Displays distance to start location on OLED screen.

Dependencies:   mbed

Revision:
0:972874f31c98
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/u8g_ellipse.c	Wed Mar 07 12:49:14 2018 +0000
@@ -0,0 +1,394 @@
+/*
+
+  u8g_ellipse.c
+
+  Utility to draw empty and filled ellipses.
+  
+  Universal 8bit Graphics Library
+  
+  Copyright (c) 2011, bjthom@gmail.com
+  All rights reserved.
+
+  Redistribution and use in source and binary forms, with or without modification, 
+  are permitted provided that the following conditions are met:
+
+  * Redistributions of source code must retain the above copyright notice, this list 
+    of conditions and the following disclaimer.
+    
+  * Redistributions in binary form must reproduce the above copyright notice, this 
+    list of conditions and the following disclaimer in the documentation and/or other 
+    materials provided with the distribution.
+
+  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 
+  CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, 
+  INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF 
+  MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 
+  DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR 
+  CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
+  SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT 
+  NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 
+  LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 
+  CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, 
+  STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 
+  ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF 
+  ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  
+  
+  Addition to the U8G Library as of 02/29/12
+  Adapted from Bresenham's Algorithm and the following websites:
+	http://free.pages.at/easyfilter/bresenham.html
+	http://homepage.smc.edu/kennedy_john/belipse.pdf
+  
+*/
+
+#include "u8g.h"
+
+
+#ifdef WORK_IN_PROGRESS
+
+void u8g_DrawEllipseRect(u8g_t *u8g, u8g_uint_t x0, u8g_uint_t y0, u8g_uint_t x1, u8g_uint_t y1)
+{
+	int a = abs(x1 - x0);
+	int b = abs(y1 - y0);	//get diameters
+	int b1 = b&1;
+	long dx = 4*(1-a)*b*b;
+	long dy = 4*(b1+1)*a*a;
+	long err = dx+dy+b1*a*a;
+	long e2;
+	
+	if (x0 > x1) { x0 = x1; x1 += a; }
+	if (y0 > y1) { y0 = y1; } 
+	y0 += (b+1)/2;
+	y1 = y0-b1;
+	a *= 8*a;
+	b1 = 8*b*b;
+	
+	do {
+		u8g_DrawPixel(u8g, x1, y0);
+		u8g_DrawPixel(u8g, x0, y0);
+		u8g_DrawPixel(u8g, x0, y1);
+		u8g_DrawPixel(u8g, x1, y1);
+		e2 = 2*err;
+		if (e2 >= dx) {
+			x0++;
+			x1--;
+			err += dx += b1;
+		}
+		if (e2 <= dy) {
+			y0++;
+			y1--;
+			err += dy += a;
+		}
+	} while (x0 <= x1);
+	
+	while (y0-y1 < b) {
+		u8g_DrawPixel(u8g, x0-1, y0);
+		u8g_DrawPixel(u8g, x1+1, y0++);
+		u8g_DrawPixel(u8g, x0-1, y1);
+		u8g_DrawPixel(u8g, x1+1, y1--);
+	}
+}
+
