This is a fork from the original, including a small change in the buffer size of the hardware interface (increased to 2048) and decreasing the number of publishers and subscribers to 5. Besides, the library about the message Adc.h was modified so as to increase the number of available Adc channels to be read ( from 6 to 7 ) For this modification, a change in checksum was required

Dependencies:   BufferedSerial

Fork of ros_lib_kinetic by Gary Servin

turtle_actionlib/ShapeGoal.h

Committer:
garyservin
Date:
2016-12-31
Revision:
0:9e9b7db60fd5

File content as of revision 0:9e9b7db60fd5:

#ifndef _ROS_turtle_actionlib_ShapeGoal_h
#define _ROS_turtle_actionlib_ShapeGoal_h

#include <stdint.h>
#include <string.h>
#include <stdlib.h>
#include "ros/msg.h"

namespace turtle_actionlib
{

  class ShapeGoal : public ros::Msg
  {
    public:
      typedef int32_t _edges_type;
      _edges_type edges;
      typedef float _radius_type;
      _radius_type radius;

    ShapeGoal():
      edges(0),
      radius(0)
    {
    }

    virtual int serialize(unsigned char *outbuffer) const
    {
      int offset = 0;
      union {
        int32_t real;
        uint32_t base;
      } u_edges;
      u_edges.real = this->edges;
      *(outbuffer + offset + 0) = (u_edges.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_edges.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_edges.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_edges.base >> (8 * 3)) & 0xFF;
      offset += sizeof(this->edges);
      union {
        float real;
        uint32_t base;
      } u_radius;
      u_radius.real = this->radius;
      *(outbuffer + offset + 0) = (u_radius.base >> (8 * 0)) & 0xFF;
      *(outbuffer + offset + 1) = (u_radius.base >> (8 * 1)) & 0xFF;
      *(outbuffer + offset + 2) = (u_radius.base >> (8 * 2)) & 0xFF;
      *(outbuffer + offset + 3) = (u_radius.base >> (8 * 3)) & 0xFF;
      offset += sizeof(this->radius);
      return offset;
    }

    virtual int deserialize(unsigned char *inbuffer)
    {
      int offset = 0;
      union {
        int32_t real;
        uint32_t base;
      } u_edges;
      u_edges.base = 0;
      u_edges.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_edges.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_edges.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_edges.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
      this->edges = u_edges.real;
      offset += sizeof(this->edges);
      union {
        float real;
        uint32_t base;
      } u_radius;
      u_radius.base = 0;
      u_radius.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
      u_radius.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
      u_radius.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
      u_radius.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
      this->radius = u_radius.real;
      offset += sizeof(this->radius);
     return offset;
    }

    const char * getType(){ return "turtle_actionlib/ShapeGoal"; };
    const char * getMD5(){ return "3b9202ab7292cebe5a95ab2bf6b9c091"; };

  };

}
#endif