Shooter.h
- Committer:
- inst
- Date:
- 2015-10-14
- Revision:
- 1:215e05be641b
- Parent:
- 0:d660b49b71e0
File content as of revision 1:215e05be641b:
#ifndef INCLUDED_SHOOTER_H #define INCLUDED_SHOOTER_H #include "I2CDevice.h" class Shooter : public I2CDevice{ public: enum ActionType{ STOP = 0x00, // 0000(2) WORKING_8V = 0x01, // 0001(2) WORKING_12V = 0x03, // 0011(2) WORKING_16V = 0x07, // 0111(2) WORKING_20V = 0x0F // 1111(2) }; Shooter( char address ); void setVoltage( ActionType action ){ setLaunchType( action ); if ( mActionType != STOP ){ setActionType( mLaunchType ); } } void setActionType( ActionType action ){ mActionType = action; } void setLaunchType( ActionType action ){ mLaunchType = action; } void launch(); void stop(); bool isWorking(){ return ( mActionType != STOP ); } ActionType getVoltage(){ return mActionType; } protected: virtual int write(); private: ActionType mActionType; ActionType mLaunchType; }; #endif