+void u8g_DrawEllipse(u8g_t *u8g, u8g_uint_t x0, u8g_uint_t y0, u8g_uint_t xr, u8g_uint_t yr)
+{
+	u8g_DrawPixel(u8g, x0, y0+yr);
+	u8g_DrawPixel(u8g, x0, y0-yr);
+	u8g_DrawPixel(u8g, x0+xr, y0);
+	u8g_DrawPixel(u8g, x0-xr, y0);
+}
+
+#endif
+
+#if defined(U8G_16BIT)
+typedef  int32_t u8g_long_t;
+#else
+typedef  int16_t u8g_long_t;
+#endif
+
+
+/*
+  Source: 
+    ftp://pc.fk0.name/pub/books/programming/bezier-ellipse.pdf
+    Foley, Computer Graphics, p 90
+*/
+static void u8g_draw_ellipse_section(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t x0, u8g_uint_t y0, uint8_t option) U8G_NOINLINE;
+static void u8g_draw_ellipse_section(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t x0, u8g_uint_t y0, uint8_t option)
+{
+    /* upper right */
+    if ( option & U8G_DRAW_UPPER_RIGHT )
+    {
+      u8g_DrawPixel(u8g, x0 + x, y0 - y);
+    }
+    
+    /* upper left */
+    if ( option & U8G_DRAW_UPPER_LEFT )
+    {
+      u8g_DrawPixel(u8g, x0 - x, y0 - y);
+    }
+    
+    /* lower right */
+    if ( option & U8G_DRAW_LOWER_RIGHT )
+    {
+      u8g_DrawPixel(u8g, x0 + x, y0 + y);
+    }
+    
+    /* lower left */
+    if ( option & U8G_DRAW_LOWER_LEFT )
+    {
+      u8g_DrawPixel(u8g, x0 - x, y0 + y);
+    }
+}
+
+void u8g_draw_ellipse(u8g_t *u8g, u8g_uint_t x0, u8g_uint_t y0, u8g_uint_t rx, u8g_uint_t ry, uint8_t option)
+{
+  u8g_uint_t x, y;
+  u8g_long_t xchg, ychg;
+  u8g_long_t err;
+  u8g_long_t rxrx2;
+  u8g_long_t ryry2;
+  u8g_long_t stopx, stopy;
+  
+  rxrx2 = rx;
+  rxrx2 *= rx;
+  rxrx2 *= 2;
+  
+  ryry2 = ry;
+  ryry2 *= ry;
+  ryry2 *= 2;
+  
+  x = rx;
+  y = 0;
+  
+  xchg = 1;
+  xchg -= rx;
+  xchg -= rx;
+  xchg *= ry;
+  xchg *= ry;
+  
+  ychg = rx;
+  ychg *= rx;
+  
+  err = 0;
+  
+  stopx = ryry2;
+  stopx *= rx;
+  stopy = 0;
+  
+  while( stopx >= stopy )
+  {
+    u8g_draw_ellipse_section(u8g, x, y, x0, y0, option);
+    y++;
+    stopy += rxrx2;
+    err += ychg;
+    ychg += rxrx2;
+    if ( 2*err+xchg > 0 )
+    {
+      x--;
+      stopx -= ryry2;
+      err += xchg;
+      xchg += ryry2;      
+    }
+  }
+
+  x = 0;
+  y = ry;
+  
+  xchg = ry;
+  xchg *= ry;
+  
+  ychg = 1;
+  ychg -= ry;
+  ychg -= ry;
+  ychg *= rx;
+  ychg *= rx;
+  
+  err = 0;
+  
+  stopx = 0;
+
+  stopy = rxrx2;
+  stopy *= ry;
+  
+
+  while( stopx <= stopy )
+  {
+    u8g_draw_ellipse_section(u8g, x, y, x0, y0, option);
+    x++;
+    stopx += ryry2;
+    err += xchg;
+    xchg += ryry2;
+    if ( 2*err+ychg > 0 )
+    {
+      y--;
+      stopy -= rxrx2;
+      err += ychg;
+      ychg += rxrx2;
+    }
+  }
+  
+}
+
+void u8g_DrawEllipse(u8g_t *u8g, u8g_uint_t x0, u8g_uint_t y0, u8g_uint_t rx, u8g_uint_t ry, uint8_t option)
+{
+  /* check for bounding box */
+  {
+    u8g_uint_t rxp, rxp2;
+    u8g_uint_t ryp, ryp2;
+    
+    rxp = rx;
+    rxp++;
+    rxp2 = rxp;
+    rxp2 *= 2;
+
+    ryp = ry;
+    ryp++;
