This is a fork from the original, including a small change in the buffer size of the hardware interface (increased to 2048) and decreasing the number of publishers and subscribers to 5. Besides, the library about the message Adc.h was modified so as to increase the number of available Adc channels to be read ( from 6 to 7 ) For this modification, a change in checksum was required
Fork of ros_lib_kinetic by
turtle_actionlib/ShapeResult.h
- Committer:
- garyservin
- Date:
- 2016-12-31
- Revision:
- 0:9e9b7db60fd5
File content as of revision 0:9e9b7db60fd5:
#ifndef _ROS_turtle_actionlib_ShapeResult_h #define _ROS_turtle_actionlib_ShapeResult_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" namespace turtle_actionlib { class ShapeResult : public ros::Msg { public: typedef float _interior_angle_type; _interior_angle_type interior_angle; typedef float _apothem_type; _apothem_type apothem; ShapeResult(): interior_angle(0), apothem(0) { } virtual int serialize(unsigned char *outbuffer) const { int offset = 0; union { float real; uint32_t base; } u_interior_angle; u_interior_angle.real = this->interior_angle; *(outbuffer + offset + 0) = (u_interior_angle.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_interior_angle.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_interior_angle.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_interior_angle.base >> (8 * 3)) & 0xFF; offset += sizeof(this->interior_angle); union { float real; uint32_t base; } u_apothem; u_apothem.real = this->apothem; *(outbuffer + offset + 0) = (u_apothem.base >> (8 * 0)) & 0xFF; *(outbuffer + offset + 1) = (u_apothem.base >> (8 * 1)) & 0xFF; *(outbuffer + offset + 2) = (u_apothem.base >> (8 * 2)) & 0xFF; *(outbuffer + offset + 3) = (u_apothem.base >> (8 * 3)) & 0xFF; offset += sizeof(this->apothem); return offset; } virtual int deserialize(unsigned char *inbuffer) { int offset = 0; union { float real; uint32_t base; } u_interior_angle; u_interior_angle.base = 0; u_interior_angle.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); u_interior_angle.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); u_interior_angle.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); u_interior_angle.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); this->interior_angle = u_interior_angle.real; offset += sizeof(this->interior_angle); union { float real; uint32_t base; } u_apothem; u_apothem.base = 0; u_apothem.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); u_apothem.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); u_apothem.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); u_apothem.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); this->apothem = u_apothem.real; offset += sizeof(this->apothem); return offset; } const char * getType(){ return "turtle_actionlib/ShapeResult"; }; const char * getMD5(){ return "b06c6e2225f820dbc644270387cd1a7c"; }; }; } #endif