's x and y velocities |
jamesheavey | 0:92b180c8d407 | 45 | * @param v @details a vector of the x and y velocities |
jamesheavey | 0:92b180c8d407 | 46 | */ |
jamesheavey | 0:92b180c8d407 | 47 | void set_velocity(Vector2D v); |
jamesheavey | 0:92b180c8d407 | 48 | |
jamesheavey | 0:92b180c8d407 | 49 | /** Set the Ball's x and y coordinates |
jamesheavey | 0:92b180c8d407 | 50 | * @param p @details a vector of the x and y velocities |
jamesheavey | 0:92b180c8d407 | 51 | */ |
jamesheavey | 0:92b180c8d407 | 52 | void set_pos(Vector2D p); |
jamesheavey | 0:92b180c8d407 | 53 | |
jamesheavey | 0:92b180c8d407 | 54 | /** Retrieves the Ball's x and y velocities |
jamesheavey | 0:92b180c8d407 | 55 | * @returns a vector of the x and y velocities |
jamesheavey | 0:92b180c8d407 | 56 | */ |
jamesheavey | 0:92b180c8d407 | 57 | Vector2D get_velocity(); |
jamesheavey | 0:92b180c8d407 | 58 | |
jamesheavey | 0:92b180c8d407 | 59 | /** Retrieves the Ball's x and y velocities |
jamesheavey | 0:92b180c8d407 | 60 | * @returns a vector of the x and y velocities |
jamesheavey | 0:92b180c8d407 | 61 | */ |
jamesheavey | 0:92b180c8d407 | 62 | Vector2D get_pos(); |
jamesheavey | 0:92b180c8d407 | 63 | |
jamesheavey | 0:92b180c8d407 | 64 | |
jamesheavey | 0:92b180c8d407 | 65 | |
jamesheavey | 0:92b180c8d407 | 66 | private: |
jamesheavey | 0:92b180c8d407 | 67 | |
jamesheavey | 0:92b180c8d407 | 68 | Vector2D _velocity; |
jamesheavey | 0:92b180c8d407 | 69 | int _size; |
jamesheavey | 0:92b180c8d407 | 70 | int _x; |
jamesheavey | 0:92b180c8d407 | 71 | int _y; |
jamesheavey | 0:92b180c8d407 | 72 | }; |
jamesheavey | 0:92b180c8d407 | 73 | #endif |