takayuki ikai / Mbed 2 deprecated BlueWii

Dependencies:   mbed

Committer:
ikaii
Date:
Mon Dec 06 17:02:12 2010 +0000
Revision:
0:010465683d59

        

Who changed what in which revision?

UserRevisionLine numberNew contents of line
ikaii 0:010465683d59 1
ikaii 0:010465683d59 2 /*
ikaii 0:010465683d59 3 Copyright (c) 2010 Peter Barrett
ikaii 0:010465683d59 4
ikaii 0:010465683d59 5 Permission is hereby granted, free of charge, to any person obtaining a copy
ikaii 0:010465683d59 6 of this software and associated documentation files (the "Software"), to deal
ikaii 0:010465683d59 7 in the Software without restriction, including without limitation the rights
ikaii 0:010465683d59 8 to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
ikaii 0:010465683d59 9 copies of the Software, and to permit persons to whom the Software is
ikaii 0:010465683d59 10 furnished to do so, subject to the following conditions:
ikaii 0:010465683d59 11
ikaii 0:010465683d59 12 The above copyright notice and this permission notice shall be included in
ikaii 0:010465683d59 13 all copies or substantial portions of the Software.
ikaii 0:010465683d59 14
ikaii 0:010465683d59 15 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
ikaii 0:010465683d59 16 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
ikaii 0:010465683d59 17 FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
ikaii 0:010465683d59 18 AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
ikaii 0:010465683d59 19 LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
ikaii 0:010465683d59 20 OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
ikaii 0:010465683d59 21 THE SOFTWARE.
ikaii 0:010465683d59 22 */
ikaii 0:010465683d59 23
ikaii 0:010465683d59 24 #include "mbed.h"
ikaii 0:010465683d59 25 #include "USBHost.h"
ikaii 0:010465683d59 26
ikaii 0:010465683d59 27 // Config (default uses x bytes)
ikaii 0:010465683d59 28 #define MAX_DEVICES 8 // Max number of devices
ikaii 0:010465683d59 29 #define MAX_ENDPOINTS_TOTAL 16 // Max number of endpoints total
ikaii 0:010465683d59 30 #define MAX_ENDPOINTS_PER_DEVICE 8 // Max number of endpoints for any one device
ikaii 0:010465683d59 31
ikaii 0:010465683d59 32 #define USBLOG 1
ikaii 0:010465683d59 33 #if USBLOG
ikaii 0:010465683d59 34 #define LOG(...) printf(__VA_ARGS__)
ikaii 0:010465683d59 35 #else
ikaii 0:010465683d59 36 #define LOG(...) do {} while(0)
ikaii 0:010465683d59 37 #endif
ikaii 0:010465683d59 38
ikaii 0:010465683d59 39 // USB host structures
ikaii 0:010465683d59 40
ikaii 0:010465683d59 41 #define USB_RAM_SIZE 16*1024 // AHB SRAM block 1 TODO MACHINE DEPENDENT
ikaii 0:010465683d59 42 #define USB_RAM_BASE 0x2007C000
ikaii 0:010465683d59 43
ikaii 0:010465683d59 44 #define TOKEN_SETUP 0
ikaii 0:010465683d59 45 #define TOKEN_IN 1
ikaii 0:010465683d59 46 #define TOKEN_OUT 2
ikaii 0:010465683d59 47
ikaii 0:010465683d59 48 // Status flags from hub
ikaii 0:010465683d59 49 #define PORT_CONNECTION 0
ikaii 0:010465683d59 50 #define PORT_ENABLE 1
ikaii 0:010465683d59 51 #define PORT_SUSPEND 2
ikaii 0:010465683d59 52 #define PORT_OVER_CURRENT 3
ikaii 0:010465683d59 53 #define PORT_RESET 4
ikaii 0:010465683d59 54 #define PORT_POWER 8
ikaii 0:010465683d59 55 #define PORT_LOW_SPEED 9
ikaii 0:010465683d59 56
ikaii 0:010465683d59 57 #define C_PORT_CONNECTION 16
ikaii 0:010465683d59 58 #define C_PORT_ENABLE 17
ikaii 0:010465683d59 59 #define C_PORT_SUSPEND 18
ikaii 0:010465683d59 60 #define C_PORT_OVER_CURRENT 19
ikaii 0:010465683d59 61 #define C_PORT_RESET 20
ikaii 0:010465683d59 62
ikaii 0:010465683d59 63 typedef struct {
ikaii 0:010465683d59 64 u8 bm_request_type;
ikaii 0:010465683d59 65 u8 b_request;
ikaii 0:010465683d59 66 u16 w_value;
ikaii 0:010465683d59 67 u16 w_index;
ikaii 0:010465683d59 68 u16 w_length;
ikaii 0:010465683d59 69 } Setup;
ikaii 0:010465683d59 70
ikaii 0:010465683d59 71
ikaii 0:010465683d59 72 // Hub stuff is kept private just to keep api simple
ikaii 0:010465683d59 73 int SetPortFeature(int device, int feature, int index);
ikaii 0:010465683d59 74 int ClearPortFeature(int device, int feature, int index);
ikaii 0:010465683d59 75 int SetPortPower(int device, int port);
ikaii 0:010465683d59 76 int SetPortReset(int device, int port);
ikaii 0:010465683d59 77 int GetPortStatus(int device, int port, u32* status);
ikaii 0:010465683d59 78
ikaii 0:010465683d59 79 //===================================================================
ikaii 0:010465683d59 80 //===================================================================
ikaii 0:010465683d59 81 // Hardware defines
ikaii 0:010465683d59 82
ikaii 0:010465683d59 83 // HcControl
ikaii 0:010465683d59 84 #define PeriodicListEnable 0x00000004
ikaii 0:010465683d59 85 #define IsochronousEnable 0x00000008
ikaii 0:010465683d59 86 #define ControlListEnable 0x00000010
ikaii 0:010465683d59 87 #define BulkListEnable 0x00000020
ikaii 0:010465683d59 88 #define OperationalMask 0x00000080
ikaii 0:010465683d59 89 #define HostControllerFunctionalState 0x000000C0
ikaii 0:010465683d59 90
ikaii 0:010465683d59 91 // HcCommandStatus
ikaii 0:010465683d59 92 #define HostControllerReset 0x00000001
ikaii 0:010465683d59 93 #define ControlListFilled 0x00000002
ikaii 0:010465683d59 94 #define BulkListFilled 0x00000004
ikaii 0:010465683d59 95
ikaii 0:010465683d59 96 // HcInterruptStatus Register
ikaii 0:010465683d59 97 #define WritebackDoneHead 0x00000002
ikaii 0:010465683d59 98 #define StartofFrame 0x00000004
ikaii 0:010465683d59 99 #define ResumeDetected 0x00000008
ikaii 0:010465683d59 100 #define UnrecoverableError 0x00000010
ikaii 0:010465683d59 101 #define FrameNumberOverflow 0x00000020
ikaii 0:010465683d59 102 #define RootHubStatusChange 0x00000040
ikaii 0:010465683d59 103 #define OwnershipChange 0x00000080
ikaii 0:010465683d59 104 #define MasterInterruptEnable 0x80000000
ikaii 0:010465683d59 105
ikaii 0:010465683d59 106 // HcRhStatus
ikaii 0:010465683d59 107 #define SetGlobalPower 0x00010000
ikaii 0:010465683d59 108 #define DeviceRemoteWakeupEnable 0x00008000
ikaii 0:010465683d59 109
ikaii 0:010465683d59 110 // HcRhPortStatus (hub 0, port 1)
ikaii 0:010465683d59 111 #define CurrentConnectStatus 0x00000001
ikaii 0:010465683d59 112 #define PortEnableStatus 0x00000002
ikaii 0:010465683d59 113 #define PortSuspendStatus 0x00000004
ikaii 0:010465683d59 114 #define PortOverCurrentIndicator 0x00000008
ikaii 0:010465683d59 115 #define PortResetStatus 0x00000010
ikaii 0:010465683d59 116
ikaii 0:010465683d59 117 #define PortPowerStatus 0x00000100
ikaii 0:010465683d59 118 #define LowspeedDevice 0x00000200
ikaii 0:010465683d59 119 #define HighspeedDevice 0x00000400
ikaii 0:010465683d59 120
ikaii 0:010465683d59 121 #define ConnectStatusChange (CurrentConnectStatus << 16)
ikaii 0:010465683d59 122 #define PortResetStatusChange (PortResetStatus << 16)
ikaii 0:010465683d59 123
ikaii 0:010465683d59 124
ikaii 0:010465683d59 125 #define TD_ROUNDING (u32)0x00040000
ikaii 0:010465683d59 126 #define TD_SETUP (u32)0x00000000
