Adjust the LCD_Menu to use the mBed Application board resources
Dependents: class_project_main
Fork of SerialLCD_Menu by
Diff: Navigator.h
- Revision:
- 3:920157b558db
- Parent:
- 2:2654dc659298
- Child:
- 4:343f2993a66b
diff -r 2654dc659298 -r 920157b558db Navigator.h --- a/Navigator.h Tue Mar 05 21:24:37 2013 +0000 +++ b/Navigator.h Sun Aug 04 15:18:35 2013 +0000 @@ -3,17 +3,17 @@ #include "mbed.h" #include "Menu.h" -#include "TextLCD.h" +#include "SerialLCD.h" #include "RPG.h" class Navigator { private: public: - Navigator(Menu *, RPG &, TextLCD *); + Navigator(Menu *, RPG &, SerialLCD *); Menu *activeMenu; // the current menu - can change when RPG is pushed on selection with child menu RPG rpg; - TextLCD *lcd; + SerialLCD *lcd; bool lastButton, button; int direction; // 1 = CW, -1 = CCW