Fork of, triyin to rewrite for mbed 5. WIP not yet finished but working. ----------------------- An Open Sound Control library for the mbed, created to be compatible with Recotana's OSCClass library (http://recotana.com) for the Arduino with Ethernet shield. It also uses parts of the OSC Transceiver(Sender/Receiver) code by xshige written by: Alvaro Cassinelli, October 2011 tweaked by: Toby Harris / *spark audio-visual, March 2012
OSCBundle.cpp
- Committer:
- Ibiltari
- Date:
- 2018-12-14
- Revision:
- 16:36d28d8e5491
- Parent:
- 14:2148b54dfdbf
- Child:
- 18:3c678e1d5a84
File content as of revision 16:36d28d8e5491:
/* Written by Yotam Mann, The Center for New Music and Audio Technologies, University of California, Berkeley. Copyright (c) 2012, The Regents of the University of California (Regents). Permission to use, copy, modify, distribute, and distribute modified versions of this software and its documentation without fee and without a signed licensing agreement, is hereby granted, provided that the above copyright notice, this paragraph and the following two paragraphs appear in all copies, modifications, and distributions. IN NO EVENT SHALL REGENTS BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, INCLUDING LOST PROFITS, ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF REGENTS HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. REGENTS SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE AND ACCOMPANYING DOCUMENTATION, IF ANY, PROVIDED HEREUNDER IS PROVIDED "AS IS". REGENTS HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS. For bug reports and feature requests please email me at yotam@cnmat.berkeley.edu */ #include "OSCBundle.h" #include <stdlib.h> #include <string.h> /*============================================================================= CONSTRUCTORS / DESTRUCTOR =============================================================================*/ OSCBundle::OSCBundle(osctime_t _timetag){ setTimetag(_timetag); numMessages = 0; error = OSC_OK; messages = NULL; incomingBuffer = NULL; incomingBufferSize = 0; decodeState = STANDBY; } OSCBundle::~OSCBundle(){ for (int i = 0; i < numMessages; i++){ OSCMessage * msg = getOSCMessage(i); delete msg; } free(messages); free(incomingBuffer); } //clears all of the OSCMessages inside OSCBundle& OSCBundle::empty(){ error = OSC_OK; for (int i = 0; i < numMessages; i++){ OSCMessage * msg = getOSCMessage(i); delete msg; } free(messages); messages = NULL; clearIncomingBuffer(); numMessages = 0; return *this; } /*============================================================================= SETTERS =============================================================================*/ OSCMessage & OSCBundle::add(const char * _address){ OSCMessage * msg = new OSCMessage(_address); if (!msg->hasError()){ //realloc the array to fit the message OSCMessage ** messageMem = (OSCMessage **) realloc(messages, sizeof(OSCMessage *) * (numMessages + 1)); if (messageMem != NULL){ messages = messageMem; messages[numMessages] = msg; numMessages++; } else { error = ALLOCFAILED; } } return *msg; } OSCMessage & OSCBundle::add(){ OSCMessage * msg = new OSCMessage(); //realloc the array to fit the message OSCMessage ** messageMem = (OSCMessage **) realloc(messages, sizeof(OSCMessage *) * (numMessages + 1)); if (messageMem != NULL){ messages = messageMem; messages[numMessages] = msg; numMessages++; } else { error = ALLOCFAILED; } return *msg; } OSCMessage & OSCBundle::add(OSCMessage & _msg){ OSCMessage * msg = new OSCMessage(&_msg); if (!msg->hasError()){ //realloc the array to fit the message OSCMessage ** messageMem = (OSCMessage **) realloc(messages, sizeof(OSCMessage *) * (numMessages + 1)); if (messageMem != NULL){ messages = messageMem; messages[numMessages] = msg; numMessages++; } else { error = ALLOCFAILED; } } return *msg; } /*============================================================================= GETTERS =============================================================================*/ //returns the first fullMatch. OSCMessage * OSCBundle::getOSCMessage( char * addr){ for (int i = 0; i < numMessages; i++){ OSCMessage * msg = getOSCMessage(i); if (msg->fullMatch(addr)){ return msg; } } return NULL; } //the position is the same as the order they were declared in OSCMessage * OSCBundle::getOSCMessage(int pos){ if (pos < numMessages){ return messages[pos]; } return NULL; } /*============================================================================= PATTERN MATCHING =============================================================================*/ bool OSCBundle::dispatch(const char * pattern, void (*callback)(OSCMessage&), int initial_offset){ bool called = false; for (int i = 0; i < numMessages; i++){ OSCMessage msg = getOSCMessage(i); called = msg.dispatch(pattern, callback, initial_offset) || called ; } return called; } bool OSCBundle::route(const char * pattern, void (*callback)(OSCMessage&, int), int initial_offset){ bool called = false; for (int i = 0; i < numMessages; i++){ OSCMessage msg = getOSCMessage(i); called = msg.route(pattern, callback, initial_offset) || called; } return called; } /*============================================================================= SIZE =============================================================================*/ int OSCBundle::size(){ return numMessages; } /*============================================================================= ERROR HANDLING =============================================================================*/ bool OSCBundle::hasError(){ bool retError = error != OSC_OK; //test each of the data for (int i = 0; i < numMessages; i++){ OSCMessage * msg = getOSCMessage(i); retError |= msg->hasError(); } return retError; } OSCErrorCode OSCBundle::getError(){ return error; } /*============================================================================= SENDING =============================================================================*/ OSCBundle& OSCBundle::send(UDPSocket &p, const char *host, uint16_t port){ char buff[128]; uint8_t lengthEnd; uint8_t lengthStart; uint8_t nullChar = '\0'; buff[0]=nullChar; //don't send a bundle with errors if (hasError()){ return *this; } //write the bundle header static const uint8_t header[] = {'#', 'b', 'u', 'n', 'd', 'l', 'e', 0}; strcat(buff, (char *)header); // p.write(header, 8); //write the timetag { osctime_t time = timetag; uint32_t d = BigEndian(time.seconds); uint8_t * ptr = (uint8_t *) &d; // p.write(ptr, 4); d = BigEndian(time.fractionofseconds); ptr = (uint8_t *) &d; // p.write(ptr, 4); } //send the messages for (int i = 0; i < numMessages; i++){ OSCMessage * msg = getOSCMessage(i); int msgSize = msg->bytes(); //turn the message size into a pointer uint32_t s32 = BigEndian((uint32_t) msgSize); uint8_t * sptr = (uint8_t *) &s32; //write the messsage size // p.write(sptr, 4); msg->send(p, host, port); } return *this; } /*============================================================================= FILLING =============================================================================*/ OSCBundle& OSCBundle::fill(uint8_t incomingByte){ decode(incomingByte); return *this; } OSCBundle& OSCBundle::fill(const uint8_t * incomingBytes, int length){ while (length--){ decode(*incomingBytes++); } return *this; } /*============================================================================= DECODING =============================================================================*/ void OSCBundle::decodeTimetag(){ //parse the incoming buffer as a uint64 setTimetag(incomingBuffer); //make sure the endianness is right //xxx time tag timetag = BigEndian(timetag); decodeState = MESSAGE_SIZE; clearIncomingBuffer(); } void OSCBundle::decodeHeader(){ const char * header = "#bundle"; if (strcmp(header, (char *) incomingBuffer)!=0){ //otherwise go back to the top and wait for a new bundle header decodeState = STANDBY; error = INVALID_OSC; } else { decodeState = TIMETAG; } clearIncomingBuffer(); } void OSCBundle::decodeMessage(uint8_t incomingByte){ //get the current message if (numMessages > 0){ OSCMessage * lastMessage = messages[numMessages - 1]; //put the bytes in there lastMessage->fill(incomingByte); //if it's all done if (incomingBufferSize == incomingMessageSize){ //move onto the next message decodeState = MESSAGE_SIZE; clearIncomingBuffer(); } else if (incomingBufferSize > incomingMessageSize){ error = INVALID_OSC; } } } //does not validate the incoming OSC for correctness void OSCBundle::decode(uint8_t incomingByte){ addToIncomingBuffer(incomingByte); switch (decodeState){ case STANDBY: if (incomingByte == '#'){ decodeState = HEADER; } else if (incomingByte == '/'){ add();//add a simple message to the bundle decodeMessage(incomingByte); decodeState = MESSAGE; } break; case HEADER: if (incomingBufferSize == 8){ decodeHeader(); decodeState = TIMETAG; } break; case TIMETAG: if (incomingBufferSize == 8){ decodeTimetag(); decodeState = MESSAGE_SIZE; } break; case MESSAGE_SIZE: if (incomingBufferSize == 4){ //make sure the message size is valid int32_t msgSize; memcpy(&msgSize, incomingBuffer, 4); msgSize = BigEndian(msgSize); if (msgSize % 4 != 0 || msgSize == 0){ error = INVALID_OSC; } else { //add a message to the buffer decodeState = MESSAGE; incomingMessageSize = msgSize; clearIncomingBuffer(); //add a new empty message add(); } } break; case MESSAGE: decodeMessage(incomingByte); break; } } /*============================================================================= INCOMING BUFFER MANAGEMENT =============================================================================*/ void OSCBundle::addToIncomingBuffer(uint8_t incomingByte){ //realloc some space for the new byte and stick it on the end incomingBuffer = (uint8_t *) realloc ( incomingBuffer, incomingBufferSize + 1); if (incomingBuffer != NULL){ incomingBuffer[incomingBufferSize++] = incomingByte; } else { error = ALLOCFAILED; } } void OSCBundle::clearIncomingBuffer(){ incomingBufferSize = 0; free(incomingBuffer); incomingBuffer = NULL; }