ikaii 0:010465683d59 127 #define TD_IN (u32)0x00100000
ikaii 0:010465683d59 128 #define TD_OUT (u32)0x00080000
ikaii 0:010465683d59 129 #define TD_DELAY_INT(x) (u32)((x) << 21)
ikaii 0:010465683d59 130 #define TD_TOGGLE_0 (u32)0x02000000
ikaii 0:010465683d59 131 #define TD_TOGGLE_1 (u32)0x03000000
ikaii 0:010465683d59 132 #define TD_CC (u32)0xF0000000
ikaii 0:010465683d59 133
ikaii 0:010465683d59 134 // HostController EndPoint Descriptor
ikaii 0:010465683d59 135 typedef struct {
ikaii 0:010465683d59 136 volatile u32 Control;
ikaii 0:010465683d59 137 volatile u32 TailTd;
ikaii 0:010465683d59 138 volatile u32 HeadTd;
ikaii 0:010465683d59 139 volatile u32 Next;
ikaii 0:010465683d59 140 } HCED;
ikaii 0:010465683d59 141
ikaii 0:010465683d59 142 // HostController Transfer Descriptor
ikaii 0:010465683d59 143 typedef struct {
ikaii 0:010465683d59 144 volatile u32 Control;
ikaii 0:010465683d59 145 volatile u32 CurrBufPtr;
ikaii 0:010465683d59 146 volatile u32 Next;
ikaii 0:010465683d59 147 volatile u32 BufEnd;
ikaii 0:010465683d59 148 } HCTD;
ikaii 0:010465683d59 149
ikaii 0:010465683d59 150 // Host Controller Communication Area
ikaii 0:010465683d59 151 typedef struct {
ikaii 0:010465683d59 152 volatile u32 InterruptTable[32];
ikaii 0:010465683d59 153 volatile u16 FrameNumber;
ikaii 0:010465683d59 154 volatile u16 FrameNumberPad;
ikaii 0:010465683d59 155 volatile u32 DoneHead;
ikaii 0:010465683d59 156 volatile u8 Reserved[120];
ikaii 0:010465683d59 157 } HCCA;
ikaii 0:010465683d59 158
ikaii 0:010465683d59 159 //====================================================================================
ikaii 0:010465683d59 160 //====================================================================================
ikaii 0:010465683d59 161
ikaii 0:010465683d59 162 class HostController;
ikaii 0:010465683d59 163 class Endpoint;
ikaii 0:010465683d59 164 class Device;
ikaii 0:010465683d59 165
ikaii 0:010465683d59 166 // must be 3*16 bytes long
ikaii 0:010465683d59 167 class Endpoint
ikaii 0:010465683d59 168 {
ikaii 0:010465683d59 169 public:
ikaii 0:010465683d59 170 HCED EndpointDescriptor; // Pointer to EndpointDescriptor == Pointer to Endpoint
ikaii 0:010465683d59 171 HCTD TDHead;
ikaii 0:010465683d59 172
ikaii 0:010465683d59 173 enum State
ikaii 0:010465683d59 174 {
ikaii 0:010465683d59 175 Free,
ikaii 0:010465683d59 176 NotQueued,
ikaii 0:010465683d59 177 Idle,
ikaii 0:010465683d59 178 SetupQueued,
ikaii 0:010465683d59 179 DataQueued,
ikaii 0:010465683d59 180 StatusQueued,
ikaii 0:010465683d59 181 CallbackPending
ikaii 0:010465683d59 182 };
ikaii 0:010465683d59 183
ikaii 0:010465683d59 184 volatile u8 CurrentState;
ikaii 0:010465683d59 185 u8 Flags; // 0x80 In, 0x03 mask endpoint type
ikaii 0:010465683d59 186
ikaii 0:010465683d59 187 u16 Length;
ikaii 0:010465683d59 188 u8* Data;
ikaii 0:010465683d59 189 USBCallback Callback; // Must be a multiple of 16 bytes long
ikaii 0:010465683d59 190 void* UserData;
ikaii 0:010465683d59 191
ikaii 0:010465683d59 192 int Address()
ikaii 0:010465683d59 193 {
ikaii 0:010465683d59 194 int ep = (EndpointDescriptor.Control >> 7) & 0xF;
ikaii 0:010465683d59 195 if (ep)
ikaii 0:010465683d59 196 ep |= Flags & 0x80;
ikaii 0:010465683d59 197 return ep;
ikaii 0:010465683d59 198 }
ikaii 0:010465683d59 199
ikaii 0:010465683d59 200 int Device()
ikaii 0:010465683d59 201 {
ikaii 0:010465683d59 202 return EndpointDescriptor.Control & 0x7F;
ikaii 0:010465683d59 203 }
ikaii 0:010465683d59 204
ikaii 0:010465683d59 205 int Status()
ikaii 0:010465683d59 206 {
ikaii 0:010465683d59 207 return (TDHead.Control >> 28) & 0xF;
ikaii 0:010465683d59 208 }
ikaii 0:010465683d59 209
ikaii 0:010465683d59 210 u32 Enqueue(u32 head)
ikaii 0:010465683d59 211 {
ikaii 0:010465683d59 212 if (CurrentState == NotQueued)
ikaii 0:010465683d59 213 {
ikaii 0:010465683d59 214 EndpointDescriptor.Next = head;
ikaii 0:010465683d59 215 head = (u32)&EndpointDescriptor;
ikaii 0:010465683d59 216 CurrentState = Idle;
ikaii 0:010465683d59 217 }
ikaii 0:010465683d59 218 return head;
ikaii 0:010465683d59 219 }
ikaii 0:010465683d59 220 };
ikaii 0:010465683d59 221
ikaii 0:010465683d59 222 class Device
ikaii 0:010465683d59 223 {
ikaii 0:010465683d59 224 public:
ikaii 0:010465683d59 225 u8 _endpointMap[MAX_ENDPOINTS_PER_DEVICE*2];
ikaii 0:010465683d59 226 u8 Hub;
ikaii 0:010465683d59 227 u8 Port;
ikaii 0:010465683d59 228 u8 Addr;
ikaii 0:010465683d59 229 u8 Pad;
ikaii 0:010465683d59 230
ikaii 0:010465683d59 231 // Only if this device is a hub
ikaii 0:010465683d59 232 u8 HubPortCount; // nonzero if this is a hub
ikaii 0:010465683d59 233 u8 HubInterruptData;
ikaii 0:010465683d59 234 u8 HubMap;
ikaii 0:010465683d59 235 u8 HubMask;
ikaii 0:010465683d59 236
ikaii 0:010465683d59 237 int Flags; // 1 = Disconnected
ikaii 0:010465683d59 238
ikaii 0:010465683d59 239 Setup SetupBuffer;
ikaii 0:010465683d59 240
ikaii 0:010465683d59 241 // Allocate endpoint zero
ikaii 0:010465683d59 242 int Init(DeviceDescriptor* d, int hub, int port, int addr, int lowSpeed)
ikaii 0:010465683d59 243 {
ikaii 0:010465683d59 244 Hub = hub;
ikaii 0:010465683d59 245 Port = port;
ikaii 0:010465683d59 246 Addr = addr;
ikaii 0:010465683d59 247 Flags = lowSpeed;
ikaii 0:010465683d59 248 memset(_endpointMap,0xFF,sizeof(_endpointMap));
ikaii 0:010465683d59 249 return 0;
ikaii 0:010465683d59 250 }
ikaii 0:010465683d59 251
ikaii 0:010465683d59 252 int SetEndpointIndex(int ep, int endpointIndex)
ikaii 0:010465683d59 253 {
ikaii 0:010465683d59 254 for (int i = 0; i < MAX_ENDPOINTS_PER_DEVICE*2; i += 2)
ikaii 0:010465683d59 255 {
ikaii 0:010465683d59 256 if (_endpointMap[i] == 0xFF) // Add endpoint to map
ikaii 0:010465683d59 257 {
ikaii 0:010465683d59 258 _endpointMap[i] = ep;
ikaii 0:010465683d59 259 _endpointMap[i+1] = endpointIndex;
ikaii 0:010465683d59 260 return 0;
ikaii 0:010465683d59 261 }
ikaii 0:010465683d59 262 }
ikaii 0:010465683d59 263 return ERR_ENDPOINT_NONE_LEFT;
ikaii 0:010465683d59 264 }
ikaii 0:010465683d59 265
ikaii 0:010465683d59 266 int GetEndpointIndex(int ep)
ikaii 0:010465683d59 267 {
ikaii 0:010465683d59 268 for (int i = 0; i < MAX_ENDPOINTS_PER_DEVICE*2; i += 2)
ikaii 0:010465683d59 269 {
ikaii 0:010465683d59 270 if (_endpointMap[i] == ep)
ikaii 0:010465683d59 271 return _endpointMap[i+1];
ikaii 0:010465683d59 272 if (_endpointMap[i] == 0xFF)
ikaii 0:010465683d59 273 break;
ikaii 0:010465683d59 274 }
ikaii 0:010465683d59 275 return -1;
ikaii 0:010465683d59 276 }
ikaii 0:010465683d59 277 };
ikaii 0:010465683d59 278
ikaii 0:010465683d59 279 class HostController
ikaii 0:010465683d59 280 {
ikaii 0:010465683d59 281 public:
ikaii 0:010465683d59 282 HCCA CommunicationArea;
ikaii 0:010465683d59 283 Endpoint Endpoints[MAX_ENDPOINTS_TOTAL]; // Multiple of 16
ikaii 0:010465683d59 284
ikaii 0:010465683d59 285 Endpoint EndpointZero; // For device enumeration
ikaii 0:010465683d59 286 HCTD _commonTail;
ikaii 0:010465683d59 287 Setup _setupZero;
ikaii 0:010465683d59 288
