Rachel Ireland-Jones / Mbed 2 deprecated BuggyDesign

Dependencies:   Movement mbed tunes motor pwm_tone clickers Ultra

Revision:
13:13f14a8a902b
Parent:
12:15272c2ae2ed
Child:
15:f64e77f45a3d
--- a/main.cpp	Tue Mar 17 13:13:57 2020 +0000
+++ b/main.cpp	Tue Mar 17 15:22:54 2020 +0000
@@ -34,10 +34,10 @@
 Serial pc(USBTX,USBRX);           //Instance of the Serial class to enable much faster BAUD rates then standard 9600 i.e. 115200
                                   //This is Pseudo RS232 over USB the NUCLEO will appear as a COMx Port see device Manager on PC used
                                   //Use PuTTY to monitor check COMx and BAUD rate (115200)
-int mm;
-int HallState = 0;
-bool fStopped, rStopped = false;
-void dist(){
+int mm; //This variable will hold the distance in mm between the buggy and the object infront of it 
+bool fStopped, rStopped = false;// these variables are used to determine weather the buggy has been stopped, either from going forwards or backwards
+
+void dist(){//This function will get the distance in mm and set the mm variable to this value
     ultra_sonic_distance();
     mm = (int)GetDistance();
 }
@@ -64,6 +64,6 @@
     
     while(true)                             //Repeat the following forever NB always true!
     {
-        Direction();
+        Direction();// run the Direction function in the Movement library
     } // go back to start of while loop
 }  //end of int main()