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Diff: TextLCD.cpp
- Revision:
- 8:03116f75b66e
- Parent:
- 7:44f34c09bd37
- Child:
- 9:0893d986e717
--- a/TextLCD.cpp Sat Dec 04 11:29:57 2010 +0000 +++ b/TextLCD.cpp Tue Jan 29 20:49:33 2013 +0000 @@ -1,5 +1,6 @@ /* mbed TextLCD Library, for a 4-bit LCD based on HD44780 * Copyright (c) 2007-2010, sford, http://mbed.org + * 2013, WH, Updated LCD types and fixed lcd address issues * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal @@ -43,16 +44,19 @@ writeCommand(0x28); // Function set 001 BW N F - - writeCommand(0x0C); - writeCommand(0x6); // Cursor Direction and Display Shift : 0000 01 CD S (CD 0-left, 1-right S(hift) 0-no, 1-yes + writeCommand(0x06); // Cursor Direction and Display Shift : 0000 01 CD S (CD 0-left, 1-right S(hift) 0-no, 1-yes cls(); } + void TextLCD::character(int column, int row, int c) { - int a = address(column, row); - writeCommand(a); + int addr = getAddress(column, row); + + writeCommand(0x80 | addr); writeData(c); } + void TextLCD::cls() { writeCommand(0x01); // cls, and set cursor to 0 wait(0.00164f); // This command takes 1.64 ms @@ -112,6 +116,12 @@ writeByte(data); } + +#if (0) +// This is the original method. +// It is confusing since it returns the memoryaddress or-ed with the set memorycommand 0x80. +// Left it in here for compatibility with older code. New applications should use getAddress() instead. +// int TextLCD::address(int column, int row) { switch (_type) { case LCD20x4: @@ -133,27 +143,116 @@ return 0x80 + (row * 0x40) + column; } } +#endif + + +// This replaces the original method. +// Left it in here for compatibility with older code. New applications should use getAddress() instead. +int TextLCD::address(int column, int row) { + return 0x80 | getAddress(column, row); +} + +// This is new method to return the memory address based on row, column and displaytype. +// +int TextLCD::getAddress(int column, int row) { + + switch (_type) { + case LCD8x1: + return 0x00 + column; + + case LCD16x4: + switch (row) { + case 0: + return 0x00 + column; + case 1: + return 0x40 + column; + case 2: + return 0x10 + column; + case 3: + return 0x50 + column; + } + + case LCD20x4: + switch (row) { + case 0: + return 0x00 + column; + case 1: + return 0x40 + column; + case 2: + return 0x14 + column; + case 3: + return 0x54 + column; + } + +// Not sure about this one, seems wrong. + case LCD16x2B: + return 0x00 + (row * 40) + column; + + case LCD8x2: + case LCD16x2: + case LCD20x2: + case LCD24x2: + return 0x00 + (row * 0x40) + column; + +// Should never get here. + default: + return 0x00; + } +} + + +// Added for consistency. Set row, colum and update memoryaddress. +// +void TextLCD::setAddress(int column, int row) { + + locate(column, row); + + int addr = getAddress(column, row); + + writeCommand(0x80 | addr); +} int TextLCD::columns() { switch (_type) { - case LCD20x4: - case LCD20x2: - return 20; + case LCD8x1: + case LCD8x2: + return 8; + case LCD16x2: case LCD16x2B: + case LCD16x4: + return 16; + + case LCD20x2: + case LCD20x4: + return 20; + + case LCD24x2: + return 24; + +// Should never get here. default: - return 16; + return 0; } } int TextLCD::rows() { switch (_type) { - case LCD20x4: - return 4; + case LCD8x1: + return 1; + + case LCD8x2: case LCD16x2: case LCD16x2B: case LCD20x2: + case LCD24x2: + return 2; + + case LCD16x4: + case LCD20x4: + return 4; + default: - return 2; + return 0; } }