ikaii 0:010465683d59 289 Device Devices[MAX_DEVICES];
ikaii 0:010465683d59 290 u32 _frameNumber; // 32 bit ms counter
ikaii 0:010465683d59 291
ikaii 0:010465683d59 292 u8 _callbacksPending; // Endpoints with callbacks are pending, set from ISR via ProcessDoneQueue
ikaii 0:010465683d59 293 u8 _rootHubStatusChange; // Root hub status has changed, set from ISR
ikaii 0:010465683d59 294 u8 _unused0;
ikaii 0:010465683d59 295 u8 _unused1;
ikaii 0:010465683d59 296
ikaii 0:010465683d59 297 u8 _connectPending; // Reset has initiated a connect
ikaii 0:010465683d59 298 u8 _connectCountdown; // Number of ms left after reset before we can connect
ikaii 0:010465683d59 299 u8 _connectHub; // Will connect on this hub
ikaii 0:010465683d59 300 u8 _connectPort; // ... and this port
ikaii 0:010465683d59 301
ikaii 0:010465683d59 302 u8 SRAM[0]; // Start of free SRAM
ikaii 0:010465683d59 303
ikaii 0:010465683d59 304 void Loop()
ikaii 0:010465683d59 305 {
ikaii 0:010465683d59 306 u16 elapsed = CommunicationArea.FrameNumber - (u16)_frameNumber; // extend to 32 bits
ikaii 0:010465683d59 307 _frameNumber += elapsed;
ikaii 0:010465683d59 308
ikaii 0:010465683d59 309 // Do callbacks, if any
ikaii 0:010465683d59 310 while (_callbacksPending)
ikaii 0:010465683d59 311 {
ikaii 0:010465683d59 312 for (int i = 0; i < MAX_ENDPOINTS_TOTAL; i++)
ikaii 0:010465683d59 313 {
ikaii 0:010465683d59 314 Endpoint* endpoint = Endpoints + i;
ikaii 0:010465683d59 315 if (endpoint->CurrentState == Endpoint::CallbackPending)
ikaii 0:010465683d59 316 {
ikaii 0:010465683d59 317 _callbacksPending--;
ikaii 0:010465683d59 318 endpoint->CurrentState = Endpoint::Idle;
ikaii 0:010465683d59 319 endpoint->Callback(endpoint->Device(),endpoint->Address(),endpoint->Status(),endpoint->Data,endpoint->Length,endpoint->UserData);
ikaii 0:010465683d59 320 }
ikaii 0:010465683d59 321 }
ikaii 0:010465683d59 322 }
ikaii 0:010465683d59 323
ikaii 0:010465683d59 324 // Deal with changes on the root hub
ikaii 0:010465683d59 325 if (_rootHubStatusChange)
ikaii 0:010465683d59 326 {
ikaii 0:010465683d59 327 u32 status = LPC_USB->HcRhPortStatus1;
ikaii 0:010465683d59 328 _rootHubStatusChange = 0;
ikaii 0:010465683d59 329 if (status >> 16)
ikaii 0:010465683d59 330 {
ikaii 0:010465683d59 331 HubStatusChange(0,1,status);
ikaii 0:010465683d59 332 LPC_USB->HcRhPortStatus1 = status & 0xFFFF0000; // clear status changes
ikaii 0:010465683d59 333 }
ikaii 0:010465683d59 334 }
ikaii 0:010465683d59 335
ikaii 0:010465683d59 336 // Connect after reset timeout
ikaii 0:010465683d59 337 if (_connectCountdown)
ikaii 0:010465683d59 338 {
ikaii 0:010465683d59 339 if (elapsed >= _connectCountdown)
ikaii 0:010465683d59 340 {
ikaii 0:010465683d59 341 _connectCountdown = 0;
ikaii 0:010465683d59 342 Connect(_connectHub,_connectPort & 0x7F,_connectPort & 0x80);
ikaii 0:010465683d59 343 } else
ikaii 0:010465683d59 344 _connectCountdown -= elapsed;
ikaii 0:010465683d59 345 }
ikaii 0:010465683d59 346 }
ikaii 0:010465683d59 347
ikaii 0:010465683d59 348 // HubInterrupt - bitmap in dev->HubInterruptData
ikaii 0:010465683d59 349 void HubInterrupt(int device)
ikaii 0:010465683d59 350 {
ikaii 0:010465683d59 351 Device* dev = &Devices[device-1];
ikaii 0:010465683d59 352 for (int i = 0; i < dev->HubPortCount; i++)
ikaii 0:010465683d59 353 {
ikaii 0:010465683d59 354 int port = i+1;
ikaii 0:010465683d59 355 if (dev->HubInterruptData & (1 << port))
ikaii 0:010465683d59 356 {
ikaii 0:010465683d59 357 u32 status = 0;
ikaii 0:010465683d59 358 GetPortStatus(device,port,&status);
ikaii 0:010465683d59 359 if (status >> 16)
ikaii 0:010465683d59 360 {
ikaii 0:010465683d59 361 if (_connectPending && (status & ConnectStatusChange))
ikaii 0:010465683d59 362 continue; // Don't connect again until previous device has been added and addressed
ikaii 0:010465683d59 363
ikaii 0:010465683d59 364 HubStatusChange(device,port,status);
ikaii 0:010465683d59 365 if (status & ConnectStatusChange)
ikaii 0:010465683d59 366 ClearPortFeature(device,C_PORT_CONNECTION,port);
ikaii 0:010465683d59 367 if (status & PortResetStatusChange)
ikaii 0:010465683d59 368 ClearPortFeature(device,C_PORT_RESET,port);
ikaii 0:010465683d59 369 }
ikaii 0:010465683d59 370 }
ikaii 0:010465683d59 371 }
ikaii 0:010465683d59 372 }
ikaii 0:010465683d59 373
ikaii 0:010465683d59 374 static void HubInterruptCallback(int device, int endpoint, int status, u8* data, int len, void* userData)
ikaii 0:010465683d59 375 {
ikaii 0:010465683d59 376 HostController* controller = (HostController*)userData;
ikaii 0:010465683d59 377 if (status == 0)
ikaii 0:010465683d59 378 controller->HubInterrupt(device);
ikaii 0:010465683d59 379 USBInterruptTransfer(device,endpoint,data,1,HubInterruptCallback,userData);
ikaii 0:010465683d59 380 }
ikaii 0:010465683d59 381
ikaii 0:010465683d59 382 int InitHub(int device)
ikaii 0:010465683d59 383 {
ikaii 0:010465683d59 384 u8 buf[16];
ikaii 0:010465683d59 385 int r= USBControlTransfer(device,DEVICE_TO_HOST | REQUEST_TYPE_CLASS | RECIPIENT_DEVICE,GET_DESCRIPTOR,(DESCRIPTOR_TYPE_HUB << 8),0,buf,sizeof(buf));
ikaii 0:010465683d59 386 if (r < 0)
ikaii 0:010465683d59 387 return ERR_HUB_INIT_FAILED;
ikaii 0:010465683d59 388
ikaii 0:010465683d59 389 // turn on power on the hubs ports
ikaii 0:010465683d59 390 Device* dev = &Devices[device-1];
ikaii 0:010465683d59 391 int ports = buf[2];
ikaii 0:010465683d59 392 dev->HubPortCount = ports;
ikaii 0:010465683d59 393 for (int i = 0; i < ports; i++)
ikaii 0:010465683d59 394 SetPortPower(device,i+1);
ikaii 0:010465683d59 395
ikaii 0:010465683d59 396 // Enable hub change interrupts
ikaii 0:010465683d59 397 return USBInterruptTransfer(device,0x81,&dev->HubInterruptData,1,HubInterruptCallback,this);
ikaii 0:010465683d59 398 }
ikaii 0:010465683d59 399
ikaii 0:010465683d59 400 int AddEndpoint(int device, int ep, int attributes, int maxPacketSize, int interval)
ikaii 0:010465683d59 401 {
ikaii 0:010465683d59 402 LOG("AddEndpoint D:%02X A:%02X T:%02X P:%04X I:%02X\n",device,ep,attributes,maxPacketSize,interval);
ikaii 0:010465683d59 403 Device* dev = &Devices[device-1];
ikaii 0:010465683d59 404 Endpoint* endpoint = AllocateEndpoint(device,ep,attributes,maxPacketSize);
ikaii 0:010465683d59 405 if (!endpoint)
ikaii 0:010465683d59 406 return ERR_ENDPOINT_NONE_LEFT;
ikaii 0:010465683d59 407 dev->SetEndpointIndex(ep,endpoint - Endpoints);
ikaii 0:010465683d59 408 endpoint->EndpointDescriptor.Control |= dev->Flags; // Map in slow speed
ikaii 0:010465683d59 409 return 0; // TODO ed->bInterval
ikaii 0:010465683d59 410 }
ikaii 0:010465683d59 411
ikaii 0:010465683d59 412 int AddEndpoint(int device, EndpointDescriptor* ed)
ikaii 0:010465683d59 413 {
ikaii 0:010465683d59 414 return AddEndpoint(device,ed->bEndpointAddress,ed->bmAttributes,ed->wMaxPacketSize,ed->bInterval);
ikaii 0:010465683d59 415 }
ikaii 0:010465683d59 416
ikaii 0:010465683d59 417 // allocate a endpoint
ikaii 0:010465683d59 418 Endpoint* AllocateEndpoint(int device, int endpointAddress, int type, int maxPacketSize)