+    ryp2 = ryp;
+    ryp2 *= 2;
+    
+    if ( u8g_IsBBXIntersection(u8g, x0-rxp, y0-ryp, rxp2, ryp2) == 0)
+      return;    
+  }
+  
+  u8g_draw_ellipse(u8g, x0, y0, rx, ry, option);
+}
+
+static void u8g_draw_filled_ellipse_section(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t x0, u8g_uint_t y0, uint8_t option) U8G_NOINLINE;
+static void u8g_draw_filled_ellipse_section(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t x0, u8g_uint_t y0, uint8_t option)
+{
+    /* upper right */
+    if ( option & U8G_DRAW_UPPER_RIGHT )
+    {
+      u8g_DrawVLine(u8g, x0+x, y0-y, y+1);
+    }
+    
+    /* upper left */
+    if ( option & U8G_DRAW_UPPER_LEFT )
+    {
+      u8g_DrawVLine(u8g, x0-x, y0-y, y+1);
+    }
+    
+    /* lower right */
+    if ( option & U8G_DRAW_LOWER_RIGHT )
+    {
+      u8g_DrawVLine(u8g, x0+x, y0, y+1);
+    }
+    
+    /* lower left */
+    if ( option & U8G_DRAW_LOWER_LEFT )
+    {
+      u8g_DrawVLine(u8g, x0-x, y0, y+1);
+    }
+}
+
+void u8g_draw_filled_ellipse(u8g_t *u8g, u8g_uint_t x0, u8g_uint_t y0, u8g_uint_t rx, u8g_uint_t ry, uint8_t option)
+{
+  u8g_uint_t x, y;
+  u8g_long_t xchg, ychg;
+  u8g_long_t err;
+  u8g_long_t rxrx2;
+  u8g_long_t ryry2;
+  u8g_long_t stopx, stopy;
+  
+  rxrx2 = rx;
+  rxrx2 *= rx;
+  rxrx2 *= 2;
+  
+  ryry2 = ry;
+  ryry2 *= ry;
+  ryry2 *= 2;
+  
+  x = rx;
+  y = 0;
+  
+  xchg = 1;
+  xchg -= rx;
+  xchg -= rx;
+  xchg *= ry;
+  xchg *= ry;
+  
+  ychg = rx;
+  ychg *= rx;
+  
+  err = 0;
+  
+  stopx = ryry2;
+  stopx *= rx;
+  stopy = 0;
+  
+  while( stopx >= stopy )
+  {
+    u8g_draw_filled_ellipse_section(u8g, x, y, x0, y0, option);
+    y++;
+    stopy += rxrx2;
+    err += ychg;
+    ychg += rxrx2;
+    if ( 2*err+xchg > 0 )
+    {
+      x--;
+      stopx -= ryry2;
+      err += xchg;
+      xchg += ryry2;      
+    }
+  }
+
+  x = 0;
+  y = ry;
+  
+  xchg = ry;
+  xchg *= ry;
+  
+  ychg = 1;
+  ychg -= ry;
+  ychg -= ry;
+  ychg *= rx;
+  ychg *= rx;
+  
+  err = 0;
+  
+  stopx = 0;
+
+  stopy = rxrx2;
+  stopy *= ry;
+  
+
+  while( stopx <= stopy )
+  {
+    u8g_draw_filled_ellipse_section(u8g, x, y, x0, y0, option);
+    x++;
+    stopx += ryry2;
+    err += xchg;
+    xchg += ryry2;
+    if ( 2*err+ychg > 0 )
+    {
+      y--;
+      stopy -= rxrx2;
+      err += ychg;
+      ychg += rxrx2;
+    }
+  }
+  
+}
+
+void u8g_DrawFilledEllipse(u8g_t *u8g, u8g_uint_t x0, u8g_uint_t y0, u8g_uint_t rx, u8g_uint_t ry, uint8_t option)
+{
+  /* check for bounding box */
+  {
+    u8g_uint_t rxp, rxp2;
+    u8g_uint_t ryp, ryp2;
+    
+    rxp = rx;
+    rxp++;
+    rxp2 = rxp;
+    rxp2 *= 2;
+
+    ryp = ry;
+    ryp++;
+    ryp2 = ryp;
+    ryp2 *= 2;
+    
+    if ( u8g_IsBBXIntersection(u8g, x0-rxp, y0-ryp, rxp2, ryp2) == 0)
+      return;    
+  }
+  
+  u8g_draw_filled_ellipse(u8g, x0, y0, rx, ry, option);
+}
+