iforce2d Chris
/
ubxDistanceMeter
Displays distance to start location on OLED screen.
Diff: u8g_circle.c
- Revision:
- 0:972874f31c98
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/u8g_circle.c Wed Mar 07 12:49:14 2018 +0000 @@ -0,0 +1,383 @@ +/* + + u8g_circle.c + + Utility to draw empty and filled circles. + + Universal 8bit Graphics Library + + Copyright (c) 2011, bjthom@gmail.com + u8g_DrawCircle & u8g_DrawDisc by olikraus@gmail.com + + All rights reserved. + + Redistribution and use in source and binary forms, with or without modification, + are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, this list + of conditions and the following disclaimer. + + * Redistributions in binary form must reproduce the above copyright notice, this + list of conditions and the following disclaimer in the documentation and/or other + materials provided with the distribution. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND + CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, + INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT + NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, + STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) + ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + Addition to the U8G Library 02/25/12 + + +*/ + +#include "u8g.h" + +#ifdef OLD_CODE + +void circ_upperRight(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t x0, u8g_uint_t y0) { + u8g_DrawPixel(u8g, x0 + x, y0 - y); + u8g_DrawPixel(u8g, x0 + y, y0 - x); +} + +void circ_upperLeft(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t x0, u8g_uint_t y0) { + u8g_DrawPixel(u8g, x0 - x, y0 - y); + u8g_DrawPixel(u8g, x0 - y, y0 - x); +} + +void circ_lowerRight(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t x0, u8g_uint_t y0) { + u8g_DrawPixel(u8g, x0 + x, y0 + y); + u8g_DrawPixel(u8g, x0 + y, y0 + x); +} + +void circ_lowerLeft(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t x0, u8g_uint_t y0) { + u8g_DrawPixel(u8g, x0 - x, y0 + y); + u8g_DrawPixel(u8g, x0 - y, y0 + x); +} + +void circ_all(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t x0, u8g_uint_t y0) { + circ_upperRight(u8g, x, y, x0, y0); + circ_upperLeft(u8g, x, y, x0, y0); + circ_lowerRight(u8g, x, y, x0, y0); + circ_lowerLeft(u8g, x, y, x0, y0); +} + +void u8g_DrawEmpCirc(u8g_t *u8g, u8g_uint_t x0, u8g_uint_t y0, u8g_uint_t rad, uint8_t option) +{ + if ( u8g_IsBBXIntersection(u8g, x0-rad-1, y0-rad-1, 2*rad+1, 2*rad+1) == 0) + return; + + int f = 1 - rad; + int ddF_x = 1; + int ddF_y = -2*rad; + uint8_t x = 0; + uint8_t y = rad; + + void ( *circ_util )(u8g_t *, u8g_uint_t, u8g_uint_t, u8g_uint_t, u8g_uint_t); + + switch (option) + { + case U8G_CIRC_UPPER_RIGHT: + u8g_DrawPixel(u8g, x0, y0 - rad); + u8g_DrawPixel(u8g, x0 + rad, y0); + circ_util = circ_upperRight; + break; + case U8G_CIRC_UPPER_LEFT: + u8g_DrawPixel(u8g, x0, y0 - rad); + u8g_DrawPixel(u8g, x0 - rad, y0); + circ_util = circ_upperLeft; + break; + case U8G_CIRC_LOWER_RIGHT: + u8g_DrawPixel(u8g, x0, y0 + rad); + u8g_DrawPixel(u8g, x0 + rad, y0); + circ_util = circ_lowerRight; + break; + case U8G_CIRC_LOWER_LEFT: + u8g_DrawPixel(u8g, x0, y0 + rad); + u8g_DrawPixel(u8g, x0 - rad, y0); + circ_util = circ_lowerLeft; + break; + default: + case U8G_CIRC_ALL: + u8g_DrawPixel(u8g, x0, y0 + rad); + u8g_DrawPixel(u8g, x0, y0 - rad); + u8g_DrawPixel(u8g, x0 + rad, y0); + u8g_DrawPixel(u8g, x0 - rad, y0); + circ_util = circ_all; + break; + } + + while( x < y ) + { + if(f >= 0) + { + y--; + ddF_y += 2; + f += ddF_y; + } + x++; + ddF_x += 2; + f += ddF_x; + + circ_util(u8g, x, y, x0, y0); + } +} + + +void u8g_DrawFillCirc(u8g_t *u8g, u8g_uint_t x0, u8g_uint_t y0, u8g_uint_t rad, uint8_t option) +{ + if ( u8g_IsBBXIntersection(u8g, x0-rad-1, y0-rad-1, 2*rad+1, 2*rad+1) == 0) + return; + + int f = 1 - rad; + int ddF_x = 1; + int ddF_y = -2*rad; + uint8_t x = 0; + uint8_t y = rad; + + // Draw vertical diameter at the horiz. center + // u8g_DrawVLine(u8g, x0, y0 - rad, 2*rad+1); + + if (option == U8G_CIRC_UPPER_LEFT || option == U8G_CIRC_UPPER_RIGHT) { + u8g_DrawVLine(u8g, x0, y0 - rad, rad+1); + } + else if (option == U8G_CIRC_LOWER_LEFT || option == U8G_CIRC_LOWER_RIGHT) { + u8g_DrawVLine(u8g, x0, y0, rad+1); + } + else { + u8g_DrawVLine(u8g, x0, y0 - rad, 2*rad+1); + } + + while( x < y ) + { + if(f >= 0) + { + y--; + ddF_y += 2; + f += ddF_y; + } + x++; + ddF_x += 2; + f += ddF_x; + + //Draw vertical lines from one point to another + + switch (option) + { + case U8G_CIRC_UPPER_RIGHT: + u8g_DrawVLine(u8g, x0+x, y0-y, y+1); + u8g_DrawVLine(u8g, x0+y, y0-x, x+1); + break; + case U8G_CIRC_UPPER_LEFT: + u8g_DrawVLine(u8g, x0-x, y0-y, y+1); + u8g_DrawVLine(u8g, x0-y, y0-x, x+1); + break; + case U8G_CIRC_LOWER_RIGHT: + u8g_DrawVLine(u8g, x0+x, y0, y+1); + u8g_DrawVLine(u8g, x0+y, y0, x+1); + break; + case U8G_CIRC_LOWER_LEFT: + u8g_DrawVLine(u8g, x0-x, y0, y+1); + u8g_DrawVLine(u8g, x0-y, y0, x+1); + break; + case U8G_CIRC_ALL: + u8g_DrawVLine(u8g, x0+x, y0-y, 2*y+1); + u8g_DrawVLine(u8g, x0-x, y0-y, 2*y+1); + u8g_DrawVLine(u8g, x0+y, y0-x, 2*x+1); + u8g_DrawVLine(u8g, x0-y, y0-x, 2*x+1); + break; + } + } +} + +#endif + +/*=========================================================================*/ + +static void u8g_draw_circle_section(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t x0, u8g_uint_t y0, uint8_t option) U8G_NOINLINE; + +static void u8g_draw_circle_section(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t x0, u8g_uint_t y0, uint8_t option) +{ + /* upper right */ + if ( option & U8G_DRAW_UPPER_RIGHT ) + { + u8g_DrawPixel(u8g, x0 + x, y0 - y); + u8g_DrawPixel(u8g, x0 + y, y0 - x); + } + + /* upper left */ + if ( option & U8G_DRAW_UPPER_LEFT ) + { + u8g_DrawPixel(u8g, x0 - x, y0 - y); + u8g_DrawPixel(u8g, x0 - y, y0 - x); + } + + /* lower right */ + if ( option & U8G_DRAW_LOWER_RIGHT ) + { + u8g_DrawPixel(u8g, x0 + x, y0 + y); + u8g_DrawPixel(u8g, x0 + y, y0 + x); + } + + /* lower left */ + if ( option & U8G_DRAW_LOWER_LEFT ) + { + u8g_DrawPixel(u8g, x0 - x, y0 + y); + u8g_DrawPixel(u8g, x0 - y, y0 + x); + } +} + +void u8g_draw_circle(u8g_t *u8g, u8g_uint_t x0, u8g_uint_t y0, u8g_uint_t rad, uint8_t option) +{ + u8g_int_t f; + u8g_int_t ddF_x; + u8g_int_t ddF_y; + u8g_uint_t x; + u8g_uint_t y; + + f = 1; + f -= rad; + ddF_x = 1; + ddF_y = 0; + ddF_y -= rad; + ddF_y *= 2; + x = 0; + y = rad; + + u8g_draw_circle_section(u8g, x, y, x0, y0, option); + + while ( x < y ) + { + if (f >= 0) + { + y--; + ddF_y += 2; + f += ddF_y; + } + x++; + ddF_x += 2; + f += ddF_x; + + u8g_draw_circle_section(u8g, x, y, x0, y0, option); + } +} + +void u8g_DrawCircle(u8g_t *u8g, u8g_uint_t x0, u8g_uint_t y0, u8g_uint_t rad, uint8_t option) +{ + /* check for bounding box */ + { + u8g_uint_t radp, radp2; + + radp = rad; + radp++; + radp2 = radp; + radp2 *= 2; + + if ( u8g_IsBBXIntersection(u8g, x0-radp, y0-radp, radp2, radp2) == 0) + return; + } + + /* draw circle */ + u8g_draw_circle(u8g, x0, y0, rad, option); +} + +static void u8g_draw_disc_section(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t x0, u8g_uint_t y0, uint8_t option) U8G_NOINLINE; + +static void u8g_draw_disc_section(u8g_t *u8g, u8g_uint_t x, u8g_uint_t y, u8g_uint_t x0, u8g_uint_t y0, uint8_t option) +{ + /* upper right */ + if ( option & U8G_DRAW_UPPER_RIGHT ) + { + u8g_DrawVLine(u8g, x0+x, y0-y, y+1); + u8g_DrawVLine(u8g, x0+y, y0-x, x+1); + } + + /* upper left */ + if ( option & U8G_DRAW_UPPER_LEFT ) + { + u8g_DrawVLine(u8g, x0-x, y0-y, y+1); + u8g_DrawVLine(u8g, x0-y, y0-x, x+1); + } + + /* lower right */ + if ( option & U8G_DRAW_LOWER_RIGHT ) + { + u8g_DrawVLine(u8g, x0+x, y0, y+1); + u8g_DrawVLine(u8g, x0+y, y0, x+1); + } + + /* lower left */ + if ( option & U8G_DRAW_LOWER_LEFT ) + { + u8g_DrawVLine(u8g, x0-x, y0, y+1); + u8g_DrawVLine(u8g, x0-y, y0, x+1); + } +} + +void u8g_draw_disc(u8g_t *u8g, u8g_uint_t x0, u8g_uint_t y0, u8g_uint_t rad, uint8_t option) +{ + u8g_int_t f; + u8g_int_t ddF_x; + u8g_int_t ddF_y; + u8g_uint_t x; + u8g_uint_t y; + + f = 1; + f -= rad; + ddF_x = 1; + ddF_y = 0; + ddF_y -= rad; + ddF_y *= 2; + x = 0; + y = rad; + + u8g_draw_disc_section(u8g, x, y, x0, y0, option); + + while ( x < y ) + { + if (f >= 0) + { + y--; + ddF_y += 2; + f += ddF_y; + } + x++; + ddF_x += 2; + f += ddF_x; + + u8g_draw_disc_section(u8g, x, y, x0, y0, option); + } +} + +void u8g_DrawDisc(u8g_t *u8g, u8g_uint_t x0, u8g_uint_t y0, u8g_uint_t rad, uint8_t option) +{ + /* check for bounding box */ + { + u8g_uint_t radp, radp2; + + radp = rad; + radp++; + radp2 = radp; + radp2 *= 2; + + if ( u8g_IsBBXIntersection(u8g, x0-radp, y0-radp, radp2, radp2) == 0) + return; + } + + /* draw disc */ + u8g_draw_disc(u8g, x0, y0, rad, option); +} + + + + +