ikaii 0:010465683d59 419 {
ikaii 0:010465683d59 420 for (int i = 0; i < MAX_ENDPOINTS_TOTAL; i++)
ikaii 0:010465683d59 421 {
ikaii 0:010465683d59 422 Endpoint* ep = &Endpoints[i];
ikaii 0:010465683d59 423 if (ep->CurrentState == 0)
ikaii 0:010465683d59 424 {
ikaii 0:010465683d59 425 //LOG("Allocated endpoint %d to %02X:%02X\n",i,device,endpointAddress);
ikaii 0:010465683d59 426 ep->Flags = (endpointAddress & 0x80) | (type & 3);
ikaii 0:010465683d59 427 ep->CurrentState = Endpoint::NotQueued;
ikaii 0:010465683d59 428 ep->EndpointDescriptor.Control = (maxPacketSize << 16) | ((endpointAddress & 0x7F) << 7) | device;
ikaii 0:010465683d59 429 return ep;
ikaii 0:010465683d59 430 }
ikaii 0:010465683d59 431 }
ikaii 0:010465683d59 432 return 0;
ikaii 0:010465683d59 433 }
ikaii 0:010465683d59 434
ikaii 0:010465683d59 435 Endpoint* GetEndpoint(int device, int ep)
ikaii 0:010465683d59 436 {
ikaii 0:010465683d59 437 if (device == 0)
ikaii 0:010465683d59 438 {
ikaii 0:010465683d59 439 //printf("WARNING: USING DEVICE 0\n");
ikaii 0:010465683d59 440 return &EndpointZero;
ikaii 0:010465683d59 441 }
ikaii 0:010465683d59 442 if (device > MAX_DEVICES)
ikaii 0:010465683d59 443 return 0;
ikaii 0:010465683d59 444 int i = Devices[device-1].GetEndpointIndex(ep);
ikaii 0:010465683d59 445 if (i == -1)
ikaii 0:010465683d59 446 return 0;
ikaii 0:010465683d59 447 return Endpoints + i;
ikaii 0:010465683d59 448 }
ikaii 0:010465683d59 449
ikaii 0:010465683d59 450 int Transfer(Endpoint* endpoint, int token, u8* data, int len, int state)
ikaii 0:010465683d59 451 {
ikaii 0:010465683d59 452 //LOG("Transfer %02X T:%d Len:%d S:%d\n",endpoint->Address(),token,len,state);
ikaii 0:010465683d59 453
ikaii 0:010465683d59 454 int toggle = 0;
ikaii 0:010465683d59 455 if (endpoint->Address() == 0)
ikaii 0:010465683d59 456 toggle = (token == TOKEN_SETUP) ? TD_TOGGLE_0 : TD_TOGGLE_1;
ikaii 0:010465683d59 457
ikaii 0:010465683d59 458 if (token != TOKEN_SETUP)
ikaii 0:010465683d59 459 token = (token == TOKEN_IN ? TD_IN : TD_OUT);
ikaii 0:010465683d59 460
ikaii 0:010465683d59 461 HCTD* head = &endpoint->TDHead;
ikaii 0:010465683d59 462 HCTD* tail = &_commonTail;
ikaii 0:010465683d59 463
ikaii 0:010465683d59 464 head->Control = TD_ROUNDING | token | TD_DELAY_INT(0) | toggle | TD_CC;
ikaii 0:010465683d59 465 head->CurrBufPtr = (u32)data;
ikaii 0:010465683d59 466 head->BufEnd = (u32)(data + len - 1);
ikaii 0:010465683d59 467 head->Next = (u32)tail;
ikaii 0:010465683d59 468
ikaii 0:010465683d59 469 HCED* ed = &endpoint->EndpointDescriptor;
ikaii 0:010465683d59 470 ed->HeadTd = (u32)head | (ed->HeadTd & 0x00000002); // carry toggle
ikaii 0:010465683d59 471 ed->TailTd = (u32)tail;
ikaii 0:010465683d59 472
ikaii 0:010465683d59 473 //HCTD* td = head;
ikaii 0:010465683d59 474 //LOG("%04X TD %08X %08X %08X Next:%08X\n",CommunicationArea.FrameNumber,td->Control,td->CurrBufPtr,td->BufEnd,td->Next);
ikaii 0:010465683d59 475 //LOG("%04X ED %08X %08X %08X\n",CommunicationArea.FrameNumber,ed->Control,ed->HeadTd,ed->TailTd);
ikaii 0:010465683d59 476
ikaii 0:010465683d59 477 switch (endpoint->Flags & 3)
ikaii 0:010465683d59 478 {
ikaii 0:010465683d59 479 case ENDPOINT_CONTROL:
ikaii 0:010465683d59 480 LPC_USB->HcControlHeadED = endpoint->Enqueue(LPC_USB->HcControlHeadED); // May change state NotQueued->Idle
ikaii 0:010465683d59 481 endpoint->CurrentState = state; // Get in before an int
ikaii 0:010465683d59 482 LPC_USB->HcCommandStatus = LPC_USB->HcCommandStatus | ControlListFilled;
ikaii 0:010465683d59 483 LPC_USB->HcControl = LPC_USB->HcControl | ControlListEnable;
ikaii 0:010465683d59 484 break;
ikaii 0:010465683d59 485
ikaii 0:010465683d59 486 case ENDPOINT_BULK:
ikaii 0:010465683d59 487 LPC_USB->HcBulkHeadED = endpoint->Enqueue(LPC_USB->HcBulkHeadED);
ikaii 0:010465683d59 488 endpoint->CurrentState = state;
ikaii 0:010465683d59 489 LPC_USB->HcCommandStatus = LPC_USB->HcCommandStatus | BulkListFilled;
ikaii 0:010465683d59 490 LPC_USB->HcControl = LPC_USB->HcControl | BulkListEnable;
ikaii 0:010465683d59 491 break;
ikaii 0:010465683d59 492
ikaii 0:010465683d59 493 case ENDPOINT_INTERRUPT:
ikaii 0:010465683d59 494 CommunicationArea.InterruptTable[0] = endpoint->Enqueue(CommunicationArea.InterruptTable[0]);
ikaii 0:010465683d59 495 endpoint->CurrentState = state;
ikaii 0:010465683d59 496 LPC_USB->HcControl |= PeriodicListEnable;
ikaii 0:010465683d59 497 break;
ikaii 0:010465683d59 498 }
ikaii 0:010465683d59 499 return 0;
ikaii 0:010465683d59 500 }
ikaii 0:010465683d59 501
ikaii 0:010465683d59 502 // Remove an endpoint from an active queue
ikaii 0:010465683d59 503 bool Remove(HCED* ed, volatile HCED** queue)
ikaii 0:010465683d59 504 {
ikaii 0:010465683d59 505 if (*queue == 0)
ikaii 0:010465683d59 506 return false;
ikaii 0:010465683d59 507 if (*queue == (volatile HCED*)ed)
ikaii 0:010465683d59 508 {
ikaii 0:010465683d59 509 *queue = (volatile HCED*)ed->Next; // At head of queue
ikaii 0:010465683d59 510 return true;
ikaii 0:010465683d59 511 }
ikaii 0:010465683d59 512
ikaii 0:010465683d59 513 volatile HCED* head = *queue;
ikaii 0:010465683d59 514 while (head)
ikaii 0:010465683d59 515 {
ikaii 0:010465683d59 516 if (head->Next == (u32)ed)
ikaii 0:010465683d59 517 {
ikaii 0:010465683d59 518 head->Next = ed->Next;
ikaii 0:010465683d59 519 return true;
ikaii 0:010465683d59 520 }
ikaii 0:010465683d59 521 head = (volatile HCED*)head->Next;
ikaii 0:010465683d59 522 }
ikaii 0:010465683d59 523 return false;
ikaii 0:010465683d59 524 }
ikaii 0:010465683d59 525
ikaii 0:010465683d59 526 void Release(Endpoint* endpoint)
ikaii 0:010465683d59 527 {
ikaii 0:010465683d59 528 if (endpoint->CurrentState == Endpoint::NotQueued)
ikaii 0:010465683d59 529 {
ikaii 0:010465683d59 530 // Never event used it, nothing to do
ikaii 0:010465683d59 531 }
ikaii 0:010465683d59 532 else
ikaii 0:010465683d59 533 {
ikaii 0:010465683d59 534 HCED* ed = (HCED*)endpoint;
ikaii 0:010465683d59 535 ed->Control |= 0x4000; // SKIP
ikaii 0:010465683d59 536 switch (endpoint->Flags & 0x03)
ikaii 0:010465683d59 537 {
ikaii 0:010465683d59 538 case ENDPOINT_CONTROL:
ikaii 0:010465683d59 539 Remove(ed,(volatile HCED**)&LPC_USB->HcControlHeadED);
ikaii 0:010465683d59 540 break;
ikaii 0:010465683d59 541 case ENDPOINT_BULK:
ikaii 0:010465683d59 542 Remove(ed,(volatile HCED**)&LPC_USB->HcBulkHeadED);
ikaii 0:010465683d59 543 break;
ikaii 0:010465683d59 544 case ENDPOINT_INTERRUPT:
ikaii 0:010465683d59 545 for (int i = 0; i < 32; i++)
ikaii 0:010465683d59 546 Remove(ed,(volatile HCED**)&CommunicationArea.InterruptTable[i]);
ikaii 0:010465683d59 547 break;
ikaii 0:010465683d59 548 }
ikaii 0:010465683d59 549
ikaii 0:010465683d59 550 u16 fn = CommunicationArea.FrameNumber;
ikaii 0:010465683d59 551 while (fn == CommunicationArea.FrameNumber)
ikaii 0:010465683d59 552 ; // Wait for next frame
ikaii 0:010465683d59 553
ikaii 0:010465683d59 554 }
ikaii 0:010465683d59 555
ikaii 0:010465683d59 556 // In theory, the endpoint is now dead.
ikaii 0:010465683d59 557 // TODO: Will Callbacks ever be pending? BUGBUG
ikaii 0:010465683d59 558 memset(endpoint,0,sizeof(Endpoint));
ikaii 0:010465683d59 559 }
ikaii 0:010465683d59 560
ikaii 0:010465683d59 561 // Pop the last TD from the list
ikaii 0:010465683d59 562 HCTD* Reverse(HCTD* current)
ikaii 0:010465683d59 563 {
ikaii 0:010465683d59 564 HCTD *result = NULL,*temp;
ikaii 0:010465683d59 565 while (current)
ikaii 0:010465683d59 566 {
ikaii 0:010465683d59 567 temp = (HCTD*)current->Next;
ikaii 0:010465683d59 568 current->Next = (u32)result;
ikaii 0:010465683d59 569 result = current;
ikaii 0:010465683d59 570 current = temp;
ikaii 0:010465683d59 571 }
ikaii 0:010465683d59 572 return result;
ikaii 0:010465683d59 573 }
ikaii 0:010465683d59 574
ikaii 0:010465683d59 575 // Called from interrupt...
ikaii 0:010465683d59 576 // Control endpoints use a state machine to progress through the transfers
ikaii 0:010465683d59 577 void ProcessDoneQueue(u32 tdList)
ikaii 0:010465683d59 578 {
ikaii 0:010465683d59 579 HCTD* list = Reverse((HCTD*)tdList);
ikaii 0:010465683d59 580 while (list)
ikaii 0:010465683d59 581 {
ikaii 0:010465683d59 582 Endpoint* endpoint = (Endpoint*)(list-1);
ikaii 0:010465683d59 583 list = (HCTD*)list->Next;
ikaii 0:010465683d59 584 int ep = endpoint->Address();
ikaii 0:010465683d59 585 bool in = endpoint->Flags & 0x80;
ikaii 0:010465683d59 586 int status = (endpoint->TDHead.Control >> 28) & 0xF;
ikaii 0:010465683d59 587
ikaii 0:010465683d59 588 //LOG("ProcessDoneQueue %02X %08X\n",ep,endpoint->TDHead.Control);
ikaii 0:010465683d59 589
ikaii 0:010465683d59 590 if (status != 0)
ikaii 0:010465683d59 591 {
ikaii 0:010465683d59 592 LOG("ProcessDoneQueue status %02X %d\n",ep,status);
ikaii 0:010465683d59 593 endpoint->CurrentState = Endpoint::Idle;
ikaii 0:010465683d59 594 } else {
ikaii 0:010465683d59 595 switch (endpoint->CurrentState)
ikaii 0:010465683d59 596 {
ikaii 0:010465683d59 597 case Endpoint::SetupQueued:
ikaii 0:010465683d59 598 if (endpoint->Length == 0)
ikaii 0:010465683d59 599 Transfer(endpoint,in ? TOKEN_OUT : TOKEN_IN,0,0,Endpoint::StatusQueued); // Skip Data Phase
ikaii 0:010465683d59 600 else
ikaii 0:010465683d59 601 Transfer(endpoint,in ? TOKEN_IN : TOKEN_OUT,endpoint->Data,endpoint->Length, Endpoint::DataQueued); // Setup is done, now Data
ikaii 0:010465683d59 602 break;
ikaii 0:010465683d59 603
ikaii 0:010465683d59 604 case Endpoint::DataQueued:
ikaii 0:010465683d59 605 if (endpoint->TDHead.CurrBufPtr)
ikaii 0:010465683d59 606 endpoint->Length = endpoint->TDHead.CurrBufPtr - (u32)endpoint->Data;
ikaii 0:010465683d59 607
ikaii 0:010465683d59 608 if (ep == 0)
ikaii 0:010465683d59 609 Transfer(endpoint,in ? TOKEN_OUT : TOKEN_IN,0,0,Endpoint::StatusQueued); // Data is done, now Status, Control only
ikaii 0:010465683d59 610 else
ikaii 0:010465683d59 611 endpoint->CurrentState = Endpoint::Idle;
ikaii 0:010465683d59 612 break;
ikaii 0:010465683d59 613
ikaii 0:010465683d59 614 case Endpoint::StatusQueued: // Transaction is done
ikaii 0:010465683d59 615 endpoint->CurrentState = Endpoint::Idle;
ikaii 0:010465683d59 616 break;
ikaii 0:010465683d59 617 }
ikaii 0:010465683d59 618 }
ikaii 0:010465683d59 619
ikaii 0:010465683d59 620 // Complete, flag if we need a callback
ikaii 0:010465683d59 621 if (endpoint->Callback && endpoint->CurrentState == Endpoint::Idle)
ikaii 0:010465683d59 622 {
ikaii 0:010465683d59 623 endpoint->CurrentState = Endpoint::CallbackPending;
ikaii 0:010465683d59 624 _callbacksPending++;
ikaii 0:010465683d59 625 }
ikaii 0:010465683d59 626 }
ikaii 0:010465683d59 627 }
ikaii 0:010465683d59 628
ikaii 0:010465683d59 629 // Hack to reset devices that don't want to connect
ikaii 0:010465683d59 630 int AddDevice(int hub, int port, bool isLowSpeed)
ikaii 0:010465683d59 631 {
ikaii 0:010465683d59 632 int device = AddDeviceCore(hub,port,isLowSpeed);
ikaii 0:010465683d59 633 if (device < 0)
ikaii 0:010465683d59 634 {
ikaii 0:010465683d59 635 LOG("========RETRY ADD DEVICE========\n"); // This will go for ever.. TODO power cycle root?
ikaii 0:010465683d59 636 Disconnect(hub,port); // Could not read descriptor at assigned address, reset this port and try again
ikaii 0:010465683d59 637 ResetPort(hub,port); // Cheap bluetooth dongles often need this on a hotplug
ikaii 0:010465683d59 638 return -1;
ikaii 0:010465683d59 639 }
ikaii 0:010465683d59 640 return device;
ikaii 0:010465683d59 641 }
ikaii 0:010465683d59 642
ikaii 0:010465683d59 643 int AddDeviceCore(int hub, int port, bool isLowSpeed)
ikaii 0:010465683d59 644 {
ikaii 0:010465683d59 645 int lowSpeed = isLowSpeed ? 0x2000 : 0;
ikaii 0:010465683d59 646 DeviceDescriptor desc;
ikaii 0:010465683d59 647 EndpointZero.EndpointDescriptor.Control = (8 << 16) | lowSpeed; // MaxPacketSize == 8
ikaii 0:010465683d59 648 int r = GetDescriptor(0,DESCRIPTOR_TYPE_DEVICE,0,(u8*)&desc,8);
ikaii 0:010465683d59 649 if (r < 0)
ikaii 0:010465683d59 650 {
ikaii 0:010465683d59 651 LOG("FAILED TO LOAD DESCRIPTOR FOR DEVICE 0\n");
ikaii 0:010465683d59 652 return r;
ikaii 0:010465683d59 653 }
ikaii 0:010465683d59 654
ikaii 0:010465683d59 655 EndpointZero.EndpointDescriptor.Control = (desc.bMaxPacketSize << 16) | lowSpeed; // Actual MaxPacketSize
ikaii 0:010465683d59 656 r = GetDescriptor(0,DESCRIPTOR_TYPE_DEVICE,0,(u8*)&desc,sizeof(desc));
ikaii 0:010465683d59 657 if (r < 0)
ikaii 0:010465683d59 658 return r;
ikaii 0:010465683d59 659
ikaii 0:010465683d59 660 LOG("\nClass %02X found %04X:%04X\n\n",desc.bDeviceClass,desc.idVendor,desc.idProduct);
ikaii 0:010465683d59 661
ikaii 0:010465683d59 662 // Now assign the device an address, move off EndpointZero
ikaii 0:010465683d59 663 int device = 0;
ikaii 0:010465683d59 664 for (int i = 0; i < MAX_DEVICES; i++)
ikaii 0:010465683d59 665 {
ikaii 0:010465683d59 666 if (Devices[i].Port == 0)
ikaii 0:010465683d59 667 {
ikaii 0:010465683d59 668 device = i+1;
ikaii 0:010465683d59 669 break;
ikaii 0:010465683d59 670 }
ikaii 0:010465683d59 671 }
ikaii 0:010465683d59 672 if (!device)
ikaii 0:010465683d59 673 return ERR_DEVICE_NONE_LEFT;
ikaii 0:010465683d59 674
ikaii 0:010465683d59 675 r = SetAddress(0,device);
ikaii 0:010465683d59 676 if (r)
ikaii 0:010465683d59 677 return r;
ikaii 0:010465683d59 678 DelayMS(2);
ikaii 0:010465683d59 679
ikaii 0:010465683d59 680 // Now at a nonzero address, create control endpoint
ikaii 0:010465683d59 681 Device* dev = &Devices[device-1];
ikaii 0:010465683d59 682 dev->Init(&desc,hub,port,device,lowSpeed);
ikaii 0:010465683d59 683 AddEndpoint(device,0,ENDPOINT_CONTROL,desc.bMaxPacketSize,0);
ikaii 0:010465683d59 684 _connectPending = 0;
ikaii 0:010465683d59 685
ikaii 0:010465683d59 686 // Verify this all works
ikaii 0:010465683d59 687 r = GetDescriptor(device,DESCRIPTOR_TYPE_DEVICE,0,(u8*)&desc,sizeof(desc));
ikaii 0:010465683d59 688 if (r < 0)
ikaii 0:010465683d59 689 return r;
ikaii 0:010465683d59 690
ikaii 0:010465683d59 691 // Set to interface 0 by default
ikaii 0:010465683d59 692 // Calls LoadDevice if interface is found
ikaii 0:010465683d59 693 r = SetConfigurationAndInterface(device,1,0,&desc);
ikaii 0:010465683d59 694
ikaii 0:010465683d59 695 if (desc.bDeviceClass == CLASS_HUB)
ikaii 0:010465683d59 696 InitHub(device); // Handle hubs in this code
ikaii 0:010465683d59 697
ikaii 0:010465683d59 698 return device;
ikaii 0:010465683d59 699 }
ikaii 0:010465683d59 700
ikaii 0:010465683d59 701 // Walk descriptors and create endpoints for a given device
ikaii 0:010465683d59 702 // TODO configuration !=1, alternate settings etc.
ikaii 0:010465683d59 703 int SetConfigurationAndInterface(int device, int configuration, int interfaceNumber, DeviceDescriptor* desc)
ikaii 0:010465683d59 704 {
ikaii 0:010465683d59 705 u8 buffer[255];
ikaii 0:010465683d59 706 int err = GetDescriptor(device,DESCRIPTOR_TYPE_CONFIGURATION,0,buffer,sizeof(buffer));
ikaii 0:010465683d59 707 if (err < 0)
ikaii 0:010465683d59 708 return err;
ikaii 0:010465683d59 709
ikaii 0:010465683d59 710 err = SetConfiguration(device,configuration);
ikaii 0:010465683d59 711 if (err < 0)
ikaii 0:010465683d59 712 return err;
ikaii 0:010465683d59 713
ikaii 0:010465683d59 714 // Add the endpoints for this interface
ikaii 0:010465683d59 715 int len = buffer[2] | (buffer[3] << 8);
ikaii 0:010465683d59 716 u8* d = buffer;
ikaii 0:010465683d59 717 u8* end = d + len;
ikaii 0:010465683d59 718 InterfaceDescriptor* found = 0;
ikaii 0:010465683d59 719 while (d < end)
ikaii 0:010465683d59 720 {
ikaii 0:010465683d59 721 if (d[1] == DESCRIPTOR_TYPE_INTERFACE)
ikaii 0:010465683d59 722 {
ikaii 0:010465683d59 723 InterfaceDescriptor* id = (InterfaceDescriptor*)d;
ikaii 0:010465683d59 724 if (id->bInterfaceNumber == interfaceNumber)
ikaii 0:010465683d59 725 {
ikaii 0:010465683d59 726 found = id;
ikaii 0:010465683d59 727 d += d[0];
ikaii 0:010465683d59 728 while (d < end && d[1] != DESCRIPTOR_TYPE_INTERFACE)
ikaii 0:010465683d59 729 {
ikaii 0:010465683d59 730 switch (d[1])
ikaii 0:010465683d59 731 {
ikaii 0:010465683d59 732 case DESCRIPTOR_TYPE_ENDPOINT:
ikaii 0:010465683d59 733 AddEndpoint(device,(EndpointDescriptor*)d);
ikaii 0:010465683d59 734 break;
ikaii 0:010465683d59 735 default:
ikaii 0:010465683d59 736 LOG("Skipping descriptor %02X (%d bytes)\n",d[1],d[0]);
ikaii 0:010465683d59 737 }
ikaii 0:010465683d59 738 d += d[0];
ikaii 0:010465683d59 739 }
ikaii 0:010465683d59 740 }
ikaii 0:010465683d59 741 }
ikaii 0:010465683d59 742 d += d[0];
ikaii 0:010465683d59 743 }
ikaii 0:010465683d59 744
ikaii 0:010465683d59 745 if (!found)
ikaii 0:010465683d59 746 return ERR_INTERFACE_NOT_FOUND;
ikaii 0:010465683d59 747 OnLoadDevice(device,desc,found);
ikaii 0:010465683d59 748 return 0;
ikaii 0:010465683d59 749 }
ikaii 0:010465683d59 750
ikaii 0:010465683d59 751 void Init()
ikaii 0:010465683d59 752 {
ikaii 0:010465683d59 753 LOG("USB INIT (Controller is %d bytes)\n",sizeof(*this));
ikaii 0:010465683d59 754 memset(this,0,sizeof(HostController));
ikaii 0:010465683d59 755 EndpointZero.CurrentState = Endpoint::NotQueued;
ikaii 0:010465683d59 756 HWInit(&CommunicationArea);
ikaii 0:010465683d59 757 DelayMS(10);
ikaii 0:010465683d59 758 }
ikaii 0:010465683d59 759
ikaii 0:010465683d59 760 void ResetPort(int hub, int port)
ikaii 0:010465683d59 761 {
ikaii 0:010465683d59 762 LOG("ResetPort Hub:%d Port:%d\n",hub,port);
ikaii 0:010465683d59 763 _connectPending++; // Only reset/add 1 device at a time
ikaii 0:010465683d59 764 if (hub == 0)
ikaii 0:010465683d59 765 LPC_USB->HcRhPortStatus1 = PortResetStatus; // Reset Root Hub, port 1
ikaii 0:010465683d59 766 else
ikaii 0:010465683d59 767 SetPortReset(hub,port); // or reset other hub
ikaii 0:010465683d59 768 }
ikaii 0:010465683d59 769
ikaii 0:010465683d59 770 void Disconnect(int hub, int port)
ikaii 0:010465683d59 771 {
ikaii 0:010465683d59 772 LOG("Disconnect Hub:%d Port:%d\n",hub,port); // Mark a device for destruction
ikaii 0:010465683d59 773 for (int i = 0; i < MAX_DEVICES; i++)
ikaii 0:010465683d59 774 {
ikaii 0:010465683d59 775 Device* dev = Devices + i;
ikaii 0:010465683d59 776 if (dev->Port == port && dev->Hub == hub)
ikaii 0:010465683d59 777 {
ikaii 0:010465683d59 778 // Disconnect everything that is attached to this device if it is a hub
ikaii 0:010465683d59 779 for (int p = 0; p < dev->HubPortCount; p++)
ikaii 0:010465683d59 780 Disconnect(i+1,p+1);
ikaii 0:010465683d59 781
ikaii 0:010465683d59 782 // Now release endpoints
ikaii 0:010465683d59 783 for (int j = 1; j < MAX_ENDPOINTS_PER_DEVICE*2; j += 2)
ikaii 0:010465683d59 784 {
ikaii 0:010465683d59 785 u8 endpointIndex = dev->_endpointMap[j];
ikaii 0:010465683d59 786 if (endpointIndex != 0xFF)
ikaii 0:010465683d59 787 Release(Endpoints + endpointIndex);
ikaii 0:010465683d59 788 }
ikaii 0:010465683d59 789 dev->Port = 0; // Device is now free
ikaii 0:010465683d59 790 dev->Flags = 0;
ikaii 0:010465683d59 791 return;
ikaii 0:010465683d59 792 }
ikaii 0:010465683d59 793 }
ikaii 0:010465683d59 794 }
ikaii 0:010465683d59 795
ikaii 0:010465683d59 796 // called after reset
ikaii 0:010465683d59 797 void Connect(int hub, int port, bool lowspeed)
ikaii 0:010465683d59 798 {
ikaii 0:010465683d59 799 LOG("Connect Hub:%d Port:%d %s\n",hub,port,lowspeed ? "slow" : "full");
ikaii 0:010465683d59 800 AddDevice(hub,port,lowspeed);
ikaii 0:010465683d59 801 }
ikaii 0:010465683d59 802
ikaii 0:010465683d59 803 // Called from interrupt
ikaii 0:010465683d59 804 void HubStatusChange(int hub, int port, u32 status)
ikaii 0:010465683d59 805 {
ikaii 0:010465683d59 806 LOG("HubStatusChange Hub:%d Port:%d %08X\n",hub,port,status);
ikaii 0:010465683d59 807 if (status & ConnectStatusChange)
ikaii 0:010465683d59 808 {
ikaii 0:010465683d59 809 if (status & CurrentConnectStatus) // Connecting
ikaii 0:010465683d59 810 ResetPort(hub,port); // Reset to initiate connect (state machine?)
ikaii 0:010465683d59 811 else
ikaii 0:010465683d59 812 Disconnect(hub,port);
ikaii 0:010465683d59 813 }
ikaii 0:010465683d59 814
ikaii 0:010465683d59 815 if (status & PortResetStatusChange)
ikaii 0:010465683d59 816 {
ikaii 0:010465683d59 817 if (!(status & PortResetStatus))
ikaii 0:010465683d59 818 {
ikaii 0:010465683d59 819 _connectCountdown = 200; // Schedule a connection in 200ms
ikaii 0:010465683d59 820 if (status & LowspeedDevice)
ikaii 0:010465683d59 821 port |= 0x80;
ikaii 0:010465683d59 822 _connectHub = hub;
ikaii 0:010465683d59 823 _connectPort = port;
ikaii 0:010465683d59 824 }
ikaii 0:010465683d59 825 }
ikaii 0:010465683d59 826 }
ikaii 0:010465683d59 827
ikaii 0:010465683d59 828 #define HOST_CLK_EN (1<<0)
ikaii 0:010465683d59 829 #define PORTSEL_CLK_EN (1<<3)
ikaii 0:010465683d59 830 #define AHB_CLK_EN (1<<4)
ikaii 0:010465683d59 831 #define CLOCK_MASK (HOST_CLK_EN | PORTSEL_CLK_EN | AHB_CLK_EN)
ikaii 0:010465683d59 832
ikaii 0:010465683d59 833 #define FRAMEINTERVAL (12000-1) // 1ms
ikaii 0:010465683d59 834 #define DEFAULT_FMINTERVAL ((((6 * (FRAMEINTERVAL - 210)) / 7) << 16) | FRAMEINTERVAL)
ikaii 0:010465683d59 835
ikaii 0:010465683d59 836 void DelayMS(int ms)
ikaii 0:010465683d59 837 {
ikaii 0:010465683d59 838 u16 f = ms + CommunicationArea.FrameNumber;
ikaii 0:010465683d59 839 while (f != CommunicationArea.FrameNumber)
ikaii 0:010465683d59 840 ;
ikaii 0:010465683d59 841 }
ikaii 0:010465683d59 842
ikaii 0:010465683d59 843 static void HWInit(HCCA* cca)
ikaii 0:010465683d59 844 {
ikaii 0:010465683d59 845 NVIC_DisableIRQ(USB_IRQn);
ikaii 0:010465683d59 846
ikaii 0:010465683d59 847 // turn on power for USB
ikaii 0:010465683d59 848 LPC_SC->PCONP |= (1UL<<31);
ikaii 0:010465683d59 849 // Enable USB host clock, port selection and AHB clock
ikaii 0:010465683d59 850 LPC_USB->USBClkCtrl |= CLOCK_MASK;
ikaii 0:010465683d59 851 // Wait for clocks to become available
ikaii 0:010465683d59 852 while ((LPC_USB->USBClkSt & CLOCK_MASK) != CLOCK_MASK)
ikaii 0:010465683d59 853 ;
ikaii 0:010465683d59 854
ikaii 0:010465683d59 855 // We are a Host
ikaii 0:010465683d59 856 LPC_USB->OTGStCtrl |= 1;
ikaii 0:010465683d59 857 LPC_USB->USBClkCtrl &= ~PORTSEL_CLK_EN; // we don't need port selection clock until we do OTG
ikaii 0:010465683d59 858
ikaii 0:010465683d59 859 // configure USB pins
ikaii 0:010465683d59 860 LPC_PINCON->PINSEL1 &= ~((3<<26)|(3<<28));
ikaii 0:010465683d59 861 LPC_PINCON->PINSEL1 |= ((1<<26)|(1<<28)); // USB D+/D-
ikaii 0:010465683d59 862
ikaii 0:010465683d59 863 LPC_PINCON->PINSEL3 &= ~((3 << 6) | (3 << 22)); // USB_PPWR, USB_OVRCR
ikaii 0:010465683d59 864 LPC_PINCON->PINSEL3 |= ((2 << 6) | (2 << 22));
ikaii 0:010465683d59 865
ikaii 0:010465683d59 866 LPC_PINCON->PINSEL4 &= ~(3 << 18); // USB_CONNECT
ikaii 0:010465683d59 867 LPC_PINCON->PINSEL4 |= (1 << 18);
ikaii 0:010465683d59 868
ikaii 0:010465683d59 869 // Reset OHCI block
ikaii 0:010465683d59 870 LPC_USB->HcControl = 0;
ikaii 0:010465683d59 871 LPC_USB->HcControlHeadED = 0;
ikaii 0:010465683d59 872 LPC_USB->HcBulkHeadED = 0;
ikaii 0:010465683d59 873
ikaii 0:010465683d59 874 LPC_USB->HcCommandStatus = HostControllerReset;
ikaii 0:010465683d59 875 LPC_USB->HcFmInterval = DEFAULT_FMINTERVAL;
ikaii 0:010465683d59 876 LPC_USB->HcPeriodicStart = FRAMEINTERVAL*90/100;
ikaii 0:010465683d59 877
ikaii 0:010465683d59 878 LPC_USB->HcControl = (LPC_USB->HcControl & (~HostControllerFunctionalState)) | OperationalMask;
ikaii 0:010465683d59 879 LPC_USB->HcRhStatus = SetGlobalPower;
ikaii 0:010465683d59 880
ikaii 0:010465683d59 881 LPC_USB->HcHCCA = (u32)cca;
ikaii 0:010465683d59 882 LPC_USB->HcInterruptStatus |= LPC_USB->HcInterruptStatus;
ikaii 0:010465683d59 883 LPC_USB->HcInterruptEnable = MasterInterruptEnable | WritebackDoneHead | RootHubStatusChange | FrameNumberOverflow;
ikaii 0:010465683d59 884
ikaii 0:010465683d59 885 NVIC_SetPriority(USB_IRQn, 0);
ikaii 0:010465683d59 886 NVIC_EnableIRQ(USB_IRQn);
ikaii 0:010465683d59 887 while (cca->FrameNumber < 10)
ikaii 0:010465683d59 888 ; // 10ms delay before diving in
ikaii 0:010465683d59 889 }
ikaii 0:010465683d59 890 };
ikaii 0:010465683d59 891
ikaii 0:010465683d59 892 //====================================================================================
ikaii 0:010465683d59 893 //====================================================================================
ikaii 0:010465683d59 894 // Host controller instance and Interrupt handler
ikaii 0:010465683d59 895
ikaii 0:010465683d59 896 static HostController _controller __attribute__((at(USB_RAM_BASE)));
ikaii 0:010465683d59 897
ikaii 0:010465683d59 898 extern "C" void USB_IRQHandler(void) __irq;
ikaii 0:010465683d59 899 void USB_IRQHandler (void) __irq
ikaii 0:010465683d59 900 {
ikaii 0:010465683d59 901 u32 int_status = LPC_USB->HcInterruptStatus;
ikaii 0:010465683d59 902
ikaii 0:010465683d59 903 if (int_status & RootHubStatusChange) // Root hub status change
ikaii 0:010465683d59 904 _controller._rootHubStatusChange++; // Just flag the controller, will be processed in USBLoop
ikaii 0:010465683d59 905
ikaii 0:010465683d59 906 u32 head = 0;
ikaii 0:010465683d59 907 if (int_status & WritebackDoneHead)
ikaii 0:010465683d59 908 {
ikaii 0:010465683d59 909 head = _controller.CommunicationArea.DoneHead; // Writeback Done
ikaii 0:010465683d59 910 _controller.CommunicationArea.DoneHead = 0;
ikaii 0:010465683d59 911 }
ikaii 0:010465683d59 912 LPC_USB->HcInterruptStatus = int_status;
ikaii 0:010465683d59 913
ikaii 0:010465683d59 914 if (head)
ikaii 0:010465683d59 915 _controller.ProcessDoneQueue(head); // TODO - low bit can be set BUGBUG
ikaii 0:010465683d59 916 }
ikaii 0:010465683d59 917
ikaii 0:010465683d59 918 //====================================================================================
ikaii 0:010465683d59 919 //====================================================================================
ikaii 0:010465683d59 920 // API Methods
ikaii 0:010465683d59 921
ikaii 0:010465683d59 922 void USBInit()
ikaii 0:010465683d59 923 {
ikaii 0:010465683d59 924 return _controller.Init();
ikaii 0:010465683d59 925 }
ikaii 0:010465683d59 926
ikaii 0:010465683d59 927 void USBLoop()
ikaii 0:010465683d59 928 {
ikaii 0:010465683d59 929 return _controller.Loop();
ikaii 0:010465683d59 930 }
ikaii 0:010465683d59 931
ikaii 0:010465683d59 932 u8* USBGetBuffer(u32* len)
ikaii 0:010465683d59 933 {
ikaii 0:010465683d59 934 *len = USB_RAM_SIZE - sizeof(HostController);
ikaii 0:010465683d59 935 return _controller.SRAM;
ikaii 0:010465683d59 936 }
ikaii 0:010465683d59 937
ikaii 0:010465683d59 938 static Setup* GetSetup(int device)
ikaii 0:010465683d59 939 {
ikaii 0:010465683d59 940 if (device == 0)
ikaii 0:010465683d59 941 return &_controller._setupZero;
ikaii 0:010465683d59 942
ikaii 0:010465683d59 943 if (device < 1 || device > MAX_DEVICES)
ikaii 0:010465683d59 944 return 0;
ikaii 0:010465683d59 945 return &_controller.Devices[device-1].SetupBuffer;
ikaii 0:010465683d59 946 }
ikaii 0:010465683d59 947
ikaii 0:010465683d59 948 // Loop until IO on endpoint is complete
ikaii 0:010465683d59 949 static int WaitIODone(Endpoint* endpoint)
ikaii 0:010465683d59 950 {
ikaii 0:010465683d59 951 if (endpoint->CurrentState == Endpoint::NotQueued)
ikaii 0:010465683d59 952 return 0;
ikaii 0:010465683d59 953 while (endpoint->CurrentState != Endpoint::Idle)
ikaii 0:010465683d59 954 USBLoop(); // May generate callbacks, mount or unmount devices etc
ikaii 0:010465683d59 955 int status = endpoint->Status();
ikaii 0:010465683d59 956 if (status == 0)
ikaii 0:010465683d59 957 return endpoint->Length;
ikaii 0:010465683d59 958 return -status;
ikaii 0:010465683d59 959 }
ikaii 0:010465683d59 960
ikaii 0:010465683d59 961 int USBTransfer(int device, int ep, u8 flags, u8* data, int length, USBCallback callback, void* userData)
ikaii 0:010465683d59 962 {
ikaii 0:010465683d59 963 Endpoint* endpoint = _controller.GetEndpoint(device,ep);
ikaii 0:010465683d59 964 if (!endpoint)
ikaii 0:010465683d59 965 return ERR_ENDPOINT_NOT_FOUND;
ikaii 0:010465683d59 966
ikaii 0:010465683d59 967 WaitIODone(endpoint);
ikaii 0:010465683d59 968 endpoint->Flags = flags;
ikaii 0:010465683d59 969 endpoint->Data = data;
ikaii 0:010465683d59 970 endpoint->Length = length;
ikaii 0:010465683d59 971 endpoint->Callback = callback;
ikaii 0:010465683d59 972 endpoint->UserData = userData;
ikaii 0:010465683d59 973 if (ep == 0)
ikaii 0:010465683d59 974 _controller.Transfer(endpoint,TOKEN_SETUP,(u8*)GetSetup(device),8,Endpoint::SetupQueued);
ikaii 0:010465683d59 975 else
ikaii 0:010465683d59 976 _controller.Transfer(endpoint,flags & 0x80 ? TOKEN_IN : TOKEN_OUT,data,length,Endpoint::DataQueued);
ikaii 0:010465683d59 977 if (callback)
ikaii 0:010465683d59 978 return IO_PENDING;
ikaii 0:010465683d59 979 return WaitIODone(endpoint);
ikaii 0:010465683d59 980 }
ikaii 0:010465683d59 981
ikaii 0:010465683d59 982 int USBControlTransfer(int device, int request_type, int request, int value, int index, u8* data, int length, USBCallback callback, void * userData)
ikaii 0:010465683d59 983 {
ikaii 0:010465683d59 984 Setup* setup = GetSetup(device);
ikaii 0:010465683d59 985 if (!setup)
ikaii 0:010465683d59 986 return ERR_DEVICE_NOT_FOUND;
ikaii 0:010465683d59 987
ikaii 0:010465683d59 988 // Async control calls may overwrite setup buffer of previous call, so we need to wait before setting up next call
ikaii 0:010465683d59 989 WaitIODone(_controller.GetEndpoint(device,0));
ikaii 0:010465683d59 990
ikaii 0:010465683d59 991 setup->bm_request_type = request_type;
ikaii 0:010465683d59 992 setup->b_request = request;
ikaii 0:010465683d59 993 setup->w_value = value;
ikaii 0:010465683d59 994 setup->w_index = index;
ikaii 0:010465683d59 995 setup->w_length = length;
ikaii 0:010465683d59 996 return USBTransfer(device,0,request_type & DEVICE_TO_HOST,data,length,callback,userData);
ikaii 0:010465683d59 997 }
ikaii 0:010465683d59 998
ikaii 0:010465683d59 999 int USBInterruptTransfer(int device, int ep, u8* data, int length, USBCallback callback, void* userData)
ikaii 0:010465683d59 1000 {
ikaii 0:010465683d59 1001 return USBTransfer(device,ep,(ep & 0x80) | ENDPOINT_INTERRUPT,data,length,callback,userData);
ikaii 0:010465683d59 1002 }
ikaii 0:010465683d59 1003
ikaii 0:010465683d59 1004 int USBBulkTransfer(int device, int ep, u8* data, int length, USBCallback callback, void* userData)
ikaii 0:010465683d59 1005 {
ikaii 0:010465683d59 1006 return USBTransfer(device,ep,(ep & 0x80) | ENDPOINT_BULK,data,length,callback,userData);
ikaii 0:010465683d59 1007 }
ikaii 0:010465683d59 1008
ikaii 0:010465683d59 1009 int GetDescriptor(int device, int descType,int descIndex, u8* data, int length)
ikaii 0:010465683d59 1010 {
ikaii 0:010465683d59 1011 return USBControlTransfer(device,DEVICE_TO_HOST | RECIPIENT_DEVICE, GET_DESCRIPTOR,(descType << 8)|(descIndex), 0, data, length, 0);
ikaii 0:010465683d59 1012 }
ikaii 0:010465683d59 1013
ikaii 0:010465683d59 1014 int GetString(int device, int index, char* dst, int length)
ikaii 0:010465683d59 1015 {
ikaii 0:010465683d59 1016 u8 buffer[255];
ikaii 0:010465683d59 1017 int le = GetDescriptor(device,DESCRIPTOR_TYPE_STRING,index,buffer,sizeof(buffer));
ikaii 0:010465683d59 1018 if (le < 0)
ikaii 0:010465683d59 1019 return le;
ikaii 0:010465683d59 1020 if (length < 1)
ikaii 0:010465683d59 1021 return -1;
ikaii 0:010465683d59 1022 length <<= 1;
ikaii 0:010465683d59 1023 if (le > length)
ikaii 0:010465683d59 1024 le = length;
ikaii 0:010465683d59 1025 for (int j = 2; j < le; j += 2)
ikaii 0:010465683d59 1026 *dst++ = buffer[j];
ikaii 0:010465683d59 1027 *dst = 0;
ikaii 0:010465683d59 1028 return (le>>1)-1;
ikaii 0:010465683d59 1029 }
ikaii 0:010465683d59 1030
ikaii 0:010465683d59 1031 int SetAddress(int device, int new_addr)
ikaii 0:010465683d59 1032 {
ikaii 0:010465683d59 1033 return USBControlTransfer(device,HOST_TO_DEVICE | RECIPIENT_DEVICE, SET_ADDRESS, new_addr, 0, 0, 0, 0);
ikaii 0:010465683d59 1034 }
ikaii 0:010465683d59 1035
ikaii 0:010465683d59 1036 int SetConfiguration(int device, int configNum)
ikaii 0:010465683d59 1037 {
ikaii 0:010465683d59 1038 return USBControlTransfer(device,HOST_TO_DEVICE | RECIPIENT_DEVICE, SET_CONFIGURATION, configNum, 0, 0, 0, 0);
ikaii 0:010465683d59 1039 }
ikaii 0:010465683d59 1040
ikaii 0:010465683d59 1041 int SetInterface(int device, int ifNum, int altNum)
ikaii 0:010465683d59 1042 {
ikaii 0:010465683d59 1043 return USBControlTransfer(device,HOST_TO_DEVICE | RECIPIENT_INTERFACE, SET_INTERFACE, altNum, ifNum, 0, 0, 0);
ikaii 0:010465683d59 1044 }
ikaii 0:010465683d59 1045
ikaii 0:010465683d59 1046 // HUB stuff
ikaii 0:010465683d59 1047 int SetPortFeature(int device, int feature, int index)
ikaii 0:010465683d59 1048 {
ikaii 0:010465683d59 1049 return USBControlTransfer(device,HOST_TO_DEVICE | REQUEST_TYPE_CLASS | RECIPIENT_OTHER,SET_FEATURE,feature,index,0,0);
ikaii 0:010465683d59 1050 }
ikaii 0:010465683d59 1051
ikaii 0:010465683d59 1052 int ClearPortFeature(int device, int feature, int index)
ikaii 0:010465683d59 1053 {
ikaii 0:010465683d59 1054 return USBControlTransfer(device,HOST_TO_DEVICE | REQUEST_TYPE_CLASS | RECIPIENT_OTHER,CLEAR_FEATURE,feature,index,0,0);
ikaii 0:010465683d59 1055 }
ikaii 0:010465683d59 1056
ikaii 0:010465683d59 1057 int SetPortPower(int device, int port)
ikaii 0:010465683d59 1058 {
ikaii 0:010465683d59 1059 int r = SetPortFeature(device,PORT_POWER,port);
ikaii 0:010465683d59 1060 _controller.DelayMS(20); // 80ms to turn on a hubs power... DESCRIPTOR? todo
ikaii 0:010465683d59 1061 return r;
ikaii 0:010465683d59 1062 }
ikaii 0:010465683d59 1063
ikaii 0:010465683d59 1064 int SetPortReset(int device, int port)
ikaii 0:010465683d59 1065 {
ikaii 0:010465683d59 1066 return SetPortFeature(device,PORT_RESET,port);
ikaii 0:010465683d59 1067 }
ikaii 0:010465683d59 1068
ikaii 0:010465683d59 1069 int GetPortStatus(int device, int port, u32* status)
ikaii 0:010465683d59 1070 {
ikaii 0:010465683d59 1071 return USBControlTransfer(device,DEVICE_TO_HOST | REQUEST_TYPE_CLASS | RECIPIENT_OTHER,GET_STATUS,0,port,(u8*)status,4);
ikaii 0:010465683d59 